Fixed the divination sigil and did a variety of other fixes.

This commit is contained in:
WayofTime 2016-03-28 07:25:51 -04:00
parent c2fe583496
commit bd79afd46d
7 changed files with 16 additions and 18 deletions

View file

@ -2,7 +2,6 @@ package WayofTime.bloodmagic.item;
import java.util.List;
import WayofTime.bloodmagic.api.DinnerBeforeDessert;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
@ -15,6 +14,7 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.DinnerBeforeDessert;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.orb.BloodOrb;
import WayofTime.bloodmagic.api.orb.IBloodOrb;
@ -54,7 +54,7 @@ public class ItemBloodOrb extends ItemBindableBase implements IBloodOrb, IBindab
if (world == null)
return super.onItemRightClick(stack, null, player, hand);
super.onItemRightClick(stack, null, player, hand);
super.onItemRightClick(stack, world, player, hand);
DinnerBeforeDessert.setOrbTier(player, stack);
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.block_fire_extinguish, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);