Initial commit of BM 1.8
This commit is contained in:
parent
d99eadbea7
commit
c5681dc831
713 changed files with 6502 additions and 27334 deletions
|
@ -1,23 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.*;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.pathfinding.PathNavigateGround;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
|
||||
public class EntityLowerGuardian extends EntityDemon
|
||||
{
|
||||
|
@ -29,7 +27,7 @@ public class EntityLowerGuardian extends EntityDemon
|
|||
{
|
||||
super(par1World, AlchemicalWizardry.entityLowerGuardianID);
|
||||
this.setSize(0.7F, 1.8F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
((PathNavigateGround)this.getNavigator()).func_179690_a(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(3, this.aiSit);
|
||||
|
@ -63,342 +61,8 @@ public class EntityLowerGuardian extends EntityDemon
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, this.getHealth());
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, this.getHealth());
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
|
||||
par1NBTTagCompound.setBoolean("isAggro", this.isAggro());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
attackTimer = par1NBTTagCompound.getByte("attackTimer");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.irongolem.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.irongolem.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
|
||||
if (attackTimer > 0)
|
||||
{
|
||||
attackTimer--;
|
||||
}
|
||||
}
|
||||
|
||||
public int getAttackTimer()
|
||||
{
|
||||
return attackTimer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
this.attackTimer = 10;
|
||||
this.worldObj.setEntityState(this, (byte) 4);
|
||||
boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
|
||||
|
||||
if (flag)
|
||||
{
|
||||
par1Entity.motionY += 0.4000000059604645D;
|
||||
}
|
||||
|
||||
this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
|
||||
return flag;
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.getOwner() instanceof EntityPlayer && SpellHelper.getUsername(par1EntityPlayer).equalsIgnoreCase(SpellHelper.getUsername((EntityPlayer) this.getOwner())) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity(null);
|
||||
this.setTarget(null);
|
||||
this.setAttackTarget(null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity(null);
|
||||
this.setAttackTarget(null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(maxTamedHealth);
|
||||
this.func_152115_b(par1EntityPlayer.getUniqueID().toString());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityLowerGuardian)
|
||||
{
|
||||
EntityLowerGuardian entitywolf = (EntityLowerGuardian) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue