- Changed the recipe of the Acceleration rune so that it is a T4 rune.
- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
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13 changed files with 699 additions and 12 deletions
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@ -17,7 +17,6 @@ import WayofTime.bloodmagic.api.iface.IAltarReader;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
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import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep;
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import WayofTime.bloodmagic.tile.TileIncenseAltar;
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import WayofTime.bloodmagic.tile.TileInversionPillar;
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@ -42,12 +41,12 @@ public class ItemSigilDivination extends ItemSigilBase implements IAltarReader
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// DungeonTester.testDungeonElementWithOutput((WorldServer) world, player.getPosition());
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// }
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if (!world.isRemote)
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{
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EntityCorruptedChicken fred = new EntityCorruptedChicken(world, EnumDemonWillType.DESTRUCTIVE);
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fred.setPosition(player.posX, player.posY, player.posZ);
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world.spawnEntityInWorld(fred);
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}
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// if (!world.isRemote)
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// {
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// EntityCorruptedSheep fred = new EntityCorruptedSheep(world, EnumDemonWillType.DESTRUCTIVE);
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// fred.setPosition(player.posX, player.posY, player.posZ);
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// world.spawnEntityInWorld(fred);
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// }
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if (!world.isRemote)
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{
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