Added some rudimentary path blocks for the tranquility altar - textures pending.
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17 changed files with 216 additions and 23 deletions
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@ -2,6 +2,7 @@ package WayofTime.bloodmagic.registry;
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import net.minecraft.potion.Potion;
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import net.minecraft.util.ResourceLocation;
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import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper;
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import WayofTime.bloodmagic.potion.PotionBloodMagic;
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import WayofTime.bloodmagic.potion.PotionEventHandlers;
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@ -13,6 +14,7 @@ public class ModPotions
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public static Potion whirlwind;
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public static Potion planarBinding;
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public static Potion soulSnare;
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public static Potion soulFray;
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public static void init()
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{
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@ -33,6 +35,8 @@ public class ModPotions
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whirlwind = new PotionBloodMagic("Whirlwind", new ResourceLocation("whirlwind"), false, 0, 0, 0);
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planarBinding = new PotionBloodMagic("Planar Binding", new ResourceLocation("planarBinding"), false, 0, 0, 0);
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soulSnare = new PotionBloodMagic("Soul Snare", new ResourceLocation("soulSnare"), false, 0xFFFFFF, 0, 0);
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soulFray = new PotionBloodMagic("Soul Fray", new ResourceLocation("soulFray"), true, 0xFFFFFF, 0, 0);
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PlayerSacrificeHelper.soulFrayId = soulFray;
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// heavyHeart = new PotionBloodMagic("Heavy Heart", new
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// ResourceLocation(resourceLocation +
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// heavyHeart.getName().toLowerCase()), true, 0, 0, 0);
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