A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
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12 changed files with 537 additions and 1 deletions
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@ -121,6 +121,10 @@ public class Constants
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public static final String MOST_SIG = "mostSig";
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public static final String LEAST_SIG = "leastSig";
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public static final String COLOR = "color";
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public static final String POTION_AUGMENT_LENGHT = "length:";
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public static final String POTION_AUGMENT_STRENGTH = "strength:";
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public static final String POTION_IMPURITY = "impurity";
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}
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public static class Mod
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@ -239,7 +243,8 @@ public class Constants
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SANGUINE_BOOK("ItemSanguineBook"),
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SIGIL_HOLDING("ItemSigilHolding"),
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ARMOUR_POINTS_UPGRADE("ItemLivingArmourPointsUpgrade"),
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DEMON_WILL_GAUGE("ItemDemonWillGauge"), ;
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DEMON_WILL_GAUGE("ItemDemonWillGauge"),
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POTION_FLASK("ItemPotionFlask"), ;
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@Getter
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private final String regName;
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