Few more ice effects
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05c86e03bf
commit
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8 changed files with 292 additions and 7 deletions
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@ -1,17 +1,25 @@
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package WayofTime.alchemicalWizardry.common.block;
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import java.util.Arrays;
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import java.util.List;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.common.items.BlankSpell;
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import WayofTime.alchemicalWizardry.common.items.ItemComplexSpellCrystal;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
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import cpw.mods.fml.relauncher.Side;
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@ -19,12 +27,16 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class BlockSpellParadigm extends BlockOrientable
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{
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public static final float minPos = (3f/16f);
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public static final float maxPos = (13f/16f);
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Icon[] projectileIcons = new Icon[7];
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public BlockSpellParadigm(int id)
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{
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super(id);
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setUnlocalizedName("blockSpellParadigm");
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//setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
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}
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@Override
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@ -86,4 +98,122 @@ public class BlockSpellParadigm extends BlockOrientable
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return super.onBlockActivated(world, x, y, z, player, side, what, these, are);
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}
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// @Override
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// public boolean isOpaqueCube()
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// {
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// return false;
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// }
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//
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// @Override
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// public boolean renderAsNormalBlock()
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// {
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// return false;
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// }
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// @Override
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// public int getRenderType()
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// {
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// return -1;
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// }
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//TODO Need to make a renderer for the paradigm blocks and other spell blocks.
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/*
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@Override
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public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity)
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{
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setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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TileEntity tile1 = world.getBlockTileEntity(i, j, k);
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if (tile1 instanceof TESpellParadigmBlock)
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{
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TESpellParadigmBlock tileG = (TESpellParadigmBlock) tile1;
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if (tileG.isSideRendered(ForgeDirection.WEST))
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{
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setBlockBounds(0.0F, minPos, minPos, maxPos, maxPos, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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if (tileG.isSideRendered(ForgeDirection.EAST))
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{
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setBlockBounds(minPos, minPos, minPos, 1.0F, maxPos, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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if (tileG.isSideRendered(ForgeDirection.DOWN))
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{
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setBlockBounds(minPos, 0.0F, minPos, maxPos, maxPos, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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if (tileG.isSideRendered(ForgeDirection.UP))
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{
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setBlockBounds(minPos, minPos, minPos, maxPos, 1.0F, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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if (tileG.isSideRendered(ForgeDirection.NORTH))
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{
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setBlockBounds(minPos, minPos, 0.0F, maxPos, maxPos, maxPos);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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if (tileG.isSideRendered(ForgeDirection.SOUTH))
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{
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setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, 1.0F);
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super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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}
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// float facadeThickness = TransportConstants.FACADE_THICKNESS;
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//
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//
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// if (tileG.hasFacade(ForgeDirection.EAST)) {
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// setBlockBounds(1 - facadeThickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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//
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//
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// if (tileG.hasFacade(ForgeDirection.WEST)) {
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// setBlockBounds(0.0F, 0.0F, 0.0F, facadeThickness, 1.0F, 1.0F);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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//
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//
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// if (tileG.hasFacade(ForgeDirection.UP)) {
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// setBlockBounds(0.0F, 1 - facadeThickness, 0.0F, 1.0F, 1.0F, 1.0F);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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//
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//
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// if (tileG.hasFacade(ForgeDirection.DOWN)) {
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// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, facadeThickness, 1.0F);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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//
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//
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// if (tileG.hasFacade(ForgeDirection.SOUTH)) {
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// setBlockBounds(0.0F, 0.0F, 1 - facadeThickness, 1.0F, 1.0F, 1.0F);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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//
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//
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// if (tileG.hasFacade(ForgeDirection.NORTH)) {
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// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, facadeThickness);
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// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
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// }
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}
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setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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*/
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}
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