Added Crushing ritual

This commit is contained in:
WayofTime 2016-01-09 18:17:38 -05:00
parent 4edc30db09
commit c3b21fa223
5 changed files with 457 additions and 2 deletions

View file

@ -6,9 +6,12 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileInventory;
@ -171,4 +174,301 @@ public class Utils
}
}
}
/**
* Used to determine if stack1 can be placed into stack2. If stack2 is null
* and stack1 isn't null, returns true. Ignores stack size
*
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return True if they can be combined
*/
public static boolean canCombine(ItemStack stack1, ItemStack stack2)
{
if (stack1 == null)
{
return false;
}
if (stack2 == null)
{
return true;
}
if (stack1.isItemStackDamageable() ^ stack2.isItemStackDamageable())
{
return false;
}
return stack1.getItem() == stack2.getItem() && stack1.getItemDamage() == stack2.getItemDamage() && ItemStack.areItemStackTagsEqual(stack1, stack2);
}
/**
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2, int transferMax)
{
ItemStack[] returned = new ItemStack[2];
if (canCombine(stack1, stack2))
{
int transferedAmount = Math.min(transferMax, stack2 == null ? stack1.stackSize : Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize));
if (transferedAmount > 0)
{
ItemStack copyStack = stack1.splitStack(transferedAmount);
if (stack2 == null)
{
stack2 = copyStack;
} else
{
stack2.stackSize += transferedAmount;
}
}
}
returned[0] = stack1;
returned[1] = stack2;
return returned;
}
/**
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2)
{
ItemStack[] returned = new ItemStack[2];
if (canCombine(stack1, stack2))
{
int transferedAmount = stack2 == null ? stack1.stackSize : Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize);
if (transferedAmount > 0)
{
ItemStack copyStack = stack1.splitStack(transferedAmount);
if (stack2 == null)
{
stack2 = copyStack;
} else
{
stack2.stackSize += transferedAmount;
}
}
}
returned[0] = stack1;
returned[1] = stack2;
return returned;
}
public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir)
{
if (stack == null)
{
return null;
}
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = inventory.isItemValidForSlot(i, stack);
}
}
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i));
stack = combinedStacks[0];
inventory.setInventorySlotContents(i, combinedStacks[1]);
if (stack.stackSize <= 0)
{
return stack;
}
}
return stack;
}
public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir)
{
return canInsertStackFullyIntoInventory(stack, inventory, dir, false, 0);
}
public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, boolean fillToLimit, int limit)
{
if (stack == null)
{
return true;
}
int itemsLeft = stack.stackSize;
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = inventory.isItemValidForSlot(i, stack);
}
}
int numberMatching = 0;
if (fillToLimit)
{
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
if (invStack != null && canCombine(stack, invStack))
{
numberMatching += invStack.stackSize;
}
}
}
if (fillToLimit && limit < stack.stackSize + numberMatching)
{
return false;
}
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
boolean canCombine = canCombine(stack, invStack);
if (canCombine)
{
if (invStack == null)
{
itemsLeft = 0;
} else
{
itemsLeft -= (invStack.getMaxStackSize() - invStack.stackSize);
}
}
if (itemsLeft <= 0)
{
return true;
}
}
return false;
}
public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, int limit)
{
if (stack == null)
{
return null;
}
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = true;
}
}
int numberMatching = 0;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
if (invStack != null && canCombine(stack, invStack))
{
numberMatching += invStack.stackSize;
}
}
if (numberMatching >= limit)
{
return stack;
}
int newLimit = limit - numberMatching;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
int prevStackSize = stack.stackSize;
ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i), newLimit);
stack = combinedStacks[0];
inventory.setInventorySlotContents(i, combinedStacks[1]);
newLimit -= (prevStackSize - stack.stackSize);
if (newLimit <= 0 || stack.stackSize <= 0)
{
return stack;
}
}
return stack;
}
}