More sigils
Deleted weird file
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0ec0570d1a
commit
b96725fe98
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@ -69,6 +69,8 @@ public class BloodMagic {
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@Mod.EventHandler
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@Mod.EventHandler
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public void postInit(FMLPostInitializationEvent event) {
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public void postInit(FMLPostInitializationEvent event) {
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ModRecipes.addCompressionHandlers();
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proxy.postInit();
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proxy.postInit();
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}
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}
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}
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}
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@ -26,7 +26,7 @@ public interface IBloodAltar {
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int getBufferCapacity();
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int getBufferCapacity();
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void sacrificialDaggerCall(int amount, boolean b);
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void sacrificialDaggerCall(int amount, boolean isSacrifice);
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void startCycle();
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void startCycle();
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@ -0,0 +1,14 @@
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package WayofTime.bloodmagic.api.compress;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public abstract class CompressionHandler {
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/**
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* Called to look at the inventory and syphons the required stack. Returns resultant stack if successful, and null if not.
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* @param inv The inventory iterated through
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* @return The result of the compression
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*/
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public abstract ItemStack compressInventory(ItemStack[] inv, World world);
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}
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@ -0,0 +1,57 @@
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package WayofTime.bloodmagic.api.compress;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* A registry aimed to help compress items in an inventory into its compressible form.
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*/
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public class CompressionRegistry {
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public static List<CompressionHandler> compressionRegistry = new ArrayList<CompressionHandler>();
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public static Map<ItemStack, Integer> thresholdMap = new HashMap<ItemStack, Integer>();
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public static void registerHandler(CompressionHandler handler) {
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compressionRegistry.add(handler);
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}
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/**
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* Registers an item so that it only compresses while above this threshold
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*
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* @param stack item/block to be compressed
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* @param threshold amount that is to be compressed
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*/
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public static void registerItemThreshold(ItemStack stack, int threshold) {
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thresholdMap.put(stack, threshold);
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}
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public static ItemStack compressInventory(ItemStack[] inv, World world) {
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for (CompressionHandler handler : compressionRegistry) {
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ItemStack stack = handler.compressInventory(inv, world);
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if (stack != null) {
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return stack;
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}
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}
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return null;
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}
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public static int getItemThreshold(ItemStack stack) {
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for (Map.Entry<ItemStack, Integer> entry : thresholdMap.entrySet()) {
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if (areItemStacksEqual(entry.getKey(), stack)) {
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return entry.getValue();
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}
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}
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return 0;
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}
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public static boolean areItemStacksEqual(ItemStack stack, ItemStack compressedStack) {
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return stack.isItemEqual(compressedStack) && (stack.getTagCompound() == null ? compressedStack.getTagCompound() == null : stack.getTagCompound().equals(compressedStack.getTagCompound()));
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}
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}
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@ -35,10 +35,17 @@ public class BlockPhantom extends BlockContainer {
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return false;
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return false;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean isTranslucent()
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{
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return true;
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}
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@Override
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@Override
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public EnumWorldBlockLayer getBlockLayer() {
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public EnumWorldBlockLayer getBlockLayer() {
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return EnumWorldBlockLayer.CUTOUT;
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return EnumWorldBlockLayer.TRANSLUCENT;
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}
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}
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@Override
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@Override
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@ -0,0 +1,141 @@
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package WayofTime.bloodmagic.compress;
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import WayofTime.bloodmagic.api.compress.CompressionHandler;
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import WayofTime.bloodmagic.api.compress.CompressionRegistry;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public class AdvancedCompressionHandler extends CompressionHandler {
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@Override
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public ItemStack compressInventory(ItemStack[] inv, World world) {
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return test(inv, true, world);
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}
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public ItemStack test(ItemStack[] inv, boolean doDrain, World world) {
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for (ItemStack invStack : inv) {
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if (invStack == null) {
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continue;
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}
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for (int i = 2; i <= 3; i++) {
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ItemStack stacky = getRecipe(invStack, world, i);
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if (stacky != null) {
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int threshold = CompressionRegistry.getItemThreshold(invStack);
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int needed = i * i;
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int neededLeft = iterateThroughInventory(invStack, threshold + invStack.getMaxStackSize() - needed, inv, needed, false);
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if (neededLeft <= 0) {
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iterateThroughInventory(invStack, 0, inv, needed, true);
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return stacky;
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}
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}
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}
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}
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return null;
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}
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public int iterateThroughInventory(ItemStack required, int kept, ItemStack[] inv, int needed, boolean doDrain) {
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int i = -1;
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for (ItemStack invStack : inv) {
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i++;
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if (invStack == null) {
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continue;
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}
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if (invStack.isItemEqual(required) && (invStack.getTagCompound() == null ? required.getTagCompound() == null : invStack.getTagCompound().equals(required.getTagCompound()))) {
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int stackSize = invStack.stackSize;
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int used = 0;
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if (kept > 0) {
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int remainingFromStack = Math.max(stackSize - kept, 0);
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used += stackSize - remainingFromStack;
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}
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kept -= used;
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if (kept <= 0 && needed > 0) {
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int remainingFromStack = Math.max(stackSize - used - needed, 0);
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if (doDrain) {
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invStack.stackSize = remainingFromStack + used;
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if (invStack.stackSize <= 0) {
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inv[i] = null;
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}
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}
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needed -= (stackSize - used - remainingFromStack);
