Initial commit of BM 1.8
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713 changed files with 6502 additions and 27334 deletions
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@ -76,7 +76,7 @@ public class EnergyItems extends Item implements IBindable
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double posY = player.posY;
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double posZ = player.posZ;
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SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 4, posX, posY, posZ);
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SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.getDimensionId(), 4, posX, posY, posZ);
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world.playSoundEffect((double) ((float) player.posX + 0.5F), (double) ((float) player.posY + 0.5F), (double) ((float) player.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
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}
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}
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