Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry.

This commit is contained in:
WayofTime 2016-08-14 14:14:25 -04:00
parent 7b53111b30
commit c201beb87f
7 changed files with 305 additions and 3 deletions

View file

@ -2,6 +2,7 @@ package WayofTime.bloodmagic.registry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import WayofTime.bloodmagic.entity.projectile.EntityMeteor;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
@ -17,5 +18,6 @@ public class ModEntities
EntityRegistry.registerModEntity(EntitySoulSnare.class, "SoulSnare", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntitySentientArrow.class, "SoulArrow", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityMeteor.class, "Meteor", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntitySentientSpecter.class, "SentientSpecter", id++, BloodMagic.instance, 64, 1, true);
}
}