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}
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if (needed <= 0) {
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return 0;
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}
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}
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}
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return needed;
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}
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public static boolean isResultStackReversible(ItemStack stack, int gridSize, World world) {
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if (stack == null) {
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return false;
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}
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InventoryCrafting inventory = new InventoryCrafting(new Container() {
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public boolean canInteractWith(EntityPlayer player) {
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return false;
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}
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}, 2, 2);
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inventory.setInventorySlotContents(0, stack);
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ItemStack returnStack = StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world);
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if (returnStack == null) {
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return false;
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}
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ItemStack compressedStack = null;
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switch (gridSize) {
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case 2:
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compressedStack = get22Recipe(returnStack, world);
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break;
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case 3:
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compressedStack = get33Recipe(returnStack, world);
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break;
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}
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return compressedStack != null && CompressionRegistry.areItemStacksEqual(stack, compressedStack);
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}
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public static ItemStack getRecipe(ItemStack stack, World world, int gridSize) {
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InventoryCrafting inventory = new InventoryCrafting(new Container() {
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public boolean canInteractWith(EntityPlayer player) {
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return false;
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}
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}, gridSize, gridSize);
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for (int i = 0; i < inventory.getSizeInventory(); i++) {
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inventory.setInventorySlotContents(i, stack);
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}
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return StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world);
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}
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public static boolean has22Recipe(ItemStack stack, World world) {
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return get22Recipe(stack, world) != null;
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}
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public static ItemStack get22Recipe(ItemStack stack, World world) {
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return getRecipe(stack, world, 2);
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}
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public static boolean has33Recipe(ItemStack stack, World world) {
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return get33Recipe(stack, world) != null;
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}
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public static ItemStack get33Recipe(ItemStack stack, World world) {
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return getRecipe(stack, world, 3);
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}
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}
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@ -0,0 +1,93 @@
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package WayofTime.bloodmagic.compress;
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import WayofTime.bloodmagic.api.compress.CompressionHandler;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public class BaseCompressionHandler extends CompressionHandler {
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private final ItemStack required;
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private final ItemStack result;
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private final int leftover;
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public BaseCompressionHandler(ItemStack requested, ItemStack result, int leftover) {
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super();
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this.required = requested;
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this.result = result;
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this.leftover = leftover;
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}
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public ItemStack getResultStack() {
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return this.result.copy();
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}
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public ItemStack getRequiredStack() {
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return this.required.copy();
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}
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@Override
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public ItemStack compressInventory(ItemStack[] inv, World world) {
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int remaining = this.getRemainingNeeded(inv);
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if (remaining <= 0) {
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this.drainInventory(inv);
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return this.getResultStack();
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}
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return null;
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}
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public int getRemainingNeeded(ItemStack[] inv) {
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return iterateThroughInventory(inv, false);
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}
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public int drainInventory(ItemStack[] inv) {
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return iterateThroughInventory(inv, true);
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}
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public int iterateThroughInventory(ItemStack[] inv, boolean doDrain) {
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int needed = this.required.stackSize;
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int kept = this.getLeftover();
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int i = -1;
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for (ItemStack invStack : inv) {
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i++;
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if (invStack == null) {
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continue;
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}
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if (invStack.isItemEqual(this.required) && (invStack.getTagCompound() == null ? this.required.getTagCompound() == null : invStack.getTagCompound().equals(this.required.getTagCompound()))) {
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int stackSize = invStack.stackSize;
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int used = 0;
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if (kept > 0) {
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int remainingFromStack = Math.max(stackSize - kept, 0);
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used += stackSize - remainingFromStack;
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}
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kept -= used;
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if (kept <= 0 && needed > 0) {
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int remainingFromStack = Math.max(stackSize - used - needed, 0);
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if (doDrain) {
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invStack.stackSize = remainingFromStack + used;
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if (invStack.stackSize <= 0) {
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inv[i] = null;
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}
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}
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needed -= (stackSize - used - remainingFromStack);
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}
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if (needed <= 0) {
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return 0;
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}
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}
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}
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return needed;
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}
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public int getLeftover() {
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return this.leftover;
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}
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}
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@ -0,0 +1,140 @@
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package WayofTime.bloodmagic.compress;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.compress.CompressionRegistry;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.world.World;
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import java.util.LinkedList;
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import java.util.List;
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public class StorageBlockCraftingManager {
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private static final StorageBlockCraftingManager instance = new StorageBlockCraftingManager();
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private List recipes = new LinkedList();
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public static StorageBlockCraftingManager getInstance() {
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return instance;
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}
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public void addStorageBlockRecipes() {
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this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingRecipes();
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BloodMagic.instance.getLogger().info("Total number of compression recipes: " + this.recipes.size());
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}
