Few more ice effects

This commit is contained in:
WayofTime 2014-02-02 08:48:11 -05:00
parent 05c86e03bf
commit bdf9760e8a
8 changed files with 292 additions and 7 deletions

View file

@ -1,17 +1,25 @@
package WayofTime.alchemicalWizardry.common.block;
import java.util.Arrays;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.common.items.BlankSpell;
import WayofTime.alchemicalWizardry.common.items.ItemComplexSpellCrystal;
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
import cpw.mods.fml.relauncher.Side;
@ -19,12 +27,16 @@ import cpw.mods.fml.relauncher.SideOnly;
public class BlockSpellParadigm extends BlockOrientable
{
public static final float minPos = (3f/16f);
public static final float maxPos = (13f/16f);
Icon[] projectileIcons = new Icon[7];
public BlockSpellParadigm(int id)
{
super(id);
setUnlocalizedName("blockSpellParadigm");
//setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
}
@Override
@ -86,4 +98,122 @@ public class BlockSpellParadigm extends BlockOrientable
return super.onBlockActivated(world, x, y, z, player, side, what, these, are);
}
// @Override
// public boolean isOpaqueCube()
// {
// return false;
// }
//
// @Override
// public boolean renderAsNormalBlock()
// {
// return false;
// }
// @Override
// public int getRenderType()
// {
// return -1;
// }
//TODO Need to make a renderer for the paradigm blocks and other spell blocks.
/*
@Override
public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity)
{
setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
TileEntity tile1 = world.getBlockTileEntity(i, j, k);
if (tile1 instanceof TESpellParadigmBlock)
{
TESpellParadigmBlock tileG = (TESpellParadigmBlock) tile1;
if (tileG.isSideRendered(ForgeDirection.WEST))
{
setBlockBounds(0.0F, minPos, minPos, maxPos, maxPos, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isSideRendered(ForgeDirection.EAST))
{
setBlockBounds(minPos, minPos, minPos, 1.0F, maxPos, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isSideRendered(ForgeDirection.DOWN))
{
setBlockBounds(minPos, 0.0F, minPos, maxPos, maxPos, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isSideRendered(ForgeDirection.UP))
{
setBlockBounds(minPos, minPos, minPos, maxPos, 1.0F, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isSideRendered(ForgeDirection.NORTH))
{
setBlockBounds(minPos, minPos, 0.0F, maxPos, maxPos, maxPos);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isSideRendered(ForgeDirection.SOUTH))
{
setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
// float facadeThickness = TransportConstants.FACADE_THICKNESS;
//
//
// if (tileG.hasFacade(ForgeDirection.EAST)) {
// setBlockBounds(1 - facadeThickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
//
//
// if (tileG.hasFacade(ForgeDirection.WEST)) {
// setBlockBounds(0.0F, 0.0F, 0.0F, facadeThickness, 1.0F, 1.0F);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
//
//
// if (tileG.hasFacade(ForgeDirection.UP)) {
// setBlockBounds(0.0F, 1 - facadeThickness, 0.0F, 1.0F, 1.0F, 1.0F);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
//
//
// if (tileG.hasFacade(ForgeDirection.DOWN)) {
// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, facadeThickness, 1.0F);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
//
//
// if (tileG.hasFacade(ForgeDirection.SOUTH)) {
// setBlockBounds(0.0F, 0.0F, 1 - facadeThickness, 1.0F, 1.0F, 1.0F);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
//
//
// if (tileG.hasFacade(ForgeDirection.NORTH)) {
// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, facadeThickness);
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
// }
}
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
*/
}