Implement BlockStack in Teleposer related areas

This commit is contained in:
Nick 2016-01-05 15:26:24 -08:00
parent 31d41d06ab
commit c3beb48499
5 changed files with 34 additions and 30 deletions

View file

@ -1,6 +1,6 @@
package WayofTime.bloodmagic.api.event;
import net.minecraft.block.Block;
import WayofTime.bloodmagic.api.BlockStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
@ -17,27 +17,21 @@ public class TeleposeEvent extends Event
{
public final World initalWorld;
public final BlockPos initialBlockPos;
public final Block initialBlock;
public final int initialMetadata;
public final BlockStack initialStack;
public final World finalWorld;
public final BlockPos finalBlockPos;
public final BlockStack finalStack;
public final Block finalBlock;
public final int finalMetadata;
public TeleposeEvent(World initialWorld, BlockPos initialBlockPos, Block initialBlock, int initialMetadata, World finalWorld, BlockPos finalBlockPos, Block finalBlock, int finalMetadata)
public TeleposeEvent(World initialWorld, BlockPos initialBlockPos, World finalWorld, BlockPos finalBlockPos)
{
this.initalWorld = initialWorld;
this.initialBlockPos = initialBlockPos;
this.initialBlock = initialBlock;
this.initialMetadata = initialMetadata;
this.initialStack = BlockStack.getStackFromPos(initialWorld, initialBlockPos);
this.finalWorld = finalWorld;
this.finalBlockPos = finalBlockPos;
this.finalBlock = finalBlock;
this.finalMetadata = finalMetadata;
this.finalStack = BlockStack.getStackFromPos(finalWorld, finalBlockPos);
}
public TileEntity getInitialTile()