Improved speed upgrade

This commit is contained in:
WayofTime 2016-01-04 08:55:57 -05:00
parent c18f1abbd5
commit cbc2dfbc6d
4 changed files with 48 additions and 14 deletions

View file

@ -125,6 +125,11 @@ public class ModRecipes
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_axe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundAxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_pickaxe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundPickaxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_shovel), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundShovel)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_helmet), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourHelmet)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_chestplate), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourChest)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_leggings), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourLegs)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_boots), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourBoots)));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(Items.redstone), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilDivination), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/DivinationSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_WATER), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilWater), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png"));