Finished implementation of Incense Altar and associated blocks.
Also added the recipe for the Ritual Tinkerer, as well as the finalized book entry for the Incense Altar.
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7634404dac
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cb2db9bc50
108 changed files with 2197 additions and 81 deletions
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@ -46,6 +46,10 @@ public class GeneratorBaseRecipes extends BaseRecipeProvider
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.DUSK_RITUAL_DIVINER.get()).key('S', BloodMagicItems.DEMONIC_SLATE.get()).key('t', BloodMagicItems.DUSK_INSCRIPTION_TOOL.get()).key('d', BloodMagicItems.BASE_RITUAL_DIVINER.get()).patternLine(" S ").patternLine("tdt").patternLine(" S ").addCriterion("has_demon_slate", hasItem(BloodMagicItems.DEMONIC_SLATE.get())).build(consumer, BloodMagic.rl("ritual_diviner_1"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.BLOODSTONE_BRICK.get(), 4).key('s', BloodMagicBlocks.BLOODSTONE.get()).patternLine("ss").patternLine("ss").addCriterion("has_weak_shard", hasItem(BloodMagicItems.WEAK_BLOOD_SHARD.get())).build(consumer, BloodMagic.rl("bloodstonebrick"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.BLOODSTONE.get(), 8).addIngredient(Tags.Items.STONE).addIngredient(BloodMagicItems.WEAK_BLOOD_SHARD.get()).addCriterion("has_weak_shard", hasItem(BloodMagicItems.WEAK_BLOOD_SHARD.get())).build(consumer, BloodMagic.rl("largebloodstonebrick"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.WOOD_TILE_PATH.get(), 4).addIngredient(BloodMagicBlocks.WOOD_PATH.get()).addIngredient(BloodMagicBlocks.WOOD_PATH.get()).addIngredient(BloodMagicBlocks.WOOD_PATH.get()).addIngredient(BloodMagicBlocks.WOOD_PATH.get()).addCriterion("has_apprentice_orb", hasItem(BloodMagicItems.APPRENTICE_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_woodtile"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.STONE_TILE_PATH.get(), 4).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_stonetile"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.WORN_STONE_TILE_PATH.get(), 4).addIngredient(BloodMagicBlocks.WORN_STONE_PATH.get()).addIngredient(BloodMagicBlocks.WORN_STONE_PATH.get()).addIngredient(BloodMagicBlocks.WORN_STONE_PATH.get()).addIngredient(BloodMagicBlocks.WORN_STONE_PATH.get()).addCriterion("has_master_orb", hasItem(BloodMagicItems.MASTER_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_wornstonetile"));
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}
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private void addVanillaSmithingRecipes(Consumer<IFinishedRecipe> consumer)
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@ -57,6 +61,8 @@ public class GeneratorBaseRecipes extends BaseRecipeProvider
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private void addBloodOrbRecipes(Consumer<IFinishedRecipe> consumer)
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{
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.INCENSE_ALTAR.get()).key('s', Tags.Items.STONE).key('c', Tags.Items.COBBLESTONE).key('h', Items.CHARCOAL).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).patternLine("s s").patternLine("shs").patternLine("coc").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("incense_altar"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.BLANK_RUNE.get()).key('a', Tags.Items.STONE).key('s', Ingredient.fromItems(BloodMagicItems.SLATE.get())).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).patternLine("asa").patternLine("aoa").patternLine("aaa").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("blood_rune_blank"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('a', Tags.Items.STONE).key('b', Ingredient.fromItems(BloodMagicItems.SLATE.get())).key('c', Ingredient.fromItems(Items.SUGAR)).key('d', BloodMagicBlocks.BLANK_RUNE.get()).patternLine("aba").patternLine("cdc").patternLine("aba").addCriterion("has_blank_rune", hasItem(BloodMagicItems.BLANK_RUNE_ITEM.get())).build(consumer, BloodMagic.rl("blood_rune_speed"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SACRIFICE_RUNE.get()).key('a', Tags.Items.STONE).key('b', BloodMagicItems.REINFORCED_SLATE.get()).key('c', Tags.Items.INGOTS_GOLD).key('d', BloodMagicBlocks.BLANK_RUNE.get()).key('e', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_APPRENTICE.get())).patternLine("aba").patternLine("cdc").patternLine("aea").addCriterion("has_apprentice_orb", hasItem(BloodMagicItems.APPRENTICE_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("blood_rune_sacrifice"));
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@ -78,6 +84,12 @@ public class GeneratorBaseRecipes extends BaseRecipeProvider
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.LAVA_CRYSTAL.get()).key('a', Tags.Items.GLASS).key('b', Items.LAVA_BUCKET).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).key('d', Tags.Items.OBSIDIAN).key('e', Tags.Items.GEMS_DIAMOND).patternLine("aba").patternLine("bcb").patternLine("ded").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("lava_crystal"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.PRIMITIVE_HYDRATION_CELL.get()).key('B', Items.WATER_BUCKET).key('c', Tags.Items.COBBLESTONE).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).key('s', BloodMagicItems.SLATE.get()).patternLine("csc").patternLine("cBc").patternLine("coc").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("primitive_hydration_cell"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.WOOD_PATH.get(), 4).addIngredient(ItemTags.PLANKS).addIngredient(ItemTags.PLANKS).addIngredient(ItemTags.PLANKS).addIngredient(ItemTags.PLANKS).addIngredient(IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_APPRENTICE.get())).addCriterion("has_apprentice_orb", hasItem(BloodMagicItems.APPRENTICE_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_wood"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.STONE_PATH.get(), 4).addIngredient(Tags.Items.STONE).addIngredient(Tags.Items.STONE).addIngredient(Tags.Items.STONE).addIngredient(Tags.Items.STONE).addIngredient(IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_stone"));