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private static boolean isResultStackReversible(ItemStack stack, int gridSize, World world, List list) {
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if (stack == null) {
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return false;
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}
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InventoryCrafting inventory = new InventoryCrafting(new Container() {
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public boolean canInteractWith(EntityPlayer player) {
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return false;
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}
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}, 2, 2);
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inventory.setInventorySlotContents(0, stack);
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ItemStack returnStack = StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world, list);
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if (returnStack == null || returnStack.getItem() == null) {
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return false;
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}
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ItemStack compressedStack = null;
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switch (gridSize) {
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case 2:
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compressedStack = get22Recipe(returnStack, world, list);
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break;
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case 3:
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compressedStack = get33Recipe(returnStack, world, list);
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break;
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}
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return compressedStack != null && CompressionRegistry.areItemStacksEqual(stack, compressedStack);
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}
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private static ItemStack getRecipe(ItemStack stack, World world, int gridSize, List list) {
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InventoryCrafting inventory = new InventoryCrafting(new Container() {
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public boolean canInteractWith(EntityPlayer player) {
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return false;
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}
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}, gridSize, gridSize);
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for (int i = 0; i < inventory.getSizeInventory(); i++) {
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inventory.setInventorySlotContents(i, stack);
|
||||||
|
}
|
||||||
|
|
||||||
|
return StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world, list);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean has22Recipe(ItemStack stack, World world, List list) {
|
||||||
|
return get22Recipe(stack, world, list) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ItemStack get22Recipe(ItemStack stack, World world, List list) {
|
||||||
|
return getRecipe(stack, world, 2, list);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean has33Recipe(ItemStack stack, World world, List list) {
|
||||||
|
return get33Recipe(stack, world, list) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ItemStack get33Recipe(ItemStack stack, World world, List list) {
|
||||||
|
return getRecipe(stack, world, 3, list);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack findMatchingRecipe(InventoryCrafting craftingInventory, World world) {
|
||||||
|
return this.findMatchingRecipe(craftingInventory, world, this.recipes);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ItemStack findMatchingRecipe(InventoryCrafting craftingInventory, World world, List list) {
|
||||||
|
int i = 0;
|
||||||
|
ItemStack itemstack = null;
|
||||||
|
ItemStack itemstack1 = null;
|
||||||
|
int j;
|
||||||
|
|
||||||
|
for (j = 0; j < craftingInventory.getSizeInventory(); ++j) {
|
||||||
|
ItemStack itemstack2 = craftingInventory.getStackInSlot(j);
|
||||||
|
|
||||||
|
if (itemstack2 != null) {
|
||||||
|
if (i == 0) {
|
||||||
|
itemstack = itemstack2;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i == 1) {
|
||||||
|
itemstack1 = itemstack2;
|
||||||
|
}
|
||||||
|
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i == 2 && itemstack.getItem() == itemstack1.getItem() && itemstack.stackSize == 1 && itemstack1.stackSize == 1 && itemstack.getItem().isRepairable()) {
|
||||||
|
Item item = itemstack.getItem();
|
||||||
|
int j1 = item.getMaxDamage() - itemstack.getItemDamage();
|
||||||
|
int k = item.getMaxDamage() - itemstack1.getItemDamage();
|
||||||
|
int l = j1 + k + item.getMaxDamage() * 5 / 100;
|
||||||
|
int i1 = item.getMaxDamage() - l;
|
||||||
|
|
||||||
|
if (i1 < 0) {
|
||||||
|
i1 = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ItemStack(itemstack.getItem(), 1, i1);
|
||||||
|
} else {
|
||||||
|
for (j = 0; j < list.size(); ++j) {
|
||||||
|
IRecipe irecipe = (IRecipe) list.get(j);
|
||||||
|
|
||||||
|
if (irecipe.matches(craftingInventory, world)) {
|
||||||
|
return irecipe.getCraftingResult(craftingInventory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,253 @@
|
||||||
|
package WayofTime.bloodmagic.compress;
|
||||||
|
|
||||||
|
import WayofTime.bloodmagic.BloodMagic;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.inventory.Container;
|
||||||
|
import net.minecraft.inventory.InventoryCrafting;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.item.crafting.CraftingManager;
|
||||||
|
import net.minecraft.item.crafting.IRecipe;
|
||||||
|
import net.minecraft.item.crafting.ShapedRecipes;
|
||||||
|
import net.minecraft.item.crafting.ShapelessRecipes;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.oredict.OreDictionary;
|
||||||
|
import net.minecraftforge.oredict.ShapedOreRecipe;
|
||||||
|
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class StorageBlockCraftingRecipeAssimilator {
|
||||||
|
|
||||||
|
public List<IRecipe> getPackingRecipes() {
|
||||||
|
// grab all recipes potentially suitable for packing or unpacking
|
||||||
|
|
||||||
|
List<PackingRecipe> packingRecipes = new LinkedList<PackingRecipe>();
|
||||||
|
List<IRecipe> unpackingRecipes = new ArrayList<IRecipe>();
|
||||||
|
|
||||||
|
for (IRecipe recipe : getCraftingRecipes()) {
|
||||||
|
ItemStack output = recipe.getRecipeOutput();
|
||||||
|
if (output == null || output.getItem() == null) continue;
|
||||||
|
|
||||||
|
if (output.stackSize == 1) {
|
||||||
|
PackingRecipe packingRecipe = getPackingRecipe(recipe);
|
||||||
|
|
||||||
|
if (packingRecipe != null) {
|
||||||
|
packingRecipes.add(packingRecipe);
|
||||||
|
}
|
||||||
|
} else if ((output.stackSize == 4 || output.stackSize == 9) && recipe.getRecipeSize() == 1) {
|
||||||
|
unpackingRecipes.add(recipe);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// grab all packing recipes which accept the output of any of the unpacking recipes
|
||||||
|
|
||||||
|
Container container = makeDummyContainer();
|
||||||
|
InventoryCrafting inventoryUnpack = new InventoryCrafting(container, 2, 2);
|
||||||
|
InventoryCrafting inventory2x2 = new InventoryCrafting(container, 2, 2);
|
||||||
|
InventoryCrafting inventory3x3 = new InventoryCrafting(container, 3, 3);
|
||||||
|
World world = null; // TODO: use a proper dummy world?
|
||||||
|
|
||||||
|
List<IRecipe> ret = new ArrayList<IRecipe>();
|
||||||
|
|
||||||
|
for (IRecipe recipeUnpack : unpackingRecipes) {
|
||||||
|
ItemStack unpacked = recipeUnpack.getRecipeOutput();
|
||||||
|
InventoryCrafting inventory = null;
|
||||||
|
|
||||||
|
for (Iterator<PackingRecipe> it = packingRecipes.iterator(); it.hasNext(); ) {
|
||||||
|
PackingRecipe recipePack = it.next();
|
||||||
|
|
||||||
|
// check if the packing recipe accepts the unpacking recipe's output
|
||||||
|
|
||||||
|
boolean matched = false;
|
||||||
|
|
||||||
|
if (recipePack.possibleInputs != null) { // the recipe could be parsed, use its inputs directly since that's faster
|
||||||
|
// verify recipe size
|
||||||
|
|
||||||
|
if (recipePack.inputCount != unpacked.stackSize) continue;
|
||||||
|
|
||||||
|
// check if any of the input options matches the unpacked item stack
|
||||||
|
|
||||||
|
for (ItemStack stack : recipePack.possibleInputs) {
|
||||||
|
if (areInputsIdentical(unpacked, stack)) {
|
||||||
|
matched = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else { // unknown IRecipe, check through the recipe conventionally
|
||||||
|
// verify recipe size for 3x3 to skip anything smaller quickly
|
||||||
|
|
||||||
|
if (unpacked.stackSize == 9 && recipePack.recipe.getRecipeSize() < 9) continue;
|
||||||
|
|
||||||
|
// initialize inventory late, but only once per unpack recipe
|
||||||
|
|
||||||
|
if (inventory == null) {
|
||||||
|
if (unpacked.stackSize == 4) {
|
||||||
|
inventory = inventory2x2;
|
||||||
|
} else {
|
||||||
|
inventory = inventory3x3;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < unpacked.stackSize; i++) {
|
||||||
|
inventory.setInventorySlotContents(i, unpacked.copy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// check if the packing recipe accepts the unpacked item stack
|
||||||
|
|
||||||
|
matched = recipePack.recipe.matches(inventory, world);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (matched) {
|
||||||
|
// check if the unpacking recipe accepts the packing recipe's output
|
||||||
|
|
||||||
|
ItemStack packOutput = recipePack.recipe.getRecipeOutput();
|
||||||
|
inventoryUnpack.setInventorySlotContents(0, packOutput.copy());
|
||||||
|
|
||||||
|
if (recipeUnpack.matches(inventoryUnpack, world)) {
|
||||||
|
ret.add(recipePack.recipe);
|
||||||
|
BloodMagic.instance.getLogger().info("Adding the following recipe to the Compression Handler: " + packOutput);
|
||||||
|
it.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
private List<IRecipe> getCraftingRecipes() {
|
||||||
|
return CraftingManager.getInstance().getRecipeList();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Container makeDummyContainer() {
|
||||||
|
return new Container() {
|
||||||
|
@Override
|
||||||
|
public boolean canInteractWith(EntityPlayer player) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private PackingRecipe getPackingRecipe(IRecipe recipe) {
|
||||||
|
if (recipe.getRecipeSize() < 4) return null;
|
||||||
|
|
||||||
|
List<?> inputs;
|
||||||
|
|
||||||
|
if (recipe instanceof ShapedRecipes) {
|
||||||
|
inputs = Arrays.asList(((ShapedRecipes) recipe).recipeItems);
|
||||||
|
} else if (recipe instanceof ShapelessRecipes) {
|
||||||
|
inputs = ((ShapelessRecipes) recipe).recipeItems;
|
||||||
|
} else if (recipe instanceof ShapedOreRecipe) {
|
||||||
|
inputs = Arrays.asList(((ShapedOreRecipe) recipe).getInput());
|
||||||
|
} else if (recipe instanceof ShapelessOreRecipe) {
|
||||||
|
inputs = ((ShapelessOreRecipe) recipe).getInput();
|
||||||
|
} else {
|
||||||
|
return new PackingRecipe(recipe, null, -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// check if the recipe inputs are size 4 or 9
|
||||||
|
|
||||||
|
int count = 0;
|
||||||
|
|
||||||
|
for (Object o : inputs) {
|
||||||
|
if (o != null) count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (count != 4 && count != 9) return null;
|
||||||
|
|
||||||
|
// grab identical inputs
|
||||||
|
|
||||||
|
List<ItemStack> identicalInputs = getIdenticalInputs(inputs);
|
||||||
|
if (identicalInputs == null) return null;
|
||||||
|
|
||||||
|
return new PackingRecipe(recipe, identicalInputs, count);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determine the item stacks from the provided inputs which are suitable for every input element.
