Some subitem cleanup

Still lots left to do. This will help prepare for The Flattening.
This commit is contained in:
Nicholas Ignoffo 2018-02-13 23:32:15 -08:00
parent 65b89795bc
commit c03af41c88
15 changed files with 210 additions and 281 deletions

View file

@ -17,6 +17,7 @@ import WayofTime.bloodmagic.item.routing.ItemRouterFilter;
import WayofTime.bloodmagic.item.sigil.*;
import WayofTime.bloodmagic.item.soul.*;
import WayofTime.bloodmagic.item.types.ComponentTypes;
import WayofTime.bloodmagic.item.types.ShardType;
import com.google.common.collect.Lists;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.init.Items;
@ -166,11 +167,11 @@ public class RegistrarBloodMagicItems {
new ItemSigilClaw().setRegistryName("sigil_claw"),
new ItemSigilBounce().setRegistryName("sigil_bounce"),
new ItemSigilFrost().setRegistryName("sigil_frost"),
new ItemEnum<>(ComponentTypes.class, "baseComponent").setRegistryName("component"),
new ItemEnum.Variant<>(ComponentTypes.class, "baseComponent").setRegistryName("component"),
new ItemDemonCrystal().setRegistryName("item_demon_crystal"),
new ItemTelepositionFocus().setRegistryName("teleposition_focus"),
new ItemExperienceBook().setRegistryName("experience_tome"),
new ItemBloodShard().setRegistryName("blood_shard"),
new ItemEnum.Variant<>(ShardType.class, "blood_shard").setRegistryName("blood_shard"),
new ItemLivingArmour(EntityEquipmentSlot.HEAD).setRegistryName("living_armour_helmet"),
new ItemLivingArmour(EntityEquipmentSlot.CHEST).setRegistryName("living_armour_chest"),
new ItemLivingArmour(EntityEquipmentSlot.LEGS).setRegistryName("living_armour_leggings"),