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ShapelessRecipeBuilder.shapelessRecipe(BloodMagicBlocks.WORN_STONE_PATH.get(), 4).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(BloodMagicBlocks.STONE_PATH.get()).addIngredient(IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MASTER.get())).addCriterion("has_master_orb", hasItem(BloodMagicItems.MASTER_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("path/path_wornstone"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.RITUAL_READER.get()).key('s', BloodMagicItems.DEMONIC_SLATE.get()).key('g', Tags.Items.GLASS).key('i', Tags.Items.INGOTS_GOLD).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MASTER.get())).patternLine("gog").patternLine("isi").patternLine(" s ").addCriterion("has_master_orb", hasItem(BloodMagicItems.MASTER_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("ritual_reader"));
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// ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('s', Items.GLASS).key('o', Ingredient.fromItems(Items.DIAMOND)).patternLine("sss").patternLine("sos").patternLine("sss").addCriterion("has_diamond", hasItem(Items.DIAMOND)).build(consumer, new ResourceLocation(BloodMagic.MODID, "speed_rune_from_standard"));
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// ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('s', Items.GLASS).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).patternLine("sss").patternLine("sos").patternLine("sss").addCriterion("has_diamond", hasItem(Items.DIAMOND)).build(consumer, new ResourceLocation(BloodMagic.MODID, "speed_rune_from_orb"));
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}
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@ -63,6 +63,7 @@ public class GeneratorItemModels extends ItemModelProvider
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registerDemonTool(BloodMagicItems.SENTIENT_AXE.get());
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registerDemonTool(BloodMagicItems.SENTIENT_PICKAXE.get());
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registerDemonTool(BloodMagicItems.SENTIENT_SHOVEL.get());
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registerSacrificialKnife(BloodMagicItems.SACRIFICIAL_DAGGER.get());
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}
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private void registerCustomBlockPath(Block block, String newPath)
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@ -145,4 +146,14 @@ public class GeneratorItemModels extends ItemModelProvider
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}
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}
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private void registerSacrificialKnife(Item item)
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{
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String path = item.getRegistryName().getPath();
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ItemModelBuilder builder = getBuilder(path);
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ModelFile baseKnifeFile = singleTexture("item/variants/" + path, mcLoc("item/handheld"), "layer0", modLoc("item/" + path));
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ModelFile ceremonialKnifeFile = singleTexture("item/variants/" + path + "_ceremonial", mcLoc("item/handheld"), "layer0", modLoc("item/" + path + "_ceremonial"));
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builder = builder.override().predicate(BloodMagic.rl("incense"), 0).model(baseKnifeFile).end().override().predicate(BloodMagic.rl("incense"), 1).model(ceremonialKnifeFile).end();
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}
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}
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@ -16,6 +16,9 @@ public class GeneratorLanguage extends LanguageProvider
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@Override
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protected void addTranslations()
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{
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// HUD
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add("hud.bloodmagic.inactive", "Inactive");
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// Creative Tab
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add("itemGroup.bloodmagic.creativeTab", "Blood Magic");
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@ -45,6 +48,17 @@ public class GeneratorLanguage extends LanguageProvider
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// add("tooltip.bloodmagic.sigil.divination.currentInversion", "Current Inversion: %d");
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add("tooltip.bloodmagic.sigil.divination.currentBonus", "Current Bonus: +%d%%");
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add("tooltip.bloodmagic.sigil.seer.desc", "When seeing all is not enough");
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add("tooltip.bloodmagic.sigil.seer.currentAltarProgress", "Current Progress: %d LP/ %s LP");
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add("tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent", "Current Progress: %s");
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add("tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate", "Consumption Rate: %d LP");
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add("tooltip.bloodmagic.sigil.seer.currentAltarTier", "Current Tier: %d");
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add("tooltip.bloodmagic.sigil.seer.currentEssence", "Current Essence: %d LP");
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add("tooltip.bloodmagic.sigil.seer.currentAltarCapacity", "Current Capacity: %d LP");
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add("tooltip.bloodmagic.sigil.seer.currentCharge", "Current Charge: %d");
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add("tooltip.bloodmagic.sigil.seer.currentTranquility", "Current Tranquility: %d");
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add("tooltip.bloodmagic.sigil.seer.currentBonus", "Current Bonus: +%d%%");
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add("tooltip.bloodmagic.decoration.safe", "Safe for decoration");
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add("tooltip.bloodmagic.decoration.notSafe", "Dangerous for decoration");
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@ -304,6 +318,7 @@ public class GeneratorLanguage extends LanguageProvider
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addBlock(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER, "Alchemical Reaction Chamber");
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addBlock(BloodMagicBlocks.ALCHEMY_TABLE, "Alchemy Table");
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addBlock(BloodMagicBlocks.INCENSE_ALTAR, "Incense Altar");
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addBlock(BloodMagicBlocks.BLOODSTONE, "Large Bloodstone Brick");
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addBlock(BloodMagicBlocks.BLOODSTONE_BRICK, "Bloodstone Brick");
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@ -317,6 +332,15 @@ public class GeneratorLanguage extends LanguageProvider
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addBlock(BloodMagicBlocks.DEMON_CRUCIBLE, "Demon Crucible");
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addBlock(BloodMagicBlocks.DEMON_CRYSTALLIZER, "Demon Crystallizer");
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addBlock(BloodMagicBlocks.WOOD_PATH, "Wooden Path");
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addBlock(BloodMagicBlocks.WOOD_TILE_PATH, "Tiled Wooden Path");
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addBlock(BloodMagicBlocks.STONE_PATH, "Stone Path");
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addBlock(BloodMagicBlocks.STONE_TILE_PATH, "Tiled Stone Path");
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addBlock(BloodMagicBlocks.WORN_STONE_PATH, "Worn Stone Path");
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addBlock(BloodMagicBlocks.WORN_STONE_TILE_PATH, "Tiled Worn Stone Path");
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addBlock(BloodMagicBlocks.OBSIDIAN_PATH, "Obsidian Path");
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addBlock(BloodMagicBlocks.OBSIDIAN_TILE_PATH, "Tiled Obsidian Path");
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// Item names
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addItem(BloodMagicItems.WEAK_BLOOD_ORB, "Weak Blood Orb");
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addItem(BloodMagicItems.APPRENTICE_BLOOD_ORB, "Apprentice Blood Orb");
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@ -332,6 +356,7 @@ public class GeneratorLanguage extends LanguageProvider
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addItem(BloodMagicItems.ICE_SIGIL, "Sigil of the Frozen Lake");
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addItem(BloodMagicItems.AIR_SIGIL, "Air Sigil");
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addItem(BloodMagicItems.BLOOD_LIGHT_SIGIL, "Sigil of the Blood Lamp");
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addItem(BloodMagicItems.SEER_SIGIL, "Seer's Sigil");
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addItem(BloodMagicBlocks.LIFE_ESSENCE_BUCKET, "Bucket of Life");
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addItem(BloodMagicItems.ARCANE_ASHES, "Arcane Ashes");
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@ -353,6 +378,7 @@ public class GeneratorLanguage extends LanguageProvider
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addItem(BloodMagicItems.REAGENT_MAGNETISM, "Magnetism Reagent");
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addItem(BloodMagicItems.REAGENT_AIR, "Air Reagent");
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addItem(BloodMagicItems.REAGENT_BLOOD_LIGHT, "Blood Lamp Reagent");
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addItem(BloodMagicItems.REAGENT_SIGHT, "Sight Reagent");
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addItem(BloodMagicItems.PETTY_GEM, "Petty Tartaric Gem");
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addItem(BloodMagicItems.LESSER_GEM, "Lesser Tartaric Gem");
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@ -75,6 +75,7 @@ public class GeneratorLootTable extends LootTableProvider
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registerDropSelfLootTable(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get());
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registerDropSelfLootTable(BloodMagicBlocks.DEMON_CRUCIBLE.get());
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registerDropSelfLootTable(BloodMagicBlocks.DEMON_CRYSTALLIZER.get());
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registerDropSelfLootTable(BloodMagicBlocks.INCENSE_ALTAR.get());
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// registerNoDropLootTable(BloodMagicBlocks.RAW_CRYSTAL_BLOCK.get());
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registerDropCrystalsLootTable(BloodMagicBlocks.RAW_CRYSTAL_BLOCK.get(), BloodMagicItems.RAW_CRYSTAL.get());
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