Fixed a bug in the Ritual setting system.
Apparently `null` was being passed for the Will Config and the Will Holder. Seriously, who designed this system!? ... Oh.
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5 changed files with 26 additions and 6 deletions
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@ -274,8 +274,7 @@ public class RitualLava extends Ritual
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@Override
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public ITextComponent[] provideInformationOfRitualToPlayer(PlayerEntity player)
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{
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return new ITextComponent[]
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{ new TranslationTextComponent(this.getTranslationKey() + ".info"),
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return new ITextComponent[] { new TranslationTextComponent(this.getTranslationKey() + ".info"),
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new TranslationTextComponent(this.getTranslationKey() + ".default.info"),
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new TranslationTextComponent(this.getTranslationKey() + ".corrosive.info"),
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new TranslationTextComponent(this.getTranslationKey() + ".steadfast.info"),
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