Blood Orb recipes use the new OrbRecipeHandler, so you can see the minimum blood orb, and all greater will work in replacement. Also fixed Alchemy handler to use IBloodOrb system.
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8 changed files with 736 additions and 70 deletions
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package joshie.alchemicalWizardy;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.block.Block;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.ShapelessRecipes;
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import net.minecraft.world.World;
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import net.minecraftforge.oredict.OreDictionary;
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import WayofTime.alchemicalWizardry.api.items.interfaces.IBloodOrb;
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/** Shapeless Blood Orb Recipe Handler by joshie **/
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public class ShapelessBloodOrbRecipe implements IRecipe {
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private ItemStack output = null;
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private ArrayList<Object> input = new ArrayList<Object>();
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public ShapelessBloodOrbRecipe(Block result, Object... recipe) {
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this(new ItemStack(result), recipe);
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}
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public ShapelessBloodOrbRecipe(Item result, Object... recipe) {
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this(new ItemStack(result), recipe);
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}
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public ShapelessBloodOrbRecipe(ItemStack result, Object... recipe) {
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output = result.copy();
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for (Object in : recipe) {
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if (in instanceof ItemStack) {
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input.add(((ItemStack) in).copy());
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} else if (in instanceof IBloodOrb) { //If the item is an instanceof IBloodOrb then save the level of the orb
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input.add((Integer)(((IBloodOrb)in).getOrbLevel()));
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} else if (in instanceof Item) {
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input.add(new ItemStack((Item) in));
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} else if (in instanceof Block) {
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input.add(new ItemStack((Block) in));
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} else if (in instanceof String) {
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input.add(OreDictionary.getOres((String) in));
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} else {
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String ret = "Invalid shapeless ore recipe: ";
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for (Object tmp : recipe) {
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ret += tmp + ", ";
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}
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ret += output;
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throw new RuntimeException(ret);
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}
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}
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}
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@SuppressWarnings("unchecked")
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ShapelessBloodOrbRecipe(ShapelessRecipes recipe, Map<ItemStack, String> replacements) {
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output = recipe.getRecipeOutput();
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for (ItemStack ingred : ((List<ItemStack>) recipe.recipeItems)) {
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Object finalObj = ingred;
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for (Entry<ItemStack, String> replace : replacements.entrySet()) {
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if (OreDictionary.itemMatches(replace.getKey(), ingred, false)) {
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finalObj = OreDictionary.getOres(replace.getValue());
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break;
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}
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}
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input.add(finalObj);
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}
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}
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@Override
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public int getRecipeSize() {
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return input.size();
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}
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@Override
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public ItemStack getRecipeOutput() {
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return output;
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}
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@Override
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public ItemStack getCraftingResult(InventoryCrafting var1) {
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return output.copy();
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}
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@SuppressWarnings("unchecked")
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@Override
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public boolean matches(InventoryCrafting var1, World world) {
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ArrayList<Object> required = new ArrayList<Object>(input);
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for (int x = 0; x < var1.getSizeInventory(); x++) {
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ItemStack slot = var1.getStackInSlot(x);
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if (slot != null) {
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boolean inRecipe = false;
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Iterator<Object> req = required.iterator();
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while (req.hasNext()) {
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boolean match = false;
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Object next = req.next();
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//If target is integer, then we should be check the blood orb value of the item instead
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if(next instanceof Integer) {
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if(slot != null && slot.getItem() instanceof IBloodOrb) {
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IBloodOrb orb = (IBloodOrb) slot.getItem();
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if(orb.getOrbLevel() < (Integer)next) {
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return false;
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}
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} else return false;
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} else if (next instanceof ItemStack) {
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match = OreDictionary.itemMatches((ItemStack) next, slot, false);
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} else if (next instanceof ArrayList) {
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Iterator<ItemStack> itr = ((ArrayList<ItemStack>) next).iterator();
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while (itr.hasNext() && !match) {
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match = OreDictionary.itemMatches(itr.next(), slot, false);
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}
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}
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if (match) {
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inRecipe = true;
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required.remove(next);
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break;
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}
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}
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if (!inRecipe) {
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return false;
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}
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}
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}
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return required.isEmpty();
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}
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public ArrayList<Object> getInput() {
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return this.input;
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}
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}
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