Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards. Thoughts: - Tweak level requirement to be higher? 1 was chosen in order to make it work. - Require full set of armor to be worn? This would keep it in line with all the other upgrades. - I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
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6 changed files with 68 additions and 9 deletions
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@ -5,6 +5,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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@ -15,6 +16,7 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ISpecialArmor;
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import net.minecraftforge.fml.common.Optional;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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@ -25,8 +27,14 @@ import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.collect.Multimap;
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import thaumcraft.api.items.IGoggles;
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import thaumcraft.api.items.IRevealer;
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public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
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@Optional.InterfaceList({
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@Optional.Interface(iface = "thaumcraft.api.items.IRevealer", modid = "Thaumcraft"),
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@Optional.Interface(iface = "thaumcraft.api.items.IGoggles", modid = "Thaumcraft")
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})
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public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IRevealer, IGoggles
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{
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public static String[] names = { "helmet", "chest", "legs", "boots" };
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@ -168,6 +176,8 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
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{
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stack = NBTHelper.checkNBT(stack);
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if (this == ModItems.livingArmourChest)
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{
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LivingArmour armour = getLivingArmour(stack);
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@ -181,6 +191,12 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
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}
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}
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if (this == ModItems.livingArmourHelmet)
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{
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if (stack.getTagCompound().getBoolean(Constants.Compat.THAUMCRAFT_HAS_GOGGLES))
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.hasGoggles"));
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}
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super.addInformation(stack, player, tooltip, advanced);
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}
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@ -311,4 +327,18 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
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return null;
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}
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@Override
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public boolean showIngamePopups(ItemStack stack, EntityLivingBase entityLivingBase)
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{
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stack = NBTHelper.checkNBT(stack);
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return stack != null && stack.getItem() == ModItems.livingArmourHelmet && stack.getTagCompound().getBoolean(Constants.Compat.THAUMCRAFT_HAS_GOGGLES);
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}
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@Override
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public boolean showNodes(ItemStack stack, EntityLivingBase entityLivingBase)
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{
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stack = NBTHelper.checkNBT(stack);
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return stack != null && stack.getItem() == ModItems.livingArmourHelmet && stack.getTagCompound().getBoolean(Constants.Compat.THAUMCRAFT_HAS_GOGGLES);
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}
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}
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