Few more ice effects
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8 changed files with 292 additions and 7 deletions
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@ -5,6 +5,9 @@ import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeOffensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileDefensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileEnvironmentalIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileOffensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefaultIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfEnvironmentalIce;
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@ -20,29 +23,27 @@ public class SpellEffectIce extends SpellEffect
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.damage+=2;
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parad.addImpactEffect(new ProjectileOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addUpdateEffect(new ProjectileEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defaultModificationSelf(SpellParadigmSelf parad)
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{
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parad.addSelfSpellEffect(new SelfDefaultIce(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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@ -95,4 +95,14 @@ public class SpellHelper
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return ForgeDirection.EAST;
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}
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public static void freezeWaterBlock(World world, int posX, int posY, int posZ)
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{
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int id = world.getBlockId(posX, posY, posZ);
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if(id == Block.waterStill.blockID || id == Block.waterMoving.blockID)
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{
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world.setBlock(posX, posY, posZ, Block.ice.blockID);
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}
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}
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}
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@ -0,0 +1,15 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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public abstract class ProjectileUpdateEffect implements IProjectileUpdateEffect
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{
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protected int powerUpgrades;
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protected int potencyUpgrades;
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protected int costUpgrades;
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public ProjectileUpdateEffect(int power, int potency, int cost)
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{
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this.powerUpgrades = power;
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this.potencyUpgrades = potency;
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this.costUpgrades = cost;
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}
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}
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@ -0,0 +1,49 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
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public class ProjectileDefensiveIce extends ProjectileImpactEffect
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{
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public ProjectileDefensiveIce(int power, int potency, int cost)
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{
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super(power, potency, cost);
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}
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@Override
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public void onEntityImpact(Entity mop)
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{
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return;
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}
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@Override
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public void onTileImpact(World world, MovingObjectPosition mop)
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{
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int horizRadius = this.powerUpgrades+1;
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int vertRadius = this.potencyUpgrades;
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int posX = mop.blockX;
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int posY = mop.blockY;
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int posZ = mop.blockZ;
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for(int i=-horizRadius; i<=horizRadius; i++)
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{
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for(int k=-horizRadius; k<=horizRadius; k++)
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{
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for(int j=-vertRadius; j<=vertRadius; j++)
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{
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SpellHelper.freezeWaterBlock(world, posX+i, posY+j, posZ+k);
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if(world.isAirBlock(posX+i, posY+j, posZ+k)&&!world.isAirBlock(posX+i, posY+j-1, posZ+k))
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{
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world.setBlock(posX+i, posY+j, posZ+k, Block.snow.blockID);
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,39 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.Vec3;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
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public class ProjectileEnvironmentalIce extends ProjectileUpdateEffect
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{
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public ProjectileEnvironmentalIce(int power, int potency, int cost)
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{
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super(power, potency, cost);
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}
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@Override
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public void onUpdateEffect(Entity projectile)
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{
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Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
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int horizRange = this.powerUpgrades+1;
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int vertRange = this.potencyUpgrades+1;
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int posX = (int)(posVec.xCoord);
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int posY = (int)(posVec.yCoord);
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int posZ = (int)(posVec.zCoord);
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for(int i=-horizRange; i<=horizRange; i++)
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{
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for(int j=-vertRange; j<=vertRange; j++)
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{
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for(int k=-horizRange; k<=horizRange; k++)
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{
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SpellHelper.freezeWaterBlock(projectile.worldObj, posX+i, posY+j, posZ+k);
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}
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}
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}
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}
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}
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@ -0,0 +1,32 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
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public class ProjectileOffensiveIce extends ProjectileImpactEffect
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{
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public ProjectileOffensiveIce(int power, int potency, int cost)
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{
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super(power, potency, cost);
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}
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@Override
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public void onEntityImpact(Entity mop)
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{
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if(mop instanceof EntityLivingBase)
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{
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((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,60*(this.powerUpgrades+1),this.potencyUpgrades));
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}
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}
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@Override
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public void onTileImpact(World world, MovingObjectPosition mop)
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{
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return;
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}
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}
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