Added Soul Bow textures and localization, as well as rudimentary function.
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12 changed files with 125 additions and 3 deletions
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package WayofTime.bloodmagic.item.soul;
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import net.minecraft.client.resources.model.ModelResourceLocation;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemBow;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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public class ItemSoulBow extends ItemBow
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{
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public ItemSoulBow()
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{
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".soulBow");
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this.setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@SideOnly(Side.CLIENT)
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public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player, int useRemaining)
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{
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if (player.getItemInUse() == null)
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{
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return null;
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}
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int i = stack.getMaxItemUseDuration() - player.getItemInUseCount();
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if (i >= 18)
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{
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return new ModelResourceLocation("bloodmagic:ItemSoulBow_pulling_2", "inventory");
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} else if (i > 13)
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{
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return new ModelResourceLocation("bloodmagic:ItemSoulBow_pulling_1", "inventory");
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} else if (i > 0)
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{
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return new ModelResourceLocation("bloodmagic:ItemSoulBow_pulling_0", "inventory");
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}
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return null;
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}
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}
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