Readded the Alchemy Table

Finished adding the Alchemy Table with JEI compatability. Also added recipes for the ARC block and the Alchemy Table.
This commit is contained in:
WayofTime 2020-10-31 13:42:28 -04:00
parent 37c5e807b0
commit bf6250272c
41 changed files with 1915 additions and 29 deletions

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@ -20,7 +20,6 @@ import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
@ -33,8 +32,6 @@ import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import wayoftime.bloodmagic.api.impl.BloodMagicAPI;
import wayoftime.bloodmagic.api.impl.BloodMagicCorePlugin;
import wayoftime.bloodmagic.client.ClientEvents;
import wayoftime.bloodmagic.client.render.entity.BloodLightRenderer;
import wayoftime.bloodmagic.client.render.entity.SoulSnareRenderer;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.data.GeneratorBaseRecipes;
import wayoftime.bloodmagic.common.data.GeneratorBlockStates;
@ -54,6 +51,7 @@ import wayoftime.bloodmagic.potion.BloodMagicPotions;
import wayoftime.bloodmagic.ritual.RitualManager;
import wayoftime.bloodmagic.tile.TileAlchemicalReactionChamber;
import wayoftime.bloodmagic.tile.TileAlchemyArray;
import wayoftime.bloodmagic.tile.TileAlchemyTable;
import wayoftime.bloodmagic.tile.TileAltar;
import wayoftime.bloodmagic.tile.TileMasterRitualStone;
import wayoftime.bloodmagic.tile.TileSoulForge;
@ -155,6 +153,7 @@ public class BloodMagic
event.getRegistry().register(TileEntityType.Builder.create(TileSoulForge::new, BloodMagicBlocks.SOUL_FORGE.get()).build(null).setRegistryName("soulforge"));
event.getRegistry().register(TileEntityType.Builder.create(TileMasterRitualStone::new, BloodMagicBlocks.MASTER_RITUAL_STONE.get()).build(null).setRegistryName("masterritualstone"));
event.getRegistry().register(TileEntityType.Builder.create(TileAlchemicalReactionChamber::new, BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get()).build(null).setRegistryName("alchemicalreactionchamber"));
event.getRegistry().register(TileEntityType.Builder.create(TileAlchemyTable::new, BloodMagicBlocks.ALCHEMY_TABLE.get()).build(null).setRegistryName("alchemytable"));
}
@SubscribeEvent
@ -193,11 +192,8 @@ public class BloodMagic
{
// do something that can only be done on the client
// LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings);
ClientEvents.registerContainerScreens();
RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.SNARE.getEntityType(), SoulSnareRenderer::new);
RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.BLOOD_LIGHT.getEntityType(), BloodLightRenderer::new);
ClientEvents.registerItemModelProperties(event);
ClientEvents.initClientEvents(event);
}
private void enqueueIMC(final InterModEnqueueEvent event)

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@ -19,6 +19,7 @@ import net.minecraftforge.fluids.FluidStack;
import wayoftime.bloodmagic.api.IBloodMagicRecipeRegistrar;
import wayoftime.bloodmagic.api.impl.recipe.RecipeARC;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyArray;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar;
import wayoftime.bloodmagic.api.impl.recipe.RecipeTartaricForge;
import wayoftime.bloodmagic.common.recipe.BloodMagicRecipeType;
@ -324,6 +325,45 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar
// return null;
// }
//
@Nullable
public RecipeAlchemyTable getAlchemyTable(World world, @Nonnull List<ItemStack> input)
{
Preconditions.checkNotNull(input, "input cannot be null.");
if (input.isEmpty())
return null;
List<RecipeAlchemyTable> tartaricForgeRecipes = world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ALCHEMYTABLE);
mainLoop: for (RecipeAlchemyTable recipe : tartaricForgeRecipes)
{
if (recipe.getInput().size() != input.size())
continue;
List<Ingredient> recipeInput = new ArrayList<>(recipe.getInput());
for (int i = 0; i < input.size(); i++)
{
boolean matched = false;
for (int j = 0; j < recipeInput.size(); j++)
{
Ingredient ingredient = recipeInput.get(j);
if (ingredient.test(input.get(i)))
{
matched = true;
recipeInput.remove(j);
break;
}
}
if (!matched)
continue mainLoop;
}
return recipe;
}
return null;
}
@Nullable
public RecipeTartaricForge getTartaricForge(World world, @Nonnull List<ItemStack> input)
{
@ -457,6 +497,11 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar
return ImmutableSet.copyOf(world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ARC));
}
public Set<RecipeAlchemyTable> getAlchemyTableRecipes(World world)
{
return ImmutableSet.copyOf(world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ALCHEMYTABLE));
}
public Set<RecipeAlchemyArray> getCraftingAlchemyArrayRecipes(World world)
{
Set<RecipeAlchemyArray> recipes = Set.copyOf(world.getRecipeManager().getRecipesForType(BloodMagicRecipeType.ARRAY));

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@ -0,0 +1,86 @@
package wayoftime.bloodmagic.api.impl.recipe;
import java.util.List;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import com.google.common.base.Preconditions;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.ResourceLocation;
public abstract class RecipeAlchemyTable extends BloodMagicRecipe
{
@Nonnull
private final List<Ingredient> input;
@Nonnull
private final ItemStack output;
@Nonnegative
private final int syphon;
@Nonnegative
private final int ticks;
@Nonnegative
private final int minimumTier;
public static final int MAX_INPUTS = 6;
public RecipeAlchemyTable(ResourceLocation id, List<Ingredient> input, @Nonnull ItemStack output, int syphon, int ticks, int minimumTier)
{
super(id);
Preconditions.checkNotNull(input, "input cannot be null.");
Preconditions.checkNotNull(output, "output cannot be null.");
Preconditions.checkArgument(syphon >= 0, "syphon cannot be negative.");
Preconditions.checkArgument(ticks >= 0, "ticks cannot be negative.");
Preconditions.checkArgument(minimumTier >= 0, "minimumTier cannot be negative.");
this.input = input;
this.output = output;
this.syphon = syphon;
this.ticks = ticks;
this.minimumTier = minimumTier;
}
@Nonnull
public final List<Ingredient> getInput()
{
return input;
}
@Nonnull
public final ItemStack getOutput()
{
return output;
}
public final int getSyphon()
{
return syphon;
}
public final int getTicks()
{
return ticks;
}
public final int getMinimumTier()
{
return minimumTier;
}
@Override
public void write(PacketBuffer buffer)
{
buffer.writeInt(input.size());
for (int i = 0; i < input.size(); i++)
{
input.get(i).write(buffer);
}
buffer.writeItemStack(output);
buffer.writeInt(syphon);
buffer.writeInt(ticks);
buffer.writeInt(minimumTier);
}
}

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@ -1,6 +1,8 @@
package wayoftime.bloodmagic.client;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.IItemPropertyGetter;
@ -10,18 +12,24 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.client.render.block.RenderAlchemyArray;
import wayoftime.bloodmagic.client.render.block.RenderAltar;
import wayoftime.bloodmagic.client.render.entity.BloodLightRenderer;
import wayoftime.bloodmagic.client.render.entity.SoulSnareRenderer;
import wayoftime.bloodmagic.client.screens.ScreenAlchemicalReactionChamber;
import wayoftime.bloodmagic.client.screens.ScreenAlchemyTable;
import wayoftime.bloodmagic.client.screens.ScreenSoulForge;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilToggleable;
import wayoftime.bloodmagic.common.item.soul.ItemSentientSword;
import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
import wayoftime.bloodmagic.iface.IMultiWillTool;
import wayoftime.bloodmagic.tile.TileAlchemyArray;
import wayoftime.bloodmagic.tile.TileAltar;
@ -41,27 +49,44 @@ public class ClientEvents
{
ScreenManager.registerFactory(BloodMagicBlocks.SOUL_FORGE_CONTAINER.get(), ScreenSoulForge::new);
ScreenManager.registerFactory(BloodMagicBlocks.ARC_CONTAINER.get(), ScreenAlchemicalReactionChamber::new);
ScreenManager.registerFactory(BloodMagicBlocks.ALCHEMY_TABLE_CONTAINER.get(), ScreenAlchemyTable::new);
}
@SuppressWarnings("deprecation")
public static void initClientEvents(FMLClientSetupEvent event)
{
DeferredWorkQueue.runLater(() -> {
RenderType rendertype = RenderType.getCutoutMipped();
RenderTypeLookup.setRenderLayer(BloodMagicBlocks.ALCHEMY_TABLE.get(), rendertype);
ClientEvents.registerContainerScreens();
RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.SNARE.getEntityType(), SoulSnareRenderer::new);
RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.BLOOD_LIGHT.getEntityType(), BloodLightRenderer::new);
registerToggleableProperties(BloodMagicItems.GREEN_GROVE_SIGIL.get());
registerToggleableProperties(BloodMagicItems.FAST_MINER_SIGIL.get());
registerToggleableProperties(BloodMagicItems.MAGNETISM_SIGIL.get());
registerToggleableProperties(BloodMagicItems.ICE_SIGIL.get());
registerMultiWillTool(BloodMagicItems.SENTIENT_SWORD.get());
registerMultiWillTool(BloodMagicItems.PETTY_GEM.get());
registerMultiWillTool(BloodMagicItems.LESSER_GEM.get());
registerMultiWillTool(BloodMagicItems.COMMON_GEM.get());
ItemModelsProperties.registerProperty(BloodMagicItems.SENTIENT_SWORD.get(), BloodMagic.rl("active"), new IItemPropertyGetter()
{
@Override
public float call(ItemStack stack, ClientWorld world, LivingEntity entity)
{
return ((ItemSentientSword) stack.getItem()).getActivated(stack) ? 1 : 0;
}
});
});
}
public static void registerItemModelProperties(FMLClientSetupEvent event)
{
registerToggleableProperties(BloodMagicItems.GREEN_GROVE_SIGIL.get());
registerToggleableProperties(BloodMagicItems.FAST_MINER_SIGIL.get());
registerToggleableProperties(BloodMagicItems.MAGNETISM_SIGIL.get());
registerToggleableProperties(BloodMagicItems.ICE_SIGIL.get());
registerMultiWillTool(BloodMagicItems.SENTIENT_SWORD.get());
registerMultiWillTool(BloodMagicItems.PETTY_GEM.get());
registerMultiWillTool(BloodMagicItems.LESSER_GEM.get());
registerMultiWillTool(BloodMagicItems.COMMON_GEM.get());
ItemModelsProperties.registerProperty(BloodMagicItems.SENTIENT_SWORD.get(), BloodMagic.rl("active"), new IItemPropertyGetter()
{
@Override
public float call(ItemStack stack, ClientWorld world, LivingEntity entity)
{
return ((ItemSentientSword) stack.getItem()).getActivated(stack) ? 1 : 0;
}
});
}
public static void registerToggleableProperties(Item item)

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@ -0,0 +1,96 @@
package wayoftime.bloodmagic.client.screens;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.Slot;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.tile.TileAlchemyTable;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemyTable;
public class ScreenAlchemyTable extends ScreenBase<ContainerAlchemyTable>
{
private static final ResourceLocation background = new ResourceLocation(BloodMagic.MODID, "textures/gui/alchemytable.png");
public IInventory tileTable;
public ScreenAlchemyTable(ContainerAlchemyTable container, PlayerInventory playerInventory, ITextComponent title)
{
super(container, playerInventory, title);
tileTable = container.tileTable;
this.xSize = 176;
this.ySize = 205;
}
@Override
public ResourceLocation getBackground()
{
return background;
}
// public
// public ScreenSoulForge(InventoryPlayer playerInventory, IInventory tileSoulForge)
// {
// super(new ContainerAlchemyTable(playerInventory, tileSoulForge));
// this.tileSoulForge = tileSoulForge;
// this.xSize = 176;
// this.ySize = 205;
// }
//
// @Override
// public void render(MatrixStack stack, int mouseX, int mouseY, float partialTicks)
// {
// this.drawDefaultBackground();
// super.drawScreen(mouseX, mouseY, partialTicks);
// this.renderHoveredToolTip(mouseX, mouseY);
// }
//
@Override
protected void drawGuiContainerForegroundLayer(MatrixStack stack, int mouseX, int mouseY)
{
this.font.func_243248_b(stack, new TranslationTextComponent("tile.bloodmagic.alchemytable.name"), 8, 5, 4210752);
this.font.func_243248_b(stack, new TranslationTextComponent("container.inventory"), 8, 111, 4210752);
}
//
@Override
protected void drawGuiContainerBackgroundLayer(MatrixStack stack, float partialTicks, int mouseX, int mouseY)
{
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
getMinecraft().getTextureManager().bindTexture(background);
int i = (this.width - this.xSize) / 2;
int j = (this.height - this.ySize) / 2;
this.blit(stack, i, j, 0, 0, this.xSize, this.ySize);
int l = this.getCookProgressScaled(90);
this.blit(stack, i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l);
for (int slotId = 0; slotId < 6; slotId++)
{
if (!((TileAlchemyTable) tileTable).isInputSlotAccessible(slotId))
{
Slot slot = this.getContainer().getSlot(slotId);
this.blit(stack, i + slot.xPos, j + slot.yPos, 195, 1, 16, 16);
}
}
}
//
public int getCookProgressScaled(int scale)
{
double progress = ((TileAlchemyTable) tileTable).getProgressForGui();
// if (tileSoulForge != null)
// {
// System.out.println("Tile is NOT null");
// }
// double progress = ((float) this.container.data.get(0)) / ((float) this.container.data.get(1));
// System.out.println(this.container.data.get(0));
return (int) (progress * scale);
}
}

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@ -0,0 +1,183 @@
package wayoftime.bloodmagic.common.block;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.Item;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.DirectionProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.fml.network.NetworkHooks;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.tile.TileAlchemyTable;
public class BlockAlchemyTable extends Block// implements IBMBlock
{
public static final DirectionProperty DIRECTION = DirectionProperty.create("direction", Direction.Plane.HORIZONTAL);
public static final BooleanProperty INVISIBLE = BooleanProperty.create("invisible");
protected static final VoxelShape BODY = Block.makeCuboidShape(1, 0, 1, 15, 15, 15);
public BlockAlchemyTable()
{
super(AbstractBlock.Properties.create(Material.IRON).hardnessAndResistance(2.0F, 5.0F).harvestTool(ToolType.PICKAXE).harvestLevel(1).notSolid().setOpaque(BlockAlchemyTable::isntSolid).setBlocksVision(BlockAlchemyTable::isntSolid));
}
private static boolean isntSolid(BlockState state, IBlockReader reader, BlockPos pos)
{
return false;
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
{
return BODY;
}
public VoxelShape getRayTraceShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext context)
{
return VoxelShapes.empty();
}
@Override
public boolean hasTileEntity(BlockState state)
{
return true;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world)
{
return new TileAlchemyTable();
}
@Override
public BlockRenderType getRenderType(BlockState state)
{
return BlockRenderType.MODEL;
}
@Override
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult blockRayTraceResult)
{
if (world.isRemote)
return ActionResultType.SUCCESS;
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileAlchemyTable)
{
if (((TileAlchemyTable) tile).isSlave())
{
NetworkHooks.openGui((ServerPlayerEntity) player, (INamedContainerProvider) world.getTileEntity(((TileAlchemyTable) tile).getConnectedPos()), ((TileAlchemyTable) tile).getConnectedPos());
} else
{
NetworkHooks.openGui((ServerPlayerEntity) player, (INamedContainerProvider) tile, pos);
}
return ActionResultType.SUCCESS;
}
// player.openGui(BloodMagic.instance, Constants.Gui.SOUL_FORGE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
return ActionResultType.FAIL;
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context)
{
return this.getDefaultState().with(DIRECTION, context.getPlacementHorizontalFacing());
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder)
{
builder.add(DIRECTION, INVISIBLE);
}
@Override
public void onNeighborChange(BlockState state, IWorldReader world, BlockPos pos, BlockPos neighbor)
{
TileAlchemyTable tile = (TileAlchemyTable) world.getTileEntity(pos);
if (tile != null)
{
BlockPos connectedPos = tile.getConnectedPos();
TileEntity connectedTile = world.getTileEntity(connectedPos);
if (!(connectedTile instanceof TileAlchemyTable
&& ((TileAlchemyTable) connectedTile).getConnectedPos().equals(pos)))
{
this.onPlayerDestroy(tile.getWorld(), pos, state);
this.removedByPlayer(state, tile.getWorld(), pos, null, true, this.getFluidState(state));
}
}
}
@Override
public void onPlayerDestroy(IWorld world, BlockPos blockPos, BlockState blockState)
{
TileAlchemyTable forge = (TileAlchemyTable) world.getTileEntity(blockPos);
if (forge != null && !forge.isSlave())
{
forge.dropItems();
}
super.onPlayerDestroy(world, blockPos, blockState);
}
@Override
public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
{
if (!state.isIn(newState.getBlock()))
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileAlchemyTable && !((TileAlchemyTable) tileentity).isSlave())
{
((TileAlchemyTable) tileentity).dropItems();
worldIn.updateComparatorOutputLevel(pos, this);
}
super.onReplaced(state, worldIn, pos, newState, isMoving);
}
}
// @Override
// public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
// {
// if (!state.isIn(newState.getBlock()))
// {
// TileEntity tileentity = worldIn.getTileEntity(pos);
// if (tileentity instanceof TileSoulForge)
// {
// ((TileSoulForge) tileentity).dropItems();
// worldIn.updateComparatorOutputLevel(pos, this);
// }
//
// super.onReplaced(state, worldIn, pos, newState, isMoving);
// }
// }
@Override
public Item asItem()
{
return BloodMagicItems.ALCHEMY_TABLE_ITEM.get();
}
}

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@ -24,6 +24,7 @@ import wayoftime.bloodmagic.block.enums.BloodRuneType;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.ritual.EnumRuneType;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemyTable;
import wayoftime.bloodmagic.tile.contailer.ContainerSoulForge;
public class BloodMagicBlocks
@ -68,6 +69,7 @@ public class BloodMagicBlocks
public static final RegistryObject<Block> MASTER_RITUAL_STONE = BASICBLOCKS.register("masterritualstone", () -> new BlockMasterRitualStone(false));
public static final RegistryObject<Block> ALCHEMICAL_REACTION_CHAMBER = BLOCKS.register("alchemicalreactionchamber", () -> new BlockAlchemicalReactionChamber());
public static final RegistryObject<Block> ALCHEMY_TABLE = BLOCKS.register("alchemytable", () -> new BlockAlchemyTable());
private static ForgeFlowingFluid.Properties makeProperties()
{
@ -82,6 +84,7 @@ public class BloodMagicBlocks
public static final RegistryObject<ContainerType<ContainerSoulForge>> SOUL_FORGE_CONTAINER = CONTAINERS.register("soul_forge_container", () -> IForgeContainerType.create(ContainerSoulForge::new));
public static final RegistryObject<ContainerType<ContainerAlchemicalReactionChamber>> ARC_CONTAINER = CONTAINERS.register("arc_container", () -> IForgeContainerType.create(ContainerAlchemicalReactionChamber::new));
public static final RegistryObject<ContainerType<ContainerAlchemyTable>> ALCHEMY_TABLE_CONTAINER = CONTAINERS.register("alchemy_table_container", () -> IForgeContainerType.create(ContainerAlchemyTable::new));
// public static final RegistryObject<BloodstoneBlock> BLOOD_STONE = registerNoItem("blood_stone", () -> new BloodstoneBlock());
//
//// private static <T extends Block> RegistryObject<T> register(String name, Supplier<? extends T> sup, Function<RegistryObject<T>, Supplier<? extends Item>> itemCreator)

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@ -2,12 +2,14 @@ package wayoftime.bloodmagic.common.data;
import java.util.function.Consumer;
import net.minecraft.block.Blocks;
import net.minecraft.data.DataGenerator;
import net.minecraft.data.IFinishedRecipe;
import net.minecraft.data.ShapedRecipeBuilder;
import net.minecraft.data.ShapelessRecipeBuilder;
import net.minecraft.item.Items;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.tags.ItemTags;
import net.minecraftforge.common.Tags;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
@ -53,6 +55,9 @@ public class GeneratorBaseRecipes extends BaseRecipeProvider
ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.BLANK_RITUAL_STONE.get(), 4).key('a', Tags.Items.OBSIDIAN).key('b', BloodMagicItems.REINFORCED_SLATE.get()).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_APPRENTICE.get())).patternLine("aba").patternLine("bcb").patternLine("aba").addCriterion("has_apprentice_orb", hasItem(BloodMagicItems.APPRENTICE_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("ritual_stone_blank"));
ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.MASTER_RITUAL_STONE.get()).key('a', Tags.Items.OBSIDIAN).key('b', BloodMagicBlocks.BLANK_RITUAL_STONE.get()).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).patternLine("aba").patternLine("bcb").patternLine("aba").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("ritual_stone_master"));
ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.ALCHEMY_TABLE.get()).key('b', Tags.Items.RODS_BLAZE).key('s', Tags.Items.STONE).key('w', ItemTags.PLANKS).key('g', Tags.Items.INGOTS_GOLD).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).patternLine("sss").patternLine("wbw").patternLine("gog").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("alchemy_table"));
ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get()).key('s', Tags.Items.STONE).key('f', Blocks.FURNACE).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).key('I', Tags.Items.STORAGE_BLOCKS_IRON).key('S', BloodMagicItems.IMBUED_SLATE.get()).patternLine("sss").patternLine("SoS").patternLine("IfI").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("arc"));
ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.PRIMITIVE_FURNACE_CELL.get()).key('c', Tags.Items.COBBLESTONE).key('f', Tags.Items.STORAGE_BLOCKS_COAL).key('s', Ingredient.fromItems(BloodMagicItems.SLATE.get())).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).patternLine("csc").patternLine("cfc").patternLine("coc").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("primitive_furnace_cell"));
ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.LAVA_CRYSTAL.get()).key('a', Tags.Items.GLASS).key('b', Items.LAVA_BUCKET).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).key('d', Tags.Items.OBSIDIAN).key('e', Tags.Items.GEMS_DIAMOND).patternLine("aba").patternLine("bcb").patternLine("ded").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("lava_crystal"));
// ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('s', Items.GLASS).key('o', Ingredient.fromItems(Items.DIAMOND)).patternLine("sss").patternLine("sos").patternLine("sss").addCriterion("has_diamond", hasItem(Items.DIAMOND)).build(consumer, new ResourceLocation(BloodMagic.MODID, "speed_rune_from_standard"));

View file

@ -24,6 +24,7 @@ public class GeneratorLanguage extends LanguageProvider
// Tile Entitites
add("tile.bloodmagic.soulforge.name", "Hellfire Forge");
add("tile.bloodmagic.arc.name", "Alchemical Reaction Chamber");
add("tile.bloodmagic.alchemytable.name", "Alchemy Table");
// Blood Orb tooltips
add("tooltip.bloodmagic.extraInfo", "&9-Hold shift for more info-");
@ -162,6 +163,9 @@ public class GeneratorLanguage extends LanguageProvider
addBlock(BloodMagicBlocks.DAWN_RITUAL_STONE, "Dawn Ritual Stone");
addBlock(BloodMagicBlocks.MASTER_RITUAL_STONE, "Master Ritual Stone");
addBlock(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER, "Alchemical Reaction Chamber");
addBlock(BloodMagicBlocks.ALCHEMY_TABLE, "Alchemy Table");
addBlock(BloodMagicBlocks.BLOODSTONE, "Large Bloodstone Brick");
addBlock(BloodMagicBlocks.BLOODSTONE_BRICK, "Bloodstone Brick");
@ -243,6 +247,9 @@ public class GeneratorLanguage extends LanguageProvider
add("jei.bloodmagic.recipe.altar", "Blood Altar");
add("jei.bloodmagic.recipe.soulforge", "Hellfire Forge");
add("jei.bloodmagic.recipe.alchemyarraycrafting", "Alchemy Array");
add("jei.bloodmagic.recipe.arc", "ARC Recipe");
add("jei.bloodmagic.recipe.arcfurnace", "ARC Furnace Recipe");
add("jei.bloodmagic.recipe.alchemytable", "Alchemy Table");
// Chat
add("chat.bloodmagic.ritual.weak", "You feel a push, but are too weak to perform this ritual.");