|
||||||
|
*
|
||||||
|
* @param inputs List of all inputs, null elements are being ignored.
|
||||||
|
* @return List List of all options.
|
||||||
|
*/
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
private List<ItemStack> getIdenticalInputs(List<?> inputs) {
|
||||||
|
List<ItemStack> options = null;
|
||||||
|
|
||||||
|
for (Object input : inputs) {
|
||||||
|
if (input == null) continue;
|
||||||
|
|
||||||
|
List<ItemStack> offers;
|
||||||
|
|
||||||
|
if (input instanceof ItemStack) {
|
||||||
|
offers = Collections.singletonList((ItemStack) input);
|
||||||
|
} else if (input instanceof List) {
|
||||||
|
offers = (List<ItemStack>) input;
|
||||||
|
|
||||||
|
if (offers.isEmpty()) return null;
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("invalid input: "+input.getClass());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (options == null) {
|
||||||
|
options = new ArrayList<ItemStack>(offers);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Iterator<ItemStack> it = options.iterator(); it.hasNext(); ) {
|
||||||
|
ItemStack stackReq = it.next();
|
||||||
|
boolean found = false;
|
||||||
|
|
||||||
|
for (ItemStack stackCmp : offers) {
|
||||||
|
if (areInputsIdentical(stackReq, stackCmp)) {
|
||||||
|
found = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!found) {
|
||||||
|
it.remove();
|
||||||
|
|
||||||
|
if (options.isEmpty()) return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return options;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean areInputsIdentical(ItemStack a, ItemStack b) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (a.getItem() != b.getItem())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
int dmgA = a.getItemDamage();
|
||||||
|
int dmgB = b.getItemDamage();
|
||||||
|
|
||||||
|
return dmgA == dmgB || dmgA == OreDictionary.WILDCARD_VALUE || dmgB == OreDictionary.WILDCARD_VALUE;
|
||||||
|
} catch (NullPointerException e) {
|
||||||
|
|
||||||
|
BloodMagic.instance.getLogger().error("A mod in this instance has registered an item with a null input. Known problem mods are:");
|
||||||
|
|
||||||
|
// String err = "";
|
||||||
|
// for (String problem : problemMods)
|
||||||
|
// err += (err.length() > 0 ? ", " : "") + problem;
|
||||||
|
// BloodMagic.instance.getLogger().error(err);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static class PackingRecipe {
|
||||||
|
PackingRecipe(IRecipe recipe, List<ItemStack> possibleInputs, int inputCount) {
|
||||||
|
this.recipe = recipe;
|
||||||
|
this.possibleInputs = possibleInputs;
|
||||||
|
this.inputCount = inputCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
final IRecipe recipe;
|
||||||
|
final List<ItemStack> possibleInputs;
|
||||||
|
final int inputCount;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,89 @@
|
||||||
|
package WayofTime.bloodmagic.item;
|
||||||
|
|
||||||
|
import WayofTime.bloodmagic.BloodMagic;
|
||||||
|
import WayofTime.bloodmagic.api.Constants;
|
||||||
|
import WayofTime.bloodmagic.api.DamageSourceBloodMagic;
|
||||||
|
import WayofTime.bloodmagic.api.altar.IBloodAltar;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.boss.IBossDisplayData;
|
||||||
|
import net.minecraft.entity.monster.EntityEnderman;
|
||||||
|
import net.minecraft.entity.monster.EntitySlime;
|
||||||
|
import net.minecraft.entity.passive.EntityAnimal;
|
||||||
|
import net.minecraft.entity.passive.EntityVillager;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.BlockPos;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
public class ItemDaggerOfSacrifice extends Item {
|
||||||
|
|
||||||
|
public ItemDaggerOfSacrifice() {
|
||||||
|
super();
|
||||||
|
setUnlocalizedName(Constants.Mod.MODID + ".daggerOfSacrifice");
|
||||||
|
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||||
|
setMaxStackSize(1);
|
||||||
|
setFull3D();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
|
||||||
|
if (target == null || attacker == null || attacker.worldObj.isRemote || (attacker instanceof EntityPlayer && !(attacker instanceof EntityPlayerMP)))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (target.isChild() || target instanceof EntityPlayer || target instanceof IBossDisplayData)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (target.isDead || target.getHealth() < 0.5F)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//TODO Make these configurable
|
||||||
|
int lifeEssence = 500;
|
||||||
|
if (target instanceof EntityVillager) lifeEssence = 2000;
|
||||||
|
else if (target instanceof EntitySlime) lifeEssence = 150;
|
||||||
|
else if (target instanceof EntityEnderman) lifeEssence = 200;
|
||||||
|
else if (target instanceof EntityAnimal) lifeEssence = 250;
|
||||||
|
|
||||||
|
if (findAndFillAltar(attacker.worldObj, target, lifeEssence)) {
|
||||||
|
double posX = target.posX;
|
||||||
|
double posY = target.posY;
|
||||||
|
double posZ = target.posZ;
|
||||||
|
target.worldObj.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (target.worldObj.rand.nextFloat() - target.worldObj.rand.nextFloat()) * 0.8F);
|
||||||
|
target.setHealth(-1);
|
||||||
|
target.onDeath(new DamageSourceBloodMagic());
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean findAndFillAltar(World world, EntityLivingBase sacrifice, int amount) {
|
||||||
|
IBloodAltar bloodAltar = findBloodAltar(world, sacrifice.getPosition());
|
||||||
|
|
||||||
|
if (bloodAltar != null) {
|
||||||
|
bloodAltar.sacrificialDaggerCall(amount, true);
|
||||||
|
bloodAltar.startCycle();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBloodAltar findBloodAltar(World world, BlockPos blockPos) {
|
||||||
|
