Added variable incense - issue with build needs to be resolved in build.gradle

This commit is contained in:
WayofTime 2015-05-01 18:56:16 -04:00
parent f1ebade718
commit c71edfb937
13 changed files with 360 additions and 32 deletions

View file

@ -1,36 +1,116 @@
package WayofTime.alchemicalWizardry.api.sacrifice;
import WayofTime.alchemicalWizardry.api.spell.APISpellHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.spell.APISpellHelper;
import WayofTime.alchemicalWizardry.api.tile.IBloodAltar;
public class PlayerSacrificeHandler
{
public int getPlayerIncense(EntityPlayer player)
public static float scalingOfSacrifice = 0.0025f;
public static int soulFrayDuration = 400;
public static int getPlayerIncense(EntityPlayer player)
{
return APISpellHelper.getCurrentIncense(player);
}
public void setPlayerIncense(EntityPlayer player, int amount)
public static void setPlayerIncense(EntityPlayer player, int amount)
{
APISpellHelper.setCurrentIncense(player, amount);
}
public boolean incrementIncense(EntityPlayer player, int min, int max)
public static boolean incrementIncense(EntityPlayer player, int min, int max)
{
int amount = this.getPlayerIncense(player);
int amount = getPlayerIncense(player);
if(amount < min || amount >= max)
{
return false;
}
amount++;
setPlayerIncense(player, amount);
return true;
}
public boolean sacrificePlayerHealth(EntityPlayer player)
public static boolean sacrificePlayerHealth(EntityPlayer player)
{
if(player.isPotionActive(AlchemicalWizardry.customPotionSoulFray))
{
return false;
}
int amount = getPlayerIncense(player);
if(amount >= 0)
{
float health = player.getHealth();
float maxHealth = player.getMaxHealth();
if(health > maxHealth/10.0)
{
float sacrificedHealth = health - maxHealth/10.0f;
if(findAndFillAltar(player.getEntityWorld(), player, (int)(sacrificedHealth * 100f * getModifier(amount))))
{
player.setHealth(maxHealth/10.0f);
setPlayerIncense(player, 0);
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionSoulFray.id, soulFrayDuration));
return true;
}
}
}
return false;
}
public static float getModifier(int incense)
{
return 1 + incense*scalingOfSacrifice;
}
public static boolean findAndFillAltar(World world, EntityPlayer player, int amount)
{
int posX = (int) Math.round(player.posX - 0.5f);
int posY = (int) player.posY;
int posZ = (int) Math.round(player.posZ - 0.5f);
IBloodAltar altarEntity = getAltar(world, posX, posY, posZ);
if (altarEntity == null)
{
return false;
}
altarEntity.sacrificialDaggerCall(amount, false);
altarEntity.startCycle();
return true;
}
public static IBloodAltar getAltar(World world, int x, int y, int z)
{
TileEntity tileEntity = null;
for (int i = -2; i <= 2; i++)
{
for (int j = -2; j <= 2; j++)
{
for (int k = -2; k <= 1; k++)
{
tileEntity = world.getTileEntity(i + x, k + y, j + z);
if(tileEntity instanceof IBloodAltar)
{
return (IBloodAltar)tileEntity;
}
}
}
}
return null;
}
}