1.7.10 commit of I-still-can't-do-any-branches
This commit is contained in:
parent
6aec0a87ea
commit
cabc296b21
763 changed files with 64290 additions and 0 deletions
|
@ -0,0 +1,75 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockBloodLightSource extends Block
|
||||
{
|
||||
public BlockBloodLightSource()
|
||||
{
|
||||
super(Material.cloth);
|
||||
//setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockBloodLightSource");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:BlockBloodLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
if (rand.nextInt(3) != 0)
|
||||
{
|
||||
float f = (float) 1.0F;
|
||||
float f1 = f * 0.6F + 0.4F;
|
||||
float f2 = f * f * 0.7F - 0.5F;
|
||||
float f3 = f * f * 0.6F - 0.7F;
|
||||
world.spawnParticle("reddust", x + 0.5D + rand.nextGaussian() / 8, y + 0.5D, z + 0.5D + rand.nextGaussian() / 8, f1, f2, f3);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
|
||||
{
|
||||
this.setBlockBounds(0.40F, 0.40F, 0.40F, 0.60F, 0.60F, 0.60F);
|
||||
//super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
|
||||
}
|
||||
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue