Add missing itemblock for demon crystals (#1252)
Still need to figure out the rendering issue. Might just need to rewrite them to store the age as meta instead of the type.
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234ccd4935
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2 changed files with 82 additions and 95 deletions
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@ -6,7 +6,7 @@ import WayofTime.bloodmagic.block.BlockDemonCrystal;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import WayofTime.bloodmagic.tile.base.TileTicking;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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@ -103,12 +103,11 @@ public class TileDemonCrystal extends TileTicking {
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}
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public void checkAndGrowCrystal() {
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if (progressToNextCrystal >= 1) {
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if (progressToNextCrystal >= 1 || internalCounter % 100 == 0) {
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progressToNextCrystal--;
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crystalCount++;
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IBlockState thisState = getWorld().getBlockState(pos);
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getWorld().notifyBlockUpdate(pos, thisState, thisState, 3);
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markDirty();
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notifyUpdate();
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}
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}
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@ -121,9 +120,10 @@ public class TileDemonCrystal extends TileTicking {
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IBlockState state = getWorld().getBlockState(pos);
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EnumDemonWillType type = state.getValue(BlockDemonCrystal.TYPE);
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ItemStack stack = BlockDemonCrystal.getItemStackDropped(type, 1);
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if (stack != null) {
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if (!stack.isEmpty()) {
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crystalCount--;
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getWorld().spawnEntity(new EntityItem(getWorld(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, stack));
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InventoryHelper.spawnItemStack(getWorld(), pos.getX(), pos.getY(), pos.getZ(), stack);
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notifyUpdate();
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return true;
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}
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}
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