TileEntity tileEntity;
|
||||||
|
|
||||||
|
for (int i = -2; i <= 2; i++) {
|
||||||
|
for (int j = -2; j <= 2; j++) {
|
||||||
|
for (int k = -2; k <= 1; k++) {
|
||||||
|
tileEntity = world.getTileEntity(blockPos.add(i, k, j));
|
||||||
|
|
||||||
|
if ((tileEntity instanceof IBloodAltar))
|
||||||
|
return (IBloodAltar) tileEntity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,4 +1,27 @@
|
||||||
package WayofTime.bloodmagic.item.sigil;
|
package WayofTime.bloodmagic.item.sigil;
|
||||||
|
|
||||||
public class ItemSigilCompression {
|
import WayofTime.bloodmagic.api.compress.CompressionRegistry;
|
||||||
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
public class ItemSigilCompression extends ItemSigilToggleable {
|
||||||
|
|
||||||
|
public ItemSigilCompression() {
|
||||||
|
super("compression", 200);
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO REWRITE all compression stuff if someone has time
|
||||||
|
//TODO for now, there is a semi-working system in place
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) {
|
||||||
|
ItemStack compressedStack = CompressionRegistry.compressInventory(player.inventory.mainInventory, world);
|
||||||
|
|
||||||
|
if (compressedStack != null) {
|
||||||
|
EntityItem entityItem = new EntityItem(world, player.posX, player.posY, player.posZ, compressedStack);
|
||||||
|
world.spawnEntityInWorld(entityItem);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,28 @@
|
||||||
package WayofTime.bloodmagic.item.sigil;
|
package WayofTime.bloodmagic.item.sigil;
|
||||||
|
|
||||||
public class ItemSigilEnderSeverance {
|
import WayofTime.bloodmagic.registry.ModPotions;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.monster.EntityEnderman;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.potion.PotionEffect;
|
||||||
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ItemSigilEnderSeverance extends ItemSigilToggleable {
|
||||||
|
|
||||||
|
public ItemSigilEnderSeverance() {
|
||||||
|
super("enderSeverance", 200);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) {
|
||||||
|
List<Entity> entityList = world.getEntitiesWithinAABB(Entity.class, new AxisAlignedBB(player.posX - 4.5, player.posY - 4.5, player.posZ - 4.5, player.posX + 4.5, player.posY + 4.5, player.posZ + 4.5));
|
||||||
|
for (Entity entity : entityList) {
|
||||||
|
if (entity instanceof EntityEnderman)
|
||||||
|
((EntityEnderman) entity).addPotionEffect(new PotionEffect(ModPotions.planarBinding.id, 40, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +0,0 @@
|
||||||
package WayofTime.bloodmagic.item.sigil;
|
|
||||||
|
|
||||||
public class ItemSigilHurricane {
|
|
||||||
}
|
|
|
@ -0,0 +1,19 @@
|
||||||
|
package WayofTime.bloodmagic.item.sigil;
|
||||||
|
|
||||||
|
import WayofTime.bloodmagic.registry.ModPotions;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.potion.PotionEffect;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
public class ItemSigilWhirlwind extends ItemSigilToggleable {
|
||||||
|
|
||||||
|
public ItemSigilWhirlwind() {
|
||||||
|
super("whirlwind", 250);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) {
|
||||||
|
player.addPotionEffect(new PotionEffect(ModPotions.whirlwind.id, 2, 0, true, false));
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,14 +1,19 @@
|
||||||
package WayofTime.bloodmagic.potion;
|
package WayofTime.bloodmagic.potion;
|
||||||
|
|
||||||
import WayofTime.bloodmagic.registry.ModPotions;
|
import WayofTime.bloodmagic.registry.ModPotions;
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.IProjectile;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.projectile.EntityArrow;
|
||||||
|
import net.minecraft.entity.projectile.EntityThrowable;
|
||||||
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
|
||||||
|
import net.minecraftforge.event.entity.living.LivingAttackEvent;
|
||||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||||
|
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class PotionEventHandlers {
|
public class PotionEventHandlers {
|
||||||
|
@ -31,11 +36,6 @@ public class PotionEventHandlers {
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void onEntityUpdate(LivingEvent.LivingUpdateEvent event) {
|
public void onEntityUpdate(LivingEvent.LivingUpdateEvent event) {
|
||||||
// EntityLivingBase entityLiving = event.entityLiving;
|
|
||||||
// double x = entityLiving.posX;
|
|
||||||
// double y = entityLiving.posY;
|
|
||||||
// double z = entityLiving.posZ;
|
|
||||||
|
|
||||||
|
|
||||||
if (event.entityLiving.isPotionActive(ModPotions.boost)) {
|
if (event.entityLiving.isPotionActive(ModPotions.boost)) {
|
||||||
int i = event.entityLiving.getActivePotionEffect(ModPotions.boost).getAmplifier();
|
int i = event.entityLiving.getActivePotionEffect(ModPotions.boost).getAmplifier();
|
||||||
|
@ -51,5 +51,66 @@ public class PotionEventHandlers {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (event.entityLiving.isPotionActive(ModPotions.whirlwind)) {
|
||||||
|
int d0 = 3;
|
||||||
|
AxisAlignedBB axisAlignedBB = AxisAlignedBB.fromBounds(event.entityLiving.posX - 0.5, event.entityLiving.posY - 0.5, event.entityLiving.posZ - 0.5, event.entityLiving.posX + 0.5, event.entityLiving.posY + 0.5, event.entityLiving.posZ + 0.5).expand(d0, d0, d0);
|
||||||
|
List entityList = event.entityLiving.worldObj.getEntitiesWithinAABB(Entity.class, axisAlignedBB);
|
||||||
|
|
||||||
|
for (Object thing : entityList) {
|
||||||
|
Entity projectile = (Entity) thing;
|
||||||
|
|
||||||
|
if (projectile == null) continue;
|
||||||
|
if (!(projectile instanceof IProjectile)) continue;
|
||||||
|
|
||||||
|
