Some subitem cleanup
Still lots left to do. This will help prepare for The Flattening.
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15 changed files with 210 additions and 281 deletions
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@ -17,6 +17,7 @@ import WayofTime.bloodmagic.item.routing.ItemRouterFilter;
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import WayofTime.bloodmagic.item.sigil.*;
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import WayofTime.bloodmagic.item.soul.*;
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import WayofTime.bloodmagic.item.types.ComponentTypes;
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import WayofTime.bloodmagic.item.types.ShardType;
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import com.google.common.collect.Lists;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.init.Items;
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@ -166,11 +167,11 @@ public class RegistrarBloodMagicItems {
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new ItemSigilClaw().setRegistryName("sigil_claw"),
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new ItemSigilBounce().setRegistryName("sigil_bounce"),
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new ItemSigilFrost().setRegistryName("sigil_frost"),
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new ItemEnum<>(ComponentTypes.class, "baseComponent").setRegistryName("component"),
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new ItemEnum.Variant<>(ComponentTypes.class, "baseComponent").setRegistryName("component"),
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new ItemDemonCrystal().setRegistryName("item_demon_crystal"),
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new ItemTelepositionFocus().setRegistryName("teleposition_focus"),
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new ItemExperienceBook().setRegistryName("experience_tome"),
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new ItemBloodShard().setRegistryName("blood_shard"),
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new ItemEnum.Variant<>(ShardType.class, "blood_shard").setRegistryName("blood_shard"),
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new ItemLivingArmour(EntityEquipmentSlot.HEAD).setRegistryName("living_armour_helmet"),
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new ItemLivingArmour(EntityEquipmentSlot.CHEST).setRegistryName("living_armour_chest"),
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new ItemLivingArmour(EntityEquipmentSlot.LEGS).setRegistryName("living_armour_leggings"),
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