Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry.
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parent
7b53111b30
commit
c201beb87f
7 changed files with 305 additions and 3 deletions
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@ -1,7 +1,6 @@
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package WayofTime.bloodmagic.proxy;
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import java.awt.Color;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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@ -11,7 +10,6 @@ import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.RenderPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.potion.PotionUtils;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.ModelLoader;
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@ -38,7 +36,9 @@ import WayofTime.bloodmagic.client.render.RenderItemRoutingNode;
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import WayofTime.bloodmagic.client.render.entity.BloodLightRenderFactory;
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import WayofTime.bloodmagic.client.render.entity.MeteorRenderFactory;
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import WayofTime.bloodmagic.client.render.entity.SentientArrowRenderFactory;
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import WayofTime.bloodmagic.client.render.entity.SentientSpecterRenderFactory;
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import WayofTime.bloodmagic.client.render.entity.SoulSnareRenderFactory;
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import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
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import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
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import WayofTime.bloodmagic.entity.projectile.EntityMeteor;
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import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
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@ -97,6 +97,7 @@ public class ClientProxy extends CommonProxy
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RenderingRegistry.registerEntityRenderingHandler(EntitySentientArrow.class, new SentientArrowRenderFactory());
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RenderingRegistry.registerEntityRenderingHandler(EntityBloodLight.class, new BloodLightRenderFactory());
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RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new MeteorRenderFactory());
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RenderingRegistry.registerEntityRenderingHandler(EntitySentientSpecter.class, new SentientSpecterRenderFactory());
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ShaderHelper.init();
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}
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