Entity throwingEntity = null;
|
||||||
|
|
||||||
|
if (projectile instanceof EntityArrow) throwingEntity = ((EntityArrow) projectile).shootingEntity;
|
||||||
|
else if (projectile instanceof EntityThrowable)
|
||||||
|
throwingEntity = ((EntityThrowable) projectile).getThrower();
|
||||||
|
|
||||||
|
if (throwingEntity != null && throwingEntity.equals(event.entityLiving)) continue;
|
||||||
|
|
||||||
|
double delX = projectile.posX - event.entityLiving.posX;
|
||||||
|
double delY = projectile.posY - event.entityLiving.posY;
|
||||||
|
double delZ = projectile.posZ - event.entityLiving.posZ;
|
||||||
|
|
||||||
|
double angle = (delX * projectile.motionX + delY * projectile.motionY + delZ * projectile.motionZ) /
|
||||||
|
(Math.sqrt(delX * delX + delY * delY + delZ * delZ) * Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ));
|
||||||
|
|
||||||
|
angle = Math.acos(angle);
|
||||||
|
|
||||||
|
if (angle < 3 * (Math.PI / 4)) continue; //angle is < 135 degrees
|
||||||
|
|
||||||
|
if (throwingEntity != null) {
|
||||||
|
delX = -projectile.posX + throwingEntity.posX;
|
||||||
|
delY = -projectile.posY + (throwingEntity.posY + throwingEntity.getEyeHeight());
|
||||||
|
delZ = -projectile.posZ + throwingEntity.posZ;
|
||||||
|
}
|
||||||
|
|
||||||
|
double curVel = Math.sqrt(delX * delX + delY * delY + delZ * delZ);
|
||||||
|
|
||||||
|
delX /= curVel;
|
||||||
|
delY /= curVel;
|
||||||
|
delZ /= curVel;
|
||||||
|
double newVel = Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ);
|
||||||
|
projectile.motionX = newVel * delX;
|
||||||
|
projectile.motionY = newVel * delY;
|
||||||
|
projectile.motionZ = newVel * delZ;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||||
|
public void onPlayerDamageEvent(LivingAttackEvent event) {
|
||||||
|
if (event.entityLiving.isPotionActive(ModPotions.whirlwind) && event.isCancelable() && event.source.isProjectile())
|
||||||
|
event.setCanceled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public void onEndermanTeleportEvent(EnderTeleportEvent event) {
|
||||||
|
if (event.entityLiving.isPotionActive(ModPotions.planarBinding) && event.isCancelable()) {
|
||||||
|
event.setCanceled(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,31 +7,11 @@ import WayofTime.bloodmagic.ConfigHandler;
|
||||||
import WayofTime.bloodmagic.api.Constants;
|
import WayofTime.bloodmagic.api.Constants;
|
||||||
import WayofTime.bloodmagic.api.orb.BloodOrb;
|
import WayofTime.bloodmagic.api.orb.BloodOrb;
|
||||||
import WayofTime.bloodmagic.api.registry.OrbRegistry;
|
import WayofTime.bloodmagic.api.registry.OrbRegistry;
|
||||||
import WayofTime.bloodmagic.item.ItemActivationCrystal;
|
import WayofTime.bloodmagic.item.*;
|
||||||
import WayofTime.bloodmagic.item.ItemAltarMaker;
|
|
||||||
import WayofTime.bloodmagic.item.ItemBloodOrb;
|
|
||||||
import WayofTime.bloodmagic.item.ItemBucketEssence;
|
|
||||||
import WayofTime.bloodmagic.item.ItemComponent;
|
|
||||||
import WayofTime.bloodmagic.item.ItemInscriptionTool;
|
|
||||||
import WayofTime.bloodmagic.item.ItemSacrificialDagger;
|
|
||||||
import WayofTime.bloodmagic.item.ItemSlate;
|
|
||||||
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
|
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
|
||||||
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
|
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
|
||||||
import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
|
import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
|
import WayofTime.bloodmagic.item.sigil.*;
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilDivination;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilElementalAffinity;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilFastMiner;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilGreenGrove;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilHaste;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilLava;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilMagnetism;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilSeer;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilSuppression;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilVoid;
|
|
||||||
import WayofTime.bloodmagic.item.sigil.ItemSigilWater;
|
|
||||||
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
||||||
|
|
||||||
public class ModItems {
|
public class ModItems {
|
||||||
|
@ -53,6 +33,7 @@ public class ModItems {
|
||||||
public static Item sacrificialDagger;
|
public static Item sacrificialDagger;
|
||||||
public static Item packSelfSacrifice;
|
public static Item packSelfSacrifice;
|
||||||
public static Item packSacrifice;
|
public static Item packSacrifice;
|
||||||
|
public static Item daggerOfSacrifice;
|
||||||
|
|
||||||
public static Item sigilDivination;
|
public static Item sigilDivination;
|
||||||
public static Item sigilAir;
|
public static Item sigilAir;
|
||||||
|
@ -68,7 +49,7 @@ public class ModItems {
|
||||||
public static Item sigilFastMiner;
|
public static Item sigilFastMiner;
|
||||||
public static Item sigilSeer;
|
public static Item sigilSeer;
|
||||||
public static Item sigilEnderSeverance;
|
public static Item sigilEnderSeverance;
|
||||||
public static Item sigilHurricane;
|
public static Item sigilWhirlwind;
|
||||||
public static Item sigilPhantomBridge;
|
public static Item sigilPhantomBridge;
|
||||||
public static Item sigilCompression;
|
public static Item sigilCompression;
|
||||||
|
|
||||||
|
@ -105,6 +86,7 @@ public class ModItems {
|
||||||
sacrificialDagger = registerItem(new ItemSacrificialDagger());
|
sacrificialDagger = registerItem(new ItemSacrificialDagger());
