Initial work on the Sanguine Scientiem
Downloaded patchouli and, after lots of remorse, managed to get the beginnings of a guide.
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32 changed files with 352 additions and 68 deletions
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@ -15,7 +15,9 @@ import com.google.common.collect.ImmutableSet;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidStack;
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import wayoftime.bloodmagic.api.IBloodMagicRecipeRegistrar;
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import wayoftime.bloodmagic.api.impl.recipe.RecipeARC;
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import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyArray;
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import wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar;
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import wayoftime.bloodmagic.api.impl.recipe.RecipeTartaricForge;
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@ -250,6 +252,40 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar
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return null;
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}
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public RecipeARC getARC(World world, @Nonnull ItemStack input, @Nonnull ItemStack arcToolInput, @Nonnull FluidStack inputFluid)
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{
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Preconditions.checkNotNull(input, "input cannot be null.");
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Preconditions.checkNotNull(arcToolInput, "tool cannot be null.");
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if (input.isEmpty() || arcToolInput.isEmpty())
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return null;
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List<RecipeARC> arcRecipes = world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ARC);
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for (RecipeARC recipe : arcRecipes)
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{
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if (recipe.getInput().test(input) && recipe.getTool().test(arcToolInput))
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{
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if (recipe.getFluidIngredient() == null)
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{
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return recipe;
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} else if (recipe.getFluidIngredient().test(inputFluid))
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{
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return recipe;
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}
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}
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}
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// if (input.isEmpty())
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// return null;
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//
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// List<RecipeBloodAltar> altarRecipes = world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ALTAR);
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//
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// for (RecipeBloodAltar recipe : altarRecipes) if (recipe.getInput().test(input))
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// return recipe;
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return null;
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}
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// @Nullable
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// public RecipeAlchemyTable getAlchemyTable(@Nonnull List<ItemStack> input)
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// {
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@ -103,6 +103,8 @@ public class Constants
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public static final String SOUL_FORGE_BURN = "burnTime";
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public static final String SOUL_FORGE_CONSUMED = "consumedSouls";
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public static final String ARC_PROGRESS = "progress";
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public static final String ROUTING_MASTER = "master";
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public static final String ROUTING_CONNECTION = "connections";
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public static final String ROUTING_PRIORITY = "prioritiesPeople";
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