Added more blocks for Yulife to bang his head against
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3 changed files with 92 additions and 1 deletions
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@ -292,7 +292,8 @@ public class Constants
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BLOOD_TANK("BlockBloodTank"),
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MIMIC("BlockMimic"),
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ALCHEMY_TABLE("BlockAlchemyTable"),
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DEMON_BRICK_1("BlockDemonBricks1");
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DEMON_BRICK_1("BlockDemonBricks1"),
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DEMON_BRICK_2("BlockDemonBricks2");
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@Getter
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private final String regName;
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@ -116,6 +116,7 @@ public class ModBlocks
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public static Block mimic;
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public static Block demonBrick1;
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public static Block demonBrick2;
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public static void init()
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{
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@ -155,6 +156,7 @@ public class ModBlocks
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mimic = registerBlock(new ItemBlockMimic(new BlockMimic()), Constants.BloodMagicBlock.MIMIC.getRegName());
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demonBrick1 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks1", new String[] { "brick1_raw", "brick1_corrosive", "brick1_destructive", "brick1_vengeful", "brick1_steadfast", "brick2_raw", "brick2_corrosive", "brick2_destructive", "brick2_vengeful", "brick2_steadfast", "brick3_raw", "brick3_corrosive", "brick3_destructive", "brick3_vengeful", "brick3_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_1.getRegName());
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demonBrick2 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks2", new String[] { "smallbrick_raw", "smallbrick_corrosive", "smallbrick_destructive", "smallbrick_vengeful", "smallbrick_steadfast", "tile_raw", "tile_corrosive", "tile_destructive", "tile_vengeful", "tile_steadfast", "tilespecial_raw", "tilespecial_corrosive", "tilespecial_destructive", "tilespecial_vengeful", "tilespecial_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_2.getRegName());
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// testSpellBlock = registerBlock(new BlockTestSpellBlock());
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