|
||||||
packSacrifice = registerItem(new ItemPackSacrifice());
|
packSacrifice = registerItem(new ItemPackSacrifice());
|
||||||
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice());
|
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice());
|
||||||
|
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice());
|
||||||
|
|
||||||
sigilDivination = registerItem(new ItemSigilDivination());
|
sigilDivination = registerItem(new ItemSigilDivination());
|
||||||
sigilAir = registerItem(new ItemSigilAir());
|
sigilAir = registerItem(new ItemSigilAir());
|
||||||
|
@ -120,6 +102,9 @@ public class ModItems {
|
||||||
sigilFastMiner = registerItem(new ItemSigilFastMiner());
|
sigilFastMiner = registerItem(new ItemSigilFastMiner());
|
||||||
sigilSeer = registerItem(new ItemSigilSeer());
|
sigilSeer = registerItem(new ItemSigilSeer());
|
||||||
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge());
|
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge());
|
||||||
|
sigilWhirlwind = registerItem(new ItemSigilWhirlwind());
|
||||||
|
sigilCompression = registerItem(new ItemSigilCompression());
|
||||||
|
sigilEnderSeverance = registerItem(new ItemSigilEnderSeverance());
|
||||||
|
|
||||||
itemComponent = registerItem(new ItemComponent());
|
itemComponent = registerItem(new ItemComponent());
|
||||||
|
|
||||||
|
@ -165,6 +150,7 @@ public class ModItems {
|
||||||
renderHelper.itemRender(sacrificialDagger, 1);
|
renderHelper.itemRender(sacrificialDagger, 1);
|
||||||
renderHelper.itemRender(packSacrifice);
|
renderHelper.itemRender(packSacrifice);
|
||||||
renderHelper.itemRender(packSelfSacrifice);
|
renderHelper.itemRender(packSelfSacrifice);
|
||||||
|
renderHelper.itemRender(daggerOfSacrifice);
|
||||||
|
|
||||||
renderHelper.itemRender(sigilDivination);
|
renderHelper.itemRender(sigilDivination);
|
||||||
renderHelper.itemRender(sigilAir);
|
renderHelper.itemRender(sigilAir);
|
||||||
|
@ -187,7 +173,13 @@ public class ModItems {
|
||||||
renderHelper.itemRender(sigilSeer);
|
renderHelper.itemRender(sigilSeer);
|
||||||
renderHelper.itemRender(sigilPhantomBridge, 0);
|
renderHelper.itemRender(sigilPhantomBridge, 0);
|
||||||
renderHelper.itemRender(sigilPhantomBridge, 1);
|
renderHelper.itemRender(sigilPhantomBridge, 1);
|
||||||
|
renderHelper.itemRender(sigilWhirlwind, 0);
|
||||||
|
renderHelper.itemRender(sigilWhirlwind, 1);
|
||||||
|
renderHelper.itemRender(sigilCompression, 0);
|
||||||
|
renderHelper.itemRender(sigilCompression, 1);
|
||||||
|
renderHelper.itemRender(sigilEnderSeverance, 0);
|
||||||
|
renderHelper.itemRender(sigilEnderSeverance, 1);
|
||||||
|
|
||||||
for(int i = 0 ; i < ItemComponent.getNames().size() ; i++)
|
for(int i = 0 ; i < ItemComponent.getNames().size() ; i++)
|
||||||
renderHelper.itemRender(itemComponent, i);
|
renderHelper.itemRender(itemComponent, i);
|
||||||
|
|
||||||
|
|
|
@ -14,6 +14,8 @@ public class ModPotions {
|
||||||
public static Potion drowning;
|
public static Potion drowning;
|
||||||
public static Potion boost;
|
public static Potion boost;
|
||||||
public static Potion heavyHeart;
|
public static Potion heavyHeart;
|
||||||
|
public static Potion whirlwind;
|
||||||
|
public static Potion planarBinding;
|
||||||
|
|
||||||
public static void init() {
|
public static void init() {
|
||||||
if (Potion.potionTypes.length < 256) extendPortionArray();
|
if (Potion.potionTypes.length < 256) extendPortionArray();
|
||||||
|
@ -25,9 +27,11 @@ public class ModPotions {
|
||||||
// final String resourceLocation = Constants.Mod.MODID + ":textures/potions/";
|
// final String resourceLocation = Constants.Mod.MODID + ":textures/potions/";
|
||||||
|
|
||||||
// drowning = new PotionBloodMagic("Drowning", new ResourceLocation(resourceLocation + drowning.getName().toLowerCase()), true, 0, 0, 0);
|
// drowning = new PotionBloodMagic("Drowning", new ResourceLocation(resourceLocation + drowning.getName().toLowerCase()), true, 0, 0, 0);
|
||||||
boost = new PotionBloodMagic("Boost", new ResourceLocation("Minecraft:textures/gui/container/inventory.png")
|
boost = new PotionBloodMagic("Boost", new ResourceLocation("boost")
|
||||||
// new ResourceLocation(resourceLocation + boost.getName().toLowerCase())
|
// new ResourceLocation(resourceLocation + boost.getName().toLowerCase())
|
||||||
, false, 0, 0, 0);
|
, false, 0, 0, 0);
|
||||||
|
whirlwind = new PotionBloodMagic("Whirlwind", new ResourceLocation("whirlwind"), false, 0, 0, 0);
|
||||||
|
planarBinding = new PotionBloodMagic("Planar Binding", new ResourceLocation("planarBinding"), false, 0, 0, 0);
|
||||||
// heavyHeart = new PotionBloodMagic("Heavy Heart", new ResourceLocation(resourceLocation + heavyHeart.getName().toLowerCase()), true, 0, 0, 0);
|
// heavyHeart = new PotionBloodMagic("Heavy Heart", new ResourceLocation(resourceLocation + heavyHeart.getName().toLowerCase()), true, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,10 @@
|
||||||
package WayofTime.bloodmagic.registry;
|
package WayofTime.bloodmagic.registry;
|
||||||
|
|
||||||
import WayofTime.bloodmagic.item.ItemComponent;
|
import WayofTime.bloodmagic.item.ItemComponent;
|
||||||
|
import WayofTime.bloodmagic.api.compress.CompressionRegistry;
|
||||||
|
import WayofTime.bloodmagic.compress.AdvancedCompressionHandler;
|
||||||
|
import WayofTime.bloodmagic.compress.BaseCompressionHandler;
|
||||||
|
import WayofTime.bloodmagic.compress.StorageBlockCraftingManager;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.init.Items;
|
import net.minecraft.init.Items;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
@ -61,4 +65,13 @@ public class ModRecipes {
|
||||||
