Added more items
Added more items from previous versions, including the Demon Crystal Clusters.
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101 changed files with 3992 additions and 21 deletions
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@ -144,6 +144,18 @@ public class BloodMagicItems
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public static final RegistryObject<Item> SOUL_SNARE = BASICITEMS.register("soulsnare", ItemSoulSnare::new);
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public static final RegistryObject<Item> SENTIENT_SWORD = ITEMS.register("soulsword", () -> new ItemSentientSword());
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public static final RegistryObject<Item> RAW_CRYSTAL_BLOCK_ITEM = ITEMS.register("rawdemoncrystal", () -> new BlockItem(BloodMagicBlocks.RAW_CRYSTAL_BLOCK.get(), new Item.Properties().group(BloodMagic.TAB)));
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public static final RegistryObject<Item> CORROSIVE_CRYSTAL_BLOCK_ITEM = ITEMS.register("corrosivedemoncrystal", () -> new BlockItem(BloodMagicBlocks.CORROSIVE_CRYSTAL_BLOCK.get(), new Item.Properties().group(BloodMagic.TAB)));
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public static final RegistryObject<Item> DESTRUCTIVE_CRYSTAL_BLOCK_ITEM = ITEMS.register("destructivedemoncrystal", () -> new BlockItem(BloodMagicBlocks.DESTRUCTIVE_CRYSTAL_BLOCK.get(), new Item.Properties().group(BloodMagic.TAB)));
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public static final RegistryObject<Item> VENGEFUL_CRYSTAL_BLOCK_ITEM = ITEMS.register("vengefuldemoncrystal", () -> new BlockItem(BloodMagicBlocks.VENGEFUL_CRYSTAL_BLOCK.get(), new Item.Properties().group(BloodMagic.TAB)));
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public static final RegistryObject<Item> STEADFAST_CRYSTAL_BLOCK_ITEM = ITEMS.register("steadfastdemoncrystal", () -> new BlockItem(BloodMagicBlocks.STEADFAST_CRYSTAL_BLOCK.get(), new Item.Properties().group(BloodMagic.TAB)));
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public static final RegistryObject<Item> RAW_CRYSTAL = BASICITEMS.register("defaultcrystal", () -> new ItemDemonCrystal(EnumDemonWillType.DEFAULT));
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public static final RegistryObject<Item> CORROSIVE_CRYSTAL = BASICITEMS.register("corrosivecrystal", () -> new ItemDemonCrystal(EnumDemonWillType.CORROSIVE));
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public static final RegistryObject<Item> VENGEFUL_CRYSTAL = BASICITEMS.register("vengefulcrystal", () -> new ItemDemonCrystal(EnumDemonWillType.VENGEFUL));
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public static final RegistryObject<Item> DESTRUCTIVE_CRYSTAL = BASICITEMS.register("destructivecrystal", () -> new ItemDemonCrystal(EnumDemonWillType.DESTRUCTIVE));
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public static final RegistryObject<Item> STEADFAST_CRYSTAL = BASICITEMS.register("steadfastcrystal", () -> new ItemDemonCrystal(EnumDemonWillType.STEADFAST));
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// ARC Tools
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public static final RegistryObject<Item> SANGUINE_REVERTER = BASICITEMS.register("sanguinereverter", () -> new ItemARCToolBase(32, 2));
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public static final RegistryObject<Item> PRIMITIVE_FURNACE_CELL = BASICITEMS.register("furnacecell_primitive", () -> new ItemARCToolBase(128, 1.25));
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