Readded the Alchemy Table
Finished adding the Alchemy Table with JEI compatability. Also added recipes for the ARC block and the Alchemy Table.
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parent
37c5e807b0
commit
bf6250272c
41 changed files with 1915 additions and 29 deletions
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@ -1,6 +1,8 @@
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package wayoftime.bloodmagic.client;
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import net.minecraft.client.gui.ScreenManager;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.RenderTypeLookup;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.item.IItemPropertyGetter;
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@ -10,18 +12,24 @@ import net.minecraft.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.DeferredWorkQueue;
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import net.minecraftforge.fml.client.registry.ClientRegistry;
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import net.minecraftforge.fml.client.registry.RenderingRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.client.render.block.RenderAlchemyArray;
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import wayoftime.bloodmagic.client.render.block.RenderAltar;
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import wayoftime.bloodmagic.client.render.entity.BloodLightRenderer;
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import wayoftime.bloodmagic.client.render.entity.SoulSnareRenderer;
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import wayoftime.bloodmagic.client.screens.ScreenAlchemicalReactionChamber;
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import wayoftime.bloodmagic.client.screens.ScreenAlchemyTable;
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import wayoftime.bloodmagic.client.screens.ScreenSoulForge;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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import wayoftime.bloodmagic.common.item.BloodMagicItems;
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import wayoftime.bloodmagic.common.item.sigil.ItemSigilToggleable;
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import wayoftime.bloodmagic.common.item.soul.ItemSentientSword;
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import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
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import wayoftime.bloodmagic.iface.IMultiWillTool;
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import wayoftime.bloodmagic.tile.TileAlchemyArray;
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import wayoftime.bloodmagic.tile.TileAltar;
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@ -41,27 +49,44 @@ public class ClientEvents
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{
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ScreenManager.registerFactory(BloodMagicBlocks.SOUL_FORGE_CONTAINER.get(), ScreenSoulForge::new);
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ScreenManager.registerFactory(BloodMagicBlocks.ARC_CONTAINER.get(), ScreenAlchemicalReactionChamber::new);
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ScreenManager.registerFactory(BloodMagicBlocks.ALCHEMY_TABLE_CONTAINER.get(), ScreenAlchemyTable::new);
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}
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@SuppressWarnings("deprecation")
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public static void initClientEvents(FMLClientSetupEvent event)
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{
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DeferredWorkQueue.runLater(() -> {
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RenderType rendertype = RenderType.getCutoutMipped();
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RenderTypeLookup.setRenderLayer(BloodMagicBlocks.ALCHEMY_TABLE.get(), rendertype);
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ClientEvents.registerContainerScreens();
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RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.SNARE.getEntityType(), SoulSnareRenderer::new);
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RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.BLOOD_LIGHT.getEntityType(), BloodLightRenderer::new);
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registerToggleableProperties(BloodMagicItems.GREEN_GROVE_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.FAST_MINER_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.MAGNETISM_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.ICE_SIGIL.get());
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registerMultiWillTool(BloodMagicItems.SENTIENT_SWORD.get());
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registerMultiWillTool(BloodMagicItems.PETTY_GEM.get());
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registerMultiWillTool(BloodMagicItems.LESSER_GEM.get());
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registerMultiWillTool(BloodMagicItems.COMMON_GEM.get());
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ItemModelsProperties.registerProperty(BloodMagicItems.SENTIENT_SWORD.get(), BloodMagic.rl("active"), new IItemPropertyGetter()
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{
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@Override
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public float call(ItemStack stack, ClientWorld world, LivingEntity entity)
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{
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return ((ItemSentientSword) stack.getItem()).getActivated(stack) ? 1 : 0;
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}
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});
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});
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}
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public static void registerItemModelProperties(FMLClientSetupEvent event)
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{
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registerToggleableProperties(BloodMagicItems.GREEN_GROVE_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.FAST_MINER_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.MAGNETISM_SIGIL.get());
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registerToggleableProperties(BloodMagicItems.ICE_SIGIL.get());
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registerMultiWillTool(BloodMagicItems.SENTIENT_SWORD.get());
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registerMultiWillTool(BloodMagicItems.PETTY_GEM.get());
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registerMultiWillTool(BloodMagicItems.LESSER_GEM.get());
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registerMultiWillTool(BloodMagicItems.COMMON_GEM.get());
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ItemModelsProperties.registerProperty(BloodMagicItems.SENTIENT_SWORD.get(), BloodMagic.rl("active"), new IItemPropertyGetter()
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{
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@Override
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public float call(ItemStack stack, ClientWorld world, LivingEntity entity)
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{
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return ((ItemSentientSword) stack.getItem()).getActivated(stack) ? 1 : 0;
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}
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});
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}
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public static void registerToggleableProperties(Item item)
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