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AFFINITY), new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.sigilElementalAffinity), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png"));
|
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AFFINITY), new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.sigilElementalAffinity), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png"));
|
||||||
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_SIGHT), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilSeer), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
|
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_SIGHT), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilSeer), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void addCompressionHandlers() {
|
||||||
|
StorageBlockCraftingManager.getInstance().addStorageBlockRecipes();
|
||||||
|
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.glowstone_dust, 4, 0), new ItemStack(Blocks.glowstone), 64));
|
||||||
|
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.snowball, 4, 0), new ItemStack(Blocks.snow), 8));
|
||||||
|
CompressionRegistry.registerHandler(new AdvancedCompressionHandler());
|
||||||
|
|
||||||
|
CompressionRegistry.registerItemThreshold(new ItemStack(Blocks.cobblestone), 64);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,5 @@
|
||||||
{
|
{
|
||||||
"variants": {
|
"variants": {
|
||||||
"normal": {
|
"normal": { "model": "bloodmagic:BlockPhantom" }
|
||||||
"model": "bloodmagic:BlockPhantom",
|
|
||||||
"textures": {
|
|
||||||
"all": "bloodmagic:blocks/PhantomBlock"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,6 +10,7 @@ item.BloodMagic.sacrificialDagger.normal.name=Sacrificial Dagger
|
||||||
item.BloodMagic.sacrificialDagger.creative.name=Creative Sacrificial Dagger
|
item.BloodMagic.sacrificialDagger.creative.name=Creative Sacrificial Dagger
|
||||||
item.BloodMagic.pack.selfSacrifice.name=Blood Letter's Pack
|
item.BloodMagic.pack.selfSacrifice.name=Blood Letter's Pack
|
||||||
item.BloodMagic.pack.sacrifice.name=Coat of Arms
|
item.BloodMagic.pack.sacrifice.name=Coat of Arms
|
||||||
|
item.BloodMagic.daggerOfSacrifice.name=Dagger of Sacrifice
|
||||||
|
|
||||||
item.BloodMagic.bucket.lifeEssence.name=Bucket of Life
|
item.BloodMagic.bucket.lifeEssence.name=Bucket of Life
|
||||||
|
|
||||||
|
@ -83,6 +84,8 @@ item.BloodMagic.sigil.magnetism.name=Sigil of Magnetism
|
||||||
item.BloodMagic.sigil.fastMiner.name=Sigil of the Fast Miner
|
item.BloodMagic.sigil.fastMiner.name=Sigil of the Fast Miner
|
||||||
item.BloodMagic.sigil.seer.name=Seer's Sigil
|
item.BloodMagic.sigil.seer.name=Seer's Sigil
|
||||||
item.BloodMagic.sigil.phantomBridge.name=Sigil of the Phantom Bridge
|
item.BloodMagic.sigil.phantomBridge.name=Sigil of the Phantom Bridge
|
||||||
|
item.BloodMagic.sigil.whirlwind.name=Sigil of the Whirlwind
|
||||||
|
item.BloodMagic.sigil.enderSeverance.name=Sigil of Ender Severance
|
||||||
|
|
||||||
item.BloodMagic.altarMaker.name=Altar Maker
|
item.BloodMagic.altarMaker.name=Altar Maker
|
||||||
|
|
||||||
|
@ -129,7 +132,7 @@ tooltip.BloodMagic.deactivated=Deactivated
|
||||||
|
|
||||||
tooltip.BloodMagic.sigil.air.desc=&oI feel lighter already...
|
tooltip.BloodMagic.sigil.air.desc=&oI feel lighter already...
|
||||||
tooltip.BloodMagic.sigil.bloodLight.desc=&oI see a light!
|
tooltip.BloodMagic.sigil.bloodLight.desc=&oI see a light!
|
||||||
tooltip.BloodMagic.sigil.compression.desc=&oHands of Diamonds
|
tooltip.BloodMagic.sigil.compression.desc=&oHands of diamonds
|
||||||
tooltip.BloodMagic.sigil.divination.desc=&oPeer into the soul
|
tooltip.BloodMagic.sigil.divination.desc=&oPeer into the soul
|
||||||
tooltip.BloodMagic.sigil.divination.currentAltarTier=Current Tier: %d
|
tooltip.BloodMagic.sigil.divination.currentAltarTier=Current Tier: %d
|
||||||
tooltip.BloodMagic.sigil.divination.currentEssence=Current Essence: %d LP
|
tooltip.BloodMagic.sigil.divination.currentEssence=Current Essence: %d LP
|
||||||
|
@ -149,7 +152,9 @@ tooltip.BloodMagic.sigil.seer.currentAltarConsumptionRate=Consumption Rate: %d L
|
||||||
tooltip.BloodMagic.sigil.seer.currentAltarTier=Current Tier: %d
|
tooltip.BloodMagic.sigil.seer.currentAltarTier=Current Tier: %d
|
||||||
tooltip.BloodMagic.sigil.seer.currentEssence=Current Essence: %d LP
|
tooltip.BloodMagic.sigil.seer.currentEssence=Current Essence: %d LP
|
||||||
tooltip.BloodMagic.sigil.seer.currentAltarCapacity=Current Capacity: %d LP
|
tooltip.BloodMagic.sigil.seer.currentAltarCapacity=Current Capacity: %d LP
|
||||||
tooltip.BloodMagic.sigil.phantomBridge.desc=Walking in thin air...
|
tooltip.BloodMagic.sigil.phantomBridge.desc=&oWalking on thin air...
|
||||||
|
tooltip.BloodMagic.sigil.whirlwind.desc=&oBest not to wear a skirt
|
||||||
|
tooltip.BloodMagic.sigil.enderSeverance.desc=&oPutting Endermen in Dire situations!
|
||||||
|
|
||||||
tooltip.BloodMagic.sacrificialDagger.desc=Just a prick of the finger will suffice...
|
tooltip.BloodMagic.sacrificialDagger.desc=Just a prick of the finger will suffice...
|
||||||
tooltip.BloodMagic.slate.desc=Infused stone inside of a Blood Altar
|
tooltip.BloodMagic.slate.desc=Infused stone inside of a Blood Altar
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"parent": "block/cube_all",
|
"parent": "block/cube_all",
|
||||||
"textures": {
|
"textures": {
|
||||||
"all": "bloodmagic:blocks/PhantomBlock"
|
"all": "bloodmagic:blocks/PhantomBlock"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent":"bloodmagic:item/ItemModelBase",
|
||||||
|
"textures": {
|
||||||
|
"layer0":"bloodmagic:items/DaggerOfSