Test with stuff + Forestry potential support
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BM_src/forestry/api/apiculture/IHiveDrop.java
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BM_src/forestry/api/apiculture/IHiveDrop.java
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package forestry.api.apiculture;
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import java.util.Collection;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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/**
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* Bees can be seeded either as hive drops or as mutation results.
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*
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* Add IHiveDrops to BeeManager.hiveDrops
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*
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* @author SirSengir
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*/
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public interface IHiveDrop {
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ItemStack getPrincess(World world, int x, int y, int z, int fortune);
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Collection<ItemStack> getDrones(World world, int x, int y, int z, int fortune);
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Collection<ItemStack> getAdditional(World world, int x, int y, int z, int fortune);
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/**
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* Chance to drop. Default drops have 80 (= 80 %).
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*
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* @param world Minecraft world this is called for.
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* @param x x-Coordinate of the broken hive.
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* @param y y-Coordinate of the broken hive.
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* @param z z-Coordinate of the broken hive.
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* @return Chance for drop as an integer of 0 - 100.
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*/
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int getChance(World world, int x, int y, int z);
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}
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