View file

@ -60,6 +60,7 @@ public class GeneratorLootTable extends LootTableProvider
registerDropping(BloodMagicBlocks.EARTH_RITUAL_STONE.get(), BloodMagicBlocks.BLANK_RITUAL_STONE.get());
registerDropping(BloodMagicBlocks.DUSK_RITUAL_STONE.get(), BloodMagicBlocks.BLANK_RITUAL_STONE.get());
registerDropping(BloodMagicBlocks.DAWN_RITUAL_STONE.get(), BloodMagicBlocks.BLANK_RITUAL_STONE.get());
registerDropSelfLootTable(BloodMagicBlocks.ALCHEMY_TABLE.get());
registerDropSelfLootTable(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get());
}

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@ -7,6 +7,7 @@ import net.minecraft.data.DataGenerator;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.recipe.ARCRecipeProvider;
import wayoftime.bloodmagic.common.recipe.AlchemyArrayRecipeProvider;
import wayoftime.bloodmagic.common.recipe.AlchemyTableRecipeProvider;
import wayoftime.bloodmagic.common.recipe.BloodAltarRecipeProvider;
import wayoftime.bloodmagic.common.recipe.ISubRecipeProvider;
import wayoftime.bloodmagic.common.recipe.TartaricForgeRecipeProvider;
@ -21,6 +22,6 @@ public class BloodMagicRecipeProvider extends BaseRecipeProvider
@Override
protected List<ISubRecipeProvider> getSubRecipeProviders()
{
return Arrays.asList(new BloodAltarRecipeProvider(), new AlchemyArrayRecipeProvider(), new TartaricForgeRecipeProvider(), new ARCRecipeProvider());
return Arrays.asList(new BloodAltarRecipeProvider(), new AlchemyArrayRecipeProvider(), new TartaricForgeRecipeProvider(), new ARCRecipeProvider(), new AlchemyTableRecipeProvider());
}
}

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@ -0,0 +1,90 @@
package wayoftime.bloodmagic.common.data.recipe.builder;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nonnull;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.ResourceLocation;
import wayoftime.bloodmagic.api.SerializerHelper;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.common.data.recipe.BloodMagicRecipeBuilder;
import wayoftime.bloodmagic.util.Constants;
public class AlchemyTableRecipeBuilder extends BloodMagicRecipeBuilder<AlchemyTableRecipeBuilder>
{
private final List<Ingredient> input;
private final ItemStack output;
private final int syphon;
private final int ticks;
private final int minimumTier;
protected AlchemyTableRecipeBuilder(List<Ingredient> input, ItemStack output, int syphon, int ticks, int minimumTier)
{
super(bmSerializer("alchemytable"));
this.input = input;
this.output = output;
this.syphon = syphon;
this.ticks = ticks;
this.minimumTier = minimumTier;
}
public static AlchemyTableRecipeBuilder alchemyTable(ItemStack output, int syphon, int ticks, int minimumTier)
{
List<Ingredient> inputList = new ArrayList<Ingredient>();
return new AlchemyTableRecipeBuilder(inputList, output, syphon, ticks, minimumTier);
}
public AlchemyTableRecipeBuilder addIngredient(Ingredient ing)
{
if (input.size() < RecipeAlchemyTable.MAX_INPUTS)
{
input.add(ing);
}
return this;
}
@Override
protected AlchemyTableRecipeResult getResult(ResourceLocation id)
{
return new AlchemyTableRecipeResult(id);
}
public class AlchemyTableRecipeResult extends RecipeResult
{
protected AlchemyTableRecipeResult(ResourceLocation id)
{
super(id);
}
@Override
public void serialize(@Nonnull JsonObject json)
{
if (input.size() > 0)
{
JsonArray mainArray = new JsonArray();
for (Ingredient ing : input)
{
JsonElement jsonObj = ing.serialize();
mainArray.add(jsonObj);
}
json.add(Constants.JSON.INPUT, mainArray);
}
json.add(Constants.JSON.OUTPUT, SerializerHelper.serializeItemStack(output));
json.addProperty(Constants.JSON.SYPHON, syphon);
json.addProperty(Constants.JSON.TICKS, ticks);
json.addProperty(Constants.JSON.ALTAR_TIER, minimumTier);
}
}
}

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@ -9,6 +9,7 @@ import net.minecraftforge.registries.ForgeRegistries;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.arc.ItemARCToolBase;
import wayoftime.bloodmagic.common.item.block.ItemBlockAlchemyTable;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilAir;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilBloodLight;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilDivination;
@ -71,6 +72,7 @@ public class BloodMagicItems
public static final RegistryObject<Item> MASTER_RITUAL_STONE_ITEM = ITEMS.register("masterritualstone", () -> new BlockItem(BloodMagicBlocks.MASTER_RITUAL_STONE.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> BLOOD_ALTAR_ITEM = ITEMS.register("altar", () -> new BlockItem(BloodMagicBlocks.BLOOD_ALTAR.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> ALCHEMY_TABLE_ITEM = ITEMS.register("alchemytable", () -> new ItemBlockAlchemyTable(BloodMagicBlocks.ALCHEMY_TABLE.get(), new Item.Properties().group(BloodMagic.TAB)));
// TODO: Need to rework the above instantiations for the ItemBlocks so that it's
// done with the Blocks.

View file

@ -0,0 +1,96 @@
package wayoftime.bloodmagic.common.item.block;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import wayoftime.bloodmagic.common.block.BlockAlchemyTable;
import wayoftime.bloodmagic.tile.TileAlchemyTable;
public class ItemBlockAlchemyTable extends BlockItem
{
public ItemBlockAlchemyTable(Block block, Properties properties)
{
super(block, properties);
}
@Override
public ActionResultType tryPlace(BlockItemUseContext context)
{
// PlayerEntity player = context.getPlayer()
// float yaw = player.rotationYaw;
Direction direction = context.getPlacementHorizontalFacing();
PlayerEntity player = context.getPlayer();
if (direction.getYOffset() != 0)
{
return ActionResultType.FAIL;
}
World world = context.getWorld();
BlockPos pos = context.getPos();
if (!world.isAirBlock(pos.offset(direction)))
{
return ActionResultType.FAIL;
}
BlockState thisState = this.getBlock().getDefaultState().with(BlockAlchemyTable.DIRECTION, direction).with(BlockAlchemyTable.INVISIBLE, false);
BlockState newState = this.getBlock().getDefaultState().with(BlockAlchemyTable.DIRECTION, direction).with(BlockAlchemyTable.INVISIBLE, true);
if (!this.canPlace(context, thisState) || !world.setBlockState(pos.offset(direction), newState, 3))
{
return ActionResultType.FAIL;
}
if (!world.setBlockState(pos, thisState, 3))
{
return ActionResultType.FAIL;
}
BlockState state = world.getBlockState(pos);
if (state.getBlock() == this.getBlock())
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileAlchemyTable)
{
((TileAlchemyTable) tile).setInitialTableParameters(direction, false, pos.offset(direction));
}
TileEntity slaveTile = world.getTileEntity(pos.offset(direction));
if (slaveTile instanceof TileAlchemyTable)
{
((TileAlchemyTable) slaveTile).setInitialTableParameters(direction, true, pos);
}
setTileEntityNBT(world, context.getPlayer(), pos, context.getItem());
this.getBlock().onBlockPlacedBy(world, pos, state, context.getPlayer(), context.getItem());
if (player instanceof ServerPlayerEntity)
{
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, context.getItem());
}
}
SoundType soundtype = state.getSoundType(world, pos, context.getPlayer());
world.playSound(player, pos, this.getPlaceSound(state, world, pos, context.getPlayer()), SoundCategory.BLOCKS, (soundtype.getVolume()
+ 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
if (player == null || !player.abilities.isCreativeMode)
{
context.getItem().shrink(1);
}
return ActionResultType.func_233537_a_(world.isRemote);
// return ActionResultType.SUCCESS;
}
}

View file

@ -0,0 +1,22 @@
package wayoftime.bloodmagic.common.recipe;
import java.util.function.Consumer;
import net.minecraft.data.IFinishedRecipe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.tags.ItemTags;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.data.recipe.builder.AlchemyTableRecipeBuilder;
public class AlchemyTableRecipeProvider implements ISubRecipeProvider
{
@Override
public void addRecipes(Consumer<IFinishedRecipe> consumer)
{
String basePath = "alchemytable/";
AlchemyTableRecipeBuilder.alchemyTable(new ItemStack(Items.STRING, 4), 0, 100, 0).addIngredient(Ingredient.fromTag(ItemTags.WOOL)).addIngredient(Ingredient.fromItems(Items.FLINT)).build(consumer, BloodMagic.rl(basePath + "string"));
}
}

View file

@ -3,6 +3,7 @@ package wayoftime.bloodmagic.common.recipe;
import net.minecraft.item.crafting.IRecipeType;
import wayoftime.bloodmagic.api.impl.recipe.RecipeARC;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyArray;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar;
import wayoftime.bloodmagic.api.impl.recipe.RecipeTartaricForge;
@ -12,4 +13,5 @@ public class BloodMagicRecipeType
public static final IRecipeType<RecipeAlchemyArray> ARRAY = IRecipeType.register("array");
public static final IRecipeType<RecipeTartaricForge> TARTARICFORGE = IRecipeType.register("soulforge");
public static final IRecipeType<RecipeARC> ARC = IRecipeType.register("arc");
public static final IRecipeType<RecipeAlchemyTable> ALCHEMYTABLE = IRecipeType.register("alchemytable");
}

View file

@ -0,0 +1,122 @@
package wayoftime.bloodmagic.common.recipe.serializer;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nonnull;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipeSerializer;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.JSONUtils;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.registries.ForgeRegistryEntry;
import wayoftime.bloodmagic.api.SerializerHelper;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.util.Constants;
public class AlchemyTableRecipeSerializer<RECIPE extends RecipeAlchemyTable>
extends ForgeRegistryEntry<IRecipeSerializer<?>> implements IRecipeSerializer<RECIPE>
{
private final IFactory<RECIPE> factory;
public AlchemyTableRecipeSerializer(IFactory<RECIPE> factory)
{
this.factory = factory;
}
@Nonnull
@Override
public RECIPE read(@Nonnull ResourceLocation recipeId, @Nonnull JsonObject json)
{
List<Ingredient> inputList = new ArrayList<Ingredient>();
if (json.has(Constants.JSON.INPUT) && JSONUtils.isJsonArray(json, Constants.JSON.INPUT))
{
JsonArray mainArray = JSONUtils.getJsonArray(json, Constants.JSON.INPUT);
arrayLoop: for (JsonElement element : mainArray)
{
if (inputList.size() >= RecipeAlchemyTable.MAX_INPUTS)
{
break arrayLoop;
}
if (element.isJsonArray())
{
element = element.getAsJsonArray();
} else
{
element.getAsJsonObject();
}
inputList.add(Ingredient.deserialize(element));
}
}
ItemStack output = SerializerHelper.getItemStack(json, Constants.JSON.OUTPUT);
int syphon = JSONUtils.getInt(json, Constants.JSON.SYPHON);
int ticks = JSONUtils.getInt(json, Constants.JSON.TICKS);
int minimumTier = JSONUtils.getInt(json, Constants.JSON.ALTAR_TIER);
return this.factory.create(recipeId, inputList, output, syphon, ticks, minimumTier);
}
@Override
public RECIPE read(@Nonnull ResourceLocation recipeId, @Nonnull PacketBuffer buffer)
{
try
{
int size = buffer.readInt();
List<Ingredient> input = new ArrayList<Ingredient>(size);
for (int i = 0; i < size; i++)
{
input.add(i, Ingredient.read(buffer));
}
buffer.writeInt(input.size());
for (int i = 0; i < input.size(); i++)
{
input.get(i).write(buffer);
}
ItemStack output = buffer.readItemStack();
int syphon = buffer.readInt();
int ticks = buffer.readInt();
int minimumTier = buffer.readInt();
return this.factory.create(recipeId, input, output, syphon, ticks, minimumTier);
} catch (Exception e)
{
//Mekanism.logger.error("Error reading electrolysis recipe from packet.", e);
throw e;
}
}
@Override
public void write(@Nonnull PacketBuffer buffer, @Nonnull RECIPE recipe)
{
try
{
recipe.write(buffer);
} catch (Exception e)
{
//Mekanism.logger.error("Error writing electrolysis recipe to packet.", e);
throw e;
}
}
@FunctionalInterface
public interface IFactory<RECIPE extends RecipeAlchemyTable>
{
RECIPE create(ResourceLocation id, List<Ingredient> input, ItemStack output, int syphon, int ticks, int minimumTier);
}
}

View file

@ -3,16 +3,19 @@ package wayoftime.bloodmagic.common.registries;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.api.impl.recipe.RecipeARC;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyArray;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar;
import wayoftime.bloodmagic.api.impl.recipe.RecipeTartaricForge;
import wayoftime.bloodmagic.common.recipe.serializer.ARCRecipeSerializer;
import wayoftime.bloodmagic.common.recipe.serializer.AlchemyArrayRecipeSerializer;
import wayoftime.bloodmagic.common.recipe.serializer.AlchemyTableRecipeSerializer;
import wayoftime.bloodmagic.common.recipe.serializer.BloodAltarRecipeSerializer;
import wayoftime.bloodmagic.common.recipe.serializer.TartaricForgeRecipeSerializer;
import wayoftime.bloodmagic.common.registration.impl.IRecipeSerializerDeferredRegister;
import wayoftime.bloodmagic.common.registration.impl.IRecipeSerializerRegistryObject;
import wayoftime.bloodmagic.recipe.IRecipeARC;
import wayoftime.bloodmagic.recipe.IRecipeAlchemyArray;
import wayoftime.bloodmagic.recipe.IRecipeAlchemyTable;
import wayoftime.bloodmagic.recipe.IRecipeBloodAltar;
import wayoftime.bloodmagic.recipe.IRecipeTartaricForge;
@ -29,6 +32,7 @@ public class BloodMagicRecipeSerializers
public static final IRecipeSerializerRegistryObject<RecipeAlchemyArray> ARRAY = RECIPE_SERIALIZERS.register("array", () -> new AlchemyArrayRecipeSerializer<>(IRecipeAlchemyArray::new));
public static final IRecipeSerializerRegistryObject<RecipeTartaricForge> TARTARIC = RECIPE_SERIALIZERS.register("soulforge", () -> new TartaricForgeRecipeSerializer<>(IRecipeTartaricForge::new));
public static final IRecipeSerializerRegistryObject<RecipeARC> ARC = RECIPE_SERIALIZERS.register("arc", () -> new ARCRecipeSerializer<>(IRecipeARC::new));
public static final IRecipeSerializerRegistryObject<RecipeAlchemyTable> ALCHEMYTABLE = RECIPE_SERIALIZERS.register("alchemytable", () -> new AlchemyTableRecipeSerializer<>(IRecipeAlchemyTable::new));
// public static final DeferredRegister<IRecipeSerializer<?>> RECIPE_SERIALIZERS = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, BloodMagic.MODID);

