Added some rudimentary path blocks for the tranquility altar - textures pending.

This commit is contained in:
WayofTime 2016-01-26 19:39:39 -05:00
parent f4d0b18521
commit cc1e11f09f
17 changed files with 216 additions and 23 deletions

View file

@ -2,6 +2,7 @@ package WayofTime.bloodmagic.registry;
import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper;
import WayofTime.bloodmagic.potion.PotionBloodMagic;
import WayofTime.bloodmagic.potion.PotionEventHandlers;
@ -13,6 +14,7 @@ public class ModPotions
public static Potion whirlwind;
public static Potion planarBinding;
public static Potion soulSnare;
public static Potion soulFray;
public static void init()
{
@ -33,6 +35,8 @@ public class ModPotions
whirlwind = new PotionBloodMagic("Whirlwind", new ResourceLocation("whirlwind"), false, 0, 0, 0);
planarBinding = new PotionBloodMagic("Planar Binding", new ResourceLocation("planarBinding"), false, 0, 0, 0);
soulSnare = new PotionBloodMagic("Soul Snare", new ResourceLocation("soulSnare"), false, 0xFFFFFF, 0, 0);
soulFray = new PotionBloodMagic("Soul Fray", new ResourceLocation("soulFray"), true, 0xFFFFFF, 0, 0);
PlayerSacrificeHelper.soulFrayId = soulFray;
// heavyHeart = new PotionBloodMagic("Heavy Heart", new
// ResourceLocation(resourceLocation +
// heavyHeart.getName().toLowerCase()), true, 0, 0, 0);