1.7.10 commit of I-still-can't-do-any-branches
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package WayofTime.alchemicalWizardry.common.items.thaumcraft;
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import java.util.List;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import thaumcraft.api.IGoggles;
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import thaumcraft.api.IVisDiscountGear;
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import thaumcraft.api.aspects.Aspect;
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import thaumcraft.api.nodes.IRevealer;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.ModItems;
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import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ItemSanguineArmour extends ItemArmor implements ArmourUpgrade, IGoggles, IVisDiscountGear, IRevealer
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{
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private static IIcon helmetIcon;
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public ItemSanguineArmour()
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{
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super(AlchemicalWizardry.sanguineArmourArmourMaterial, 4, 0);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IIconRegister iconRegister)
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{
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//this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SanguineHelmet");
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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//if(AlchemicalWizardry.isThaumcraftLoaded)
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{
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if (this == ModItems.sanguineHelmet)
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{
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return "alchemicalwizardry:models/armor/sanguineArmour_layer_1.png";
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}
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}
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return null;
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("A pair of goggles imbued with power");
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par3List.add("Vis discount: " + 8 + "%");
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}
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// @Override
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// public boolean showNodes(ItemStack itemstack, EntityLivingBase player)
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// {
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// return true;
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// }
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@Override
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public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
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{
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return;
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}
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@Override
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public boolean isUpgrade()
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{
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return false;
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}
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@Override
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public int getEnergyForTenSeconds()
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{
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return 0;
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}
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@Override
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public boolean showNodes(ItemStack itemstack, EntityLivingBase player)
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{
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return true;
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}
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@Override
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public int getVisDiscount(ItemStack stack, EntityPlayer player, Aspect aspect)
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{
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return 8;
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}
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@Override
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public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player)
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{
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return true;
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}
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}
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