Added more items
Added more items from previous versions, including the Demon Crystal Clusters.
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101 changed files with 3992 additions and 21 deletions
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@ -5,12 +5,16 @@ import net.minecraft.data.DataGenerator;
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import net.minecraft.util.Direction;
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import net.minecraftforge.client.model.generators.BlockStateProvider;
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import net.minecraftforge.client.model.generators.ConfiguredModel;
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import net.minecraftforge.client.model.generators.ConfiguredModel.Builder;
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import net.minecraftforge.client.model.generators.ModelFile;
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import net.minecraftforge.client.model.generators.MultiPartBlockStateBuilder;
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import net.minecraftforge.client.model.generators.MultiPartBlockStateBuilder.PartBuilder;
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import net.minecraftforge.client.model.generators.VariantBlockStateBuilder;
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import net.minecraftforge.common.data.ExistingFileHelper;
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import net.minecraftforge.fml.RegistryObject;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.common.block.BlockAlchemicalReactionChamber;
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import wayoftime.bloodmagic.common.block.BlockDemonCrystal;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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public class GeneratorBlockStates extends BlockStateProvider
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@ -41,6 +45,12 @@ public class GeneratorBlockStates extends BlockStateProvider
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buildCubeAll(BloodMagicBlocks.DAWN_RITUAL_STONE.get());
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buildFurnace(BloodMagicBlocks.ALCHEMICAL_REACTION_CHAMBER.get());
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buildCrystal(BloodMagicBlocks.RAW_CRYSTAL_BLOCK.get(), "defaultcrystal");
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buildCrystal(BloodMagicBlocks.CORROSIVE_CRYSTAL_BLOCK.get(), "corrosivecrystal");
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buildCrystal(BloodMagicBlocks.DESTRUCTIVE_CRYSTAL_BLOCK.get(), "destructivecrystal");
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buildCrystal(BloodMagicBlocks.VENGEFUL_CRYSTAL_BLOCK.get(), "vengefulcrystal");
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buildCrystal(BloodMagicBlocks.STEADFAST_CRYSTAL_BLOCK.get(), "steadfastcrystal");
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}
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private void buildCubeAll(Block block)
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@ -48,6 +58,53 @@ public class GeneratorBlockStates extends BlockStateProvider
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getVariantBuilder(block).forAllStates(state -> ConfiguredModel.builder().modelFile(cubeAll(block)).build());
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}
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private void buildCrystal(Block block, String name)
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{
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MultiPartBlockStateBuilder builder = getMultipartBuilder(block);
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ModelFile[] crystalModels = new ModelFile[7];
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for (int i = 0; i < 7; i++)
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{
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crystalModels[i] = models().withExistingParent("block/crystal/" + name + (i + 1), modLoc("crystal" + (i + 1))).texture("crystal", modLoc("models/" + name));
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}
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for (int i = 0; i < 7; i++)
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{
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Integer[] intArray = new Integer[7 - i];
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for (int j = i; j < 7; j++)
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{
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intArray[j - i] = j;
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}
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for (Direction direction : Direction.values())
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{
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Builder<PartBuilder> partBuilder = builder.part().modelFile(crystalModels[i]);
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switch (direction)
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{
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case UP:
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break;
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case DOWN:
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partBuilder = partBuilder.rotationX(180);
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break;
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case EAST:
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partBuilder = partBuilder.rotationX(90).rotationY(90);
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break;
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case WEST:
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partBuilder = partBuilder.rotationX(90).rotationY(270);
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break;
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case NORTH:
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partBuilder = partBuilder.rotationX(90);
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break;
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case SOUTH:
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partBuilder = partBuilder.rotationX(270);
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break;
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}
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partBuilder.addModel().condition(BlockDemonCrystal.AGE, intArray).condition(BlockDemonCrystal.ATTACHED, direction).end();
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}
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}
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}
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private void buildFurnace(Block block)
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{
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// ConfiguredModel[] furnaceModel = ConfiguredModel.builder().modelFile().build();
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