Fix TileEntities not ticking

This commit is contained in:
Nick 2015-11-29 10:49:13 -08:00
parent ac29e593ba
commit c086c23915
2 changed files with 4 additions and 4 deletions

View file

@ -16,13 +16,13 @@ import com.google.common.base.Strings;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ITickable;
import net.minecraftforge.fluids.*;
public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlayerListBox, IFluidTank, IFluidHandler {
public class TileAltar extends TileInventory implements IBloodAltar, ITickable, IFluidTank, IFluidHandler {
public boolean isActive;
protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);

View file

@ -17,17 +17,17 @@ import lombok.NoArgsConstructor;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.Event;
@Getter
@NoArgsConstructor
public class TileMasterRitualStone extends TileEntity implements IMasterRitualStone, IUpdatePlayerListBox {
public class TileMasterRitualStone extends TileEntity implements IMasterRitualStone, ITickable {
public static final int REFRESH_TIME = 0;