View file

@ -19,6 +19,7 @@ import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.api.impl.BloodMagicAPI;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.compat.jei.alchemytable.AlchemyTableRecipeCategory;
import wayoftime.bloodmagic.compat.jei.altar.BloodAltarRecipeCategory;
import wayoftime.bloodmagic.compat.jei.arc.ARCFurnaceRecipeCategory;
import wayoftime.bloodmagic.compat.jei.arc.ARCRecipeCategory;
@ -40,6 +41,7 @@ public class BloodMagicJEIPlugin implements IModPlugin
registration.addRecipeCatalyst(new ItemStack(BloodMagicItems.ARCANE_ASHES.get()), AlchemyArrayCraftingCategory.UID);
registration.addRecipeCatalyst(new ItemStack(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get()), ARCRecipeCategory.UID);
registration.addRecipeCatalyst(new ItemStack(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get()), ARCFurnaceRecipeCategory.UID);
registration.addRecipeCatalyst(new ItemStack(BloodMagicBlocks.ALCHEMY_TABLE.get()), AlchemyTableRecipeCategory.UID);
}
@Override
@ -51,6 +53,7 @@ public class BloodMagicJEIPlugin implements IModPlugin
registration.addRecipeCategories(new AlchemyArrayCraftingCategory(registration.getJeiHelpers().getGuiHelper()));
registration.addRecipeCategories(new ARCRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
registration.addRecipeCategories(new ARCFurnaceRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
registration.addRecipeCategories(new AlchemyTableRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
}
@Override
@ -62,6 +65,7 @@ public class BloodMagicJEIPlugin implements IModPlugin
registration.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyArrayRecipes(world), AlchemyArrayCraftingCategory.UID);
registration.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getARCRecipes(world), ARCRecipeCategory.UID);
registration.addRecipes(ImmutableSet.copyOf(world.getRecipeManager().getRecipesForType(IRecipeType.SMELTING)), ARCFurnaceRecipeCategory.UID);
registration.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyTableRecipes(world), AlchemyTableRecipeCategory.UID);
}
@Override

View file

@ -0,0 +1,152 @@
package wayoftime.bloodmagic.compat.jei.alchemytable;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.collect.Lists;
import mezz.jei.api.constants.VanillaTypes;
import mezz.jei.api.gui.IRecipeLayout;
import mezz.jei.api.gui.drawable.IDrawable;
import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
import mezz.jei.api.helpers.IGuiHelper;
import mezz.jei.api.ingredients.IIngredients;
import mezz.jei.api.recipe.category.IRecipeCategory;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.ResourceLocation;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.core.registry.OrbRegistry;
import wayoftime.bloodmagic.util.Constants;
import wayoftime.bloodmagic.util.helper.TextHelper;
public class AlchemyTableRecipeCategory implements IRecipeCategory<RecipeAlchemyTable>
{
private static final int OUTPUT_SLOT = 0;
private static final int ORB_SLOT = 1;
private static final int INPUT_SLOT = 2;
public static final ResourceLocation UID = BloodMagic.rl(Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE);
@Nonnull
private final IDrawable background;
private final IDrawable icon;
// @Nonnull
// private final ICraftingGridHelper craftingGridHelper;
public AlchemyTableRecipeCategory(IGuiHelper guiHelper)
{
icon = guiHelper.createDrawableIngredient(new ItemStack(BloodMagicBlocks.ALCHEMY_TABLE.get()));
background = guiHelper.createDrawable(BloodMagic.rl("gui/jei/alchemytable.png"), 0, 0, 118, 40);
// craftingGridHelper = guiHelper.createCraftingGridHelper(INPUT_SLOT);
}
@Nonnull
@Override
public ResourceLocation getUid()
{
return UID;
}
// @Override
// public List<ITextComponent> getTooltipStrings(RecipeBloodAltar recipe, double mouseX, double mouseY)
// {
// List<ITextComponent> tooltip = Lists.newArrayList();
//
// if (mouseX >= 13 && mouseX <= 64 && mouseY >= 27 && mouseY <= 58)
// {
// tooltip.add(new TranslationTextComponent("jei.bloodmagic.recipe.consumptionrate", ChatUtil.DECIMAL_FORMAT.format(recipe.getConsumeRate())));
// tooltip.add(new TranslationTextComponent("jei.bloodmagic.recipe.drainrate", ChatUtil.DECIMAL_FORMAT.format(recipe.getDrainRate())));
// }
//
// return tooltip;
// }
@Nonnull
@Override
public String getTitle()
{
return TextHelper.localize("jei.bloodmagic.recipe.alchemytable");
}
@Nonnull
@Override
public IDrawable getBackground()
{
return background;
}
@Nullable
@Override
public IDrawable getIcon()
{
return icon;
}
@Override
public void setRecipe(@Nonnull IRecipeLayout recipeLayout, @Nonnull RecipeAlchemyTable recipe, @Nonnull IIngredients ingredients)
{
IGuiItemStackGroup guiItemStacks = recipeLayout.getItemStacks();
guiItemStacks.init(OUTPUT_SLOT, false, 91, 13);
guiItemStacks.init(ORB_SLOT, true, 60, 0);
for (int y = 0; y < 2; ++y)
{
for (int x = 0; x < 3; ++x)
{
int index = INPUT_SLOT + x + (y * 3);
guiItemStacks.init(index, true, x * 18, y * 18);
}
}
// guiItemStacks.set(ORB_SLOT, OrbRegistry.getOrbsDownToTier(recipe.getMinimumTier()));
// guiItemStacks.set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0));
// guiItemStacks.init(OUTPUT_SLOT, false, 125, 30);
// guiItemStacks.init(INPUT_SLOT, true, 31, 0);
// craftingGridHelper.setInputs(guiItemStacks, ingredients.getInputs(ItemStack.class), 3, 2);
guiItemStacks.set(ingredients);
}
@Override
public Class<? extends RecipeAlchemyTable> getRecipeClass()
{
return RecipeAlchemyTable.class;
}
@Override
public void setIngredients(RecipeAlchemyTable recipe, IIngredients ingredients)
{
List<ItemStack> validOrbs = OrbRegistry.getOrbsDownToTier(recipe.getMinimumTier());
ItemStack[] validOrbStacks = new ItemStack[validOrbs.size()];
for (int i = 0; i < validOrbStacks.length; i++)
{
validOrbStacks[i] = validOrbs.get(i);
}
List<Ingredient> ingList = Lists.newArrayList();
ingList.add(Ingredient.fromStacks(validOrbStacks));
ingList.addAll(recipe.getInput());
ingredients.setInputIngredients(ingList);
ingredients.setOutput(VanillaTypes.ITEM, recipe.getOutput());
}
// @Override
// public void draw(RecipeBloodAltar recipe, MatrixStack matrixStack, double mouseX, double mouseY)
// {
// Minecraft mc = Minecraft.getInstance();
// String[] infoString = new String[]
// { TextHelper.localize("jei.bloodmagic.recipe.requiredtier", NumeralHelper.toRoman(recipe.getMinimumTier().toInt())),
// TextHelper.localize("jei.bloodmagic.recipe.requiredlp", recipe.getSyphon()) };
// mc.fontRenderer.drawString(matrixStack, infoString[0], 90
// - mc.fontRenderer.getStringWidth(infoString[0]) / 2, 0, Color.gray.getRGB());
// mc.fontRenderer.drawString(matrixStack, infoString[1], 90
// - mc.fontRenderer.getStringWidth(infoString[1]) / 2, 10, Color.gray.getRGB());
// }
}

View file

@ -0,0 +1,12 @@
package wayoftime.bloodmagic.iface;
import net.minecraft.item.ItemStack;
/**
* An interface for items that have custom drainage behaviour when used in
* certain alchemy recipes.
*/
public interface ICustomAlchemyConsumable
{
ItemStack drainUseOnAlchemyCraft(ItemStack stack);
}

View file

@ -27,5 +27,4 @@ public class IRecipeAlchemyArray extends RecipeAlchemyArray
{
return BloodMagicRecipeType.ARRAY;
}
}

View file

@ -0,0 +1,32 @@
package wayoftime.bloodmagic.recipe;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipeSerializer;
import net.minecraft.item.crafting.IRecipeType;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.ResourceLocation;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.common.recipe.BloodMagicRecipeType;
import wayoftime.bloodmagic.common.registries.BloodMagicRecipeSerializers;
public class IRecipeAlchemyTable extends RecipeAlchemyTable
{
public IRecipeAlchemyTable(ResourceLocation id, List<Ingredient> input, ItemStack output, int syphon, int ticks, int minimumTier)
{
super(id, input, output, syphon, ticks, minimumTier);
}
@Override
public IRecipeSerializer<RecipeAlchemyTable> getSerializer()
{
return BloodMagicRecipeSerializers.ALCHEMYTABLE.getRecipeSerializer();
}
@Override
public IRecipeType<RecipeAlchemyTable> getType()
{
return BloodMagicRecipeType.ALCHEMYTABLE;
}
}

View file

@ -0,0 +1,499 @@
package wayoftime.bloodmagic.tile;
import java.util.ArrayList;
import java.util.List;
import org.apache.commons.lang3.ArrayUtils;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.registries.ObjectHolder;
import wayoftime.bloodmagic.api.event.BloodMagicCraftedEvent;
import wayoftime.bloodmagic.api.impl.BloodMagicAPI;
import wayoftime.bloodmagic.api.impl.recipe.RecipeAlchemyTable;
import wayoftime.bloodmagic.core.data.Binding;
import wayoftime.bloodmagic.core.data.SoulNetwork;
import wayoftime.bloodmagic.core.data.SoulTicket;
import wayoftime.bloodmagic.iface.IBindable;
import wayoftime.bloodmagic.iface.ICustomAlchemyConsumable;
import wayoftime.bloodmagic.orb.BloodOrb;
import wayoftime.bloodmagic.orb.IBloodOrb;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemyTable;
import wayoftime.bloodmagic.util.Constants;
import wayoftime.bloodmagic.util.helper.NetworkHelper;
public class TileAlchemyTable extends TileInventory
implements ISidedInventory, ITickableTileEntity, INamedContainerProvider
{
@ObjectHolder("bloodmagic:alchemytable")
public static TileEntityType<TileAlchemyTable> TYPE;
public static final int orbSlot = 6;
public static final int outputSlot = 7;
public Direction direction = Direction.NORTH;
public boolean isSlave = false;
public int burnTime = 0;
public int ticksRequired = 1;
public BlockPos connectedPos = BlockPos.ZERO;
public boolean[] blockedSlots = new boolean[]
{ false, false, false, false, false, false };
public TileAlchemyTable(TileEntityType<?> type)
{
super(type, 8, "alchemytable");
}
public TileAlchemyTable()
{
this(TYPE);
}
public void setInitialTableParameters(Direction direction, boolean isSlave, BlockPos connectedPos)
{
this.isSlave = isSlave;
this.connectedPos = connectedPos;
if (!isSlave)
{
this.direction = direction;
}
}
public boolean isInvisible()
{
return isSlave();
}
public boolean isInputSlotAccessible(int slot)
{
return !(slot < 6 && slot >= 0) || !blockedSlots[slot];
}
public void toggleInputSlotAccessible(int slot)
{
if (slot < 6 && slot >= 0)
blockedSlots[slot] = !blockedSlots[slot];
}
@Override
public void deserialize(CompoundNBT tag)
{
super.deserialize(tag);
isSlave = tag.getBoolean("isSlave");
direction = Direction.byIndex(tag.getInt(Constants.NBT.DIRECTION));
connectedPos = new BlockPos(tag.getInt(Constants.NBT.X_COORD), tag.getInt(Constants.NBT.Y_COORD), tag.getInt(Constants.NBT.Z_COORD));
burnTime = tag.getInt("burnTime");
ticksRequired = tag.getInt("ticksRequired");
byte[] array = tag.getByteArray("blockedSlots");
for (int i = 0; i < array.length; i++) blockedSlots[i] = array[i] != 0;
}
@Override
public CompoundNBT serialize(CompoundNBT tag)
{
super.serialize(tag);
tag.putBoolean("isSlave", isSlave);
tag.putInt(Constants.NBT.DIRECTION, direction.getIndex());
tag.putInt(Constants.NBT.X_COORD, connectedPos.getX());
tag.putInt(Constants.NBT.Y_COORD, connectedPos.getY());
tag.putInt(Constants.NBT.Z_COORD, connectedPos.getZ());
tag.putInt("burnTime", burnTime);
tag.putInt("ticksRequired", ticksRequired);
byte[] blockedSlotArray = new byte[blockedSlots.length];
for (int i = 0; i < blockedSlots.length; i++) blockedSlotArray[i] = (byte) (blockedSlots[i] ? 1 : 0);
tag.putByteArray("blockedSlots", blockedSlotArray);
return tag;
}
@SuppressWarnings("unchecked")
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, Direction facing)
{
if (facing != null && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
{
if (this.isSlave())
{
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave)
{
return (LazyOptional<T>) tile.getCapability(capability, facing);
}
} else
{
return super.getCapability(capability, facing);
}
}
return super.getCapability(capability, facing);
}
@Override
public int[] getSlotsForFace(Direction side)
{
switch (side)
{
case DOWN:
return new int[]
{ outputSlot };
case UP:
return new int[]
{ orbSlot };
default:
return new int[]
{ 0, 1, 2, 3, 4, 5 };
}
}
@Override
public boolean canInsertItem(int index, ItemStack stack, Direction direction)
{
switch (direction)
{
case DOWN:
return index != outputSlot && index != orbSlot;
case UP:
if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb)
{
return true;
} else
{
return true;
}
default:
if (this.isSlave)
{
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave)
{
return ((TileAlchemyTable) tile).canInsertItem(index, stack, direction);
}
}
return getAccessibleInputSlots(direction).contains(index);
}
}
@Override
public boolean canExtractItem(int index, ItemStack stack, Direction direction)
{
switch (direction)
{
case DOWN:
return index == outputSlot;
case UP:
if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb)
{
return true;
} else
{
return true;
}
default:
if (this.isSlave)
{
TileEntity tile = getWorld().getTileEntity(connectedPos);
if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave)
{
return ((TileAlchemyTable) tile).canExtractItem(index, stack, direction);
}
}
return getAccessibleInputSlots(direction).contains(index);
}
}
public List<Integer> getAccessibleInputSlots(Direction direction)
{
List<Integer> list = new ArrayList<>();
for (int i = 0; i < 6; i++)
{
if (isInputSlotAccessible(i))
{
list.add(i);
}
}
return list;
}
@Override
public void tick()
{
if (isSlave())
{
return;
}
List<ItemStack> inputList = new ArrayList<>();
for (int i = 0; i < 6; i++)
{
if (!getStackInSlot(i).isEmpty())
{
inputList.add(getStackInSlot(i));
}
}
int tier = getTierOfOrb();
// Simple recipes
RecipeAlchemyTable recipeAlchemyTable = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyTable(world, inputList);
if (recipeAlchemyTable != null && (burnTime > 0 || (!getWorld().isRemote
&& tier >= recipeAlchemyTable.getMinimumTier() && getContainedLp() >= recipeAlchemyTable.getSyphon())))
{
if (burnTime == 1)
notifyUpdate();
if (canCraft(recipeAlchemyTable.getOutput()))
{
ticksRequired = recipeAlchemyTable.getTicks();
burnTime++;
if (burnTime >= ticksRequired)
{
if (!getWorld().isRemote)
{
if (recipeAlchemyTable.getSyphon() > 0)
{
if (consumeLp(recipeAlchemyTable.getSyphon()) < recipeAlchemyTable.getSyphon())
{
// There was not enough LP to craft or there was no orb
burnTime = 0;
notifyUpdate();
return;
}
}
ItemStack[] inputs = new ItemStack[0];
for (ItemStack stack : inputList) ArrayUtils.add(inputs, stack.copy());
BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(recipeAlchemyTable.getOutput().copy(), inputs);
MinecraftForge.EVENT_BUS.post(event);
ItemStack outputSlotStack = getStackInSlot(outputSlot);
if (outputSlotStack.isEmpty())
setInventorySlotContents(outputSlot, event.getOutput());
else
outputSlotStack.grow(event.getOutput().getCount());
for (int i = 0; i < 6; i++)
{
ItemStack currentStack = getStackInSlot(i);
if (currentStack.getItem().hasContainerItem(currentStack))
setInventorySlotContents(i, currentStack.getItem().getContainerItem(currentStack));
else if (currentStack.getItem() instanceof ICustomAlchemyConsumable)
setInventorySlotContents(i, ((ICustomAlchemyConsumable) currentStack.getItem()).drainUseOnAlchemyCraft(currentStack));
else
currentStack.shrink(1);
}
burnTime = 0;
notifyUpdate();
}
}
}
} else
{
burnTime = 0;
}
}
public double getProgressForGui()
{
return ((double) burnTime) / ticksRequired;
}
private boolean canCraft(ItemStack output)
{
ItemStack currentOutputStack = getStackInSlot(outputSlot);
if (output.isEmpty())
return false;
if (currentOutputStack.isEmpty())
return true;
if (!ItemHandlerHelper.canItemStacksStack(output, currentOutputStack))
return false;
int result = currentOutputStack.getCount() + output.getCount();
return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
}
public int getTierOfOrb()
{
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty())
{
if (orbStack.getItem() instanceof IBloodOrb)
{
BloodOrb orb = ((IBloodOrb) orbStack.getItem()).getOrb(orbStack);
return orb == null ? 0 : orb.getTier();
}
}
return 0;
}
public int getContainedLp()
{
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty())
{
if (orbStack.getItem() instanceof IBloodOrb)
{
Binding binding = ((IBindable) orbStack.getItem()).getBinding(orbStack);
if (binding == null)
{
return 0;
}
SoulNetwork network = NetworkHelper.getSoulNetwork(binding);
return network.getCurrentEssence();
}
}
return 0;
}
public void craftItem(List<ItemStack> inputList, RecipeAlchemyTable recipe)
{
ItemStack outputStack = recipe.getOutput();
if (this.canCraft(outputStack))
{
ItemStack currentOutputStack = getStackInSlot(outputSlot);
ItemStack[] inputs = new ItemStack[0];
for (ItemStack stack : inputList) ArrayUtils.add(inputs, stack.copy());
BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(outputStack.copy(), inputs);
MinecraftForge.EVENT_BUS.post(event);
outputStack = event.getOutput();
if (currentOutputStack.isEmpty())
{
setInventorySlotContents(outputSlot, outputStack);
} else if (ItemHandlerHelper.canItemStacksStack(outputStack, currentOutputStack))
{
currentOutputStack.grow(outputStack.getCount());
}
consumeInventory(recipe);
}
}
public int consumeLp(int requested)
{
ItemStack orbStack = getStackInSlot(orbSlot);
if (!orbStack.isEmpty())
{
if (orbStack.getItem() instanceof IBloodOrb)
{
if (NetworkHelper.syphonFromContainer(orbStack, SoulTicket.item(orbStack, world, pos, requested)))
{
return requested;
}
}
}
return 0;
}
public void consumeInventory(RecipeAlchemyTable recipe)
{
for (int i = 0; i < 6; i++)
{
ItemStack inputStack = getStackInSlot(i);
if (!inputStack.isEmpty())
{
if (inputStack.getItem().hasContainerItem(inputStack))
{
setInventorySlotContents(i, inputStack.getItem().getContainerItem(inputStack));
continue;
}
inputStack.shrink(1);
if (inputStack.isEmpty())
{
setInventorySlotContents(i, ItemStack.EMPTY);
}
}
}
}
public Direction getDirection()
{
return direction;
}
public boolean isSlave()
{
return isSlave;
}
public int getBurnTime()
{
return burnTime;
}
public int getTicksRequired()
{
return ticksRequired;
}
public BlockPos getConnectedPos()
{
return connectedPos;
}
public boolean[] getBlockedSlots()
{
return blockedSlots;
}
public static int getOrbSlot()
{
return orbSlot;
}
public static int getOutputSlot()
{
return outputSlot;
}
@Override
public Container createMenu(int p_createMenu_1_, PlayerInventory p_createMenu_2_, PlayerEntity p_createMenu_3_)
{
assert world != null;
return new ContainerAlchemyTable(this, p_createMenu_1_, p_createMenu_2_);
}
@Override
public ITextComponent getDisplayName()
{
return new StringTextComponent("Alchemy Table");
}
}

View file

@ -0,0 +1,169 @@
package wayoftime.bloodmagic.tile.contailer;
import javax.annotation.Nullable;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.orb.IBloodOrb;
import wayoftime.bloodmagic.tile.TileAlchemyTable;
public class ContainerAlchemyTable extends Container
{
public final TileAlchemyTable tileTable;
// public ContainerSoulForge(InventoryPlayer inventoryPlayer, IInventory tileForge)
// {
// this.tileForge = tileForge;
//
// }
public ContainerAlchemyTable(int windowId, PlayerInventory playerInventory, PacketBuffer extraData)
{
this((TileAlchemyTable) playerInventory.player.world.getTileEntity(extraData.readBlockPos()), windowId, playerInventory);
}
public ContainerAlchemyTable(@Nullable TileAlchemyTable tile, int windowId, PlayerInventory playerInventory)
{
super(BloodMagicBlocks.ALCHEMY_TABLE_CONTAINER.get(), windowId);
this.tileTable = tile;
this.setup(playerInventory, tile);
}
public void setup(PlayerInventory inventory, IInventory tileForge)
{
this.addSlot(new Slot(tileTable, 0, 62, 15));
this.addSlot(new Slot(tileTable, 1, 80, 51));
this.addSlot(new Slot(tileTable, 2, 62, 87));
this.addSlot(new Slot(tileTable, 3, 26, 87));
this.addSlot(new Slot(tileTable, 4, 8, 51));
this.addSlot(new Slot(tileTable, 5, 26, 15));
this.addSlot(new SlotOrb(tileTable, TileAlchemyTable.orbSlot, 152, 51));
this.addSlot(new SlotOutput(tileTable, TileAlchemyTable.outputSlot, 44, 51));
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 123 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlot(new Slot(inventory, i, 8 + i * 18, 181));
}
}
@Override
public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, PlayerEntity player)
{
PlayerInventory inventoryPlayer = player.inventory;
if (slotId < 6 && slotId >= 0)
{
Slot slot = this.getSlot(slotId);
if (!slot.getHasStack() && inventoryPlayer.getItemStack().isEmpty())
{
((TileAlchemyTable) tileTable).toggleInputSlotAccessible(slotId);
}
}
return super.slotClick(slotId, dragType, clickTypeIn, player);
}
@Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
{
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (index == 7)
{
if (!this.mergeItemStack(itemstack1, 8, 8 + 36, true))
{
return ItemStack.EMPTY;
}
slot.onSlotChange(itemstack1, itemstack);
} else if (index > 7)
{
if (itemstack1.getItem() instanceof IBloodOrb)
{
if (!this.mergeItemStack(itemstack1, 6, 7, false))
{
return ItemStack.EMPTY;
}
} else if (!this.mergeItemStack(itemstack1, 0, 6, false))
{
return ItemStack.EMPTY;
}
} else if (!this.mergeItemStack(itemstack1, 8, 8 + 36, false))
{
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0)
{
slot.putStack(ItemStack.EMPTY);
} else
{
slot.onSlotChanged();
}
if (itemstack1.getCount() == itemstack.getCount())
{
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
@Override
public boolean canInteractWith(PlayerEntity playerIn)
{
return this.tileTable.isUsableByPlayer(playerIn);
}
private class SlotOrb extends Slot
{
public SlotOrb(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack itemStack)
{
return itemStack.getItem() instanceof IBloodOrb;
}
}
private class SlotOutput extends Slot
{
public SlotOutput(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack stack)
{
return false;
}
}
}

View file

@ -153,6 +153,9 @@ public class Constants
public static final String INPUT_FLUID = "inputfluid";
public static final String OUTPUT_FLUID = "outputfluid";
public static final String SYPHON = "syphon";
public static final String TICKS = "ticks";
public static final String ALTAR_TIER = Constants.NBT.ALTAR_TIER;
public static final String ALTAR_SYPHON = "altarSyphon";
public static final String ALTAR_CONSUMPTION_RATE = Constants.NBT.ALTAR_CONSUMPTION_RATE;