Cleanup javadoc and make it compile correctly
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20 changed files with 44 additions and 47 deletions
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@ -173,7 +173,7 @@ public class ChatUtil {
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/**
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* Sends a chat message to the client, deleting past messages also sent via
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* this method.
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* <p/>
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*
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* Credit to RWTema for the idea
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*
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* @param player The player to send the chat message to
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@ -186,7 +186,7 @@ public class ChatUtil {
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/**
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* @author tterrag1098
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* <p/>
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*
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* Ripped from EnderCore (and slightly altered)
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*/
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public static class PacketNoSpamChat implements IMessage {
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@ -22,7 +22,7 @@ public class Utils {
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/**
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* Used for inserting an ItemStack with a stacksize of 1 to a tile's inventory at slot 0.
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* Returns {@code true} if the ItemStack is inserted, {@code false} otherwise
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* <p/>
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*
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* EG: Block Altar
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*
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* @param tile - The {@link TileInventory} to input the item to
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@ -1,6 +1,5 @@
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package WayofTime.bloodmagic.util.handler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.block.BlockAltar;
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import WayofTime.bloodmagic.item.ItemAltarMaker;
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@ -14,8 +13,6 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.StatCollector;
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import net.minecraftforge.event.entity.living.LivingHurtEvent;
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import net.minecraftforge.event.entity.player.FillBucketEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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@ -14,13 +14,13 @@ import net.minecraftforge.client.model.ModelLoader;
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/**
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* @author <a href="https://github.com/TehNut">TehNut</a>
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* <p/>
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*
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* The goal of this class is to make registering the inventory renders
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* for your Items/Blocks a much simpler and easier process.
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* <p/>
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*
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* You must call this at the post initialization stage on
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* the clientside only.
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* <p/>
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*
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* If you pass a Block through here that uses the default
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* ItemBlock, you should specify a custom name.
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*/
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