Added some rudimentary path blocks for the tranquility altar - textures pending.
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f4d0b18521
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17 changed files with 216 additions and 23 deletions
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@ -116,13 +116,9 @@ public class ItemSacrificialDagger extends Item
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double posY = player.posY;
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double posZ = player.posZ;
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world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
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float f = 1.0F;
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float f1 = f * 0.6F + 0.4F;
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float f2 = f * f * 0.7F - 0.5F;
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float f3 = f * f * 0.6F - 0.7F;
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for (int l = 0; l < 8; ++l)
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world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
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world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), 0, 0, 0);
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if (!world.isRemote && PlayerHelper.isFakePlayer(player))
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return stack;
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@ -0,0 +1,27 @@
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package WayofTime.bloodmagic.item.block;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.block.BlockPath;
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public class ItemBlockPath extends ItemBlock
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{
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public ItemBlockPath(Block block)
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{
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super(block);
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setHasSubtypes(true);
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}
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@Override
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public String getUnlocalizedName(ItemStack stack)
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{
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return super.getUnlocalizedName(stack) + BlockPath.names[stack.getItemDamage()];
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}
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@Override
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public int getMetadata(int meta)
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{
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return meta;
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}
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}
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