A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.

This commit is contained in:
WayofTime 2016-07-26 19:05:48 -04:00
parent 6790d39c7e
commit c618f27a87
12 changed files with 537 additions and 1 deletions

View file

@ -121,6 +121,10 @@ public class Constants
public static final String MOST_SIG = "mostSig";
public static final String LEAST_SIG = "leastSig";
public static final String COLOR = "color";
public static final String POTION_AUGMENT_LENGHT = "length:";
public static final String POTION_AUGMENT_STRENGTH = "strength:";
public static final String POTION_IMPURITY = "impurity";
}
public static class Mod
@ -239,7 +243,8 @@ public class Constants
SANGUINE_BOOK("ItemSanguineBook"),
SIGIL_HOLDING("ItemSigilHolding"),
ARMOUR_POINTS_UPGRADE("ItemLivingArmourPointsUpgrade"),
DEMON_WILL_GAUGE("ItemDemonWillGauge"), ;
DEMON_WILL_GAUGE("ItemDemonWillGauge"),
POTION_FLASK("ItemPotionFlask"), ;
@Getter
private final String regName;