Adding needed backend stuff in the form of packet handling
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fd437fb4ca
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c0abd69a2a
5 changed files with 233 additions and 17 deletions
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@ -9,6 +9,7 @@ import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
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import cpw.mods.fml.relauncher.Side;
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@ -17,6 +18,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public abstract class OmegaArmour extends BoundArmour
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{
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public OmegaParadigm paradigm;
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public Reagent reagent;
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public OmegaArmour(int armorType)
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{
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@ -28,6 +30,11 @@ public abstract class OmegaArmour extends BoundArmour
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this.paradigm = paradigm;
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}
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public void setReagent(Reagent reagent)
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{
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this.reagent = reagent;
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}
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@Override
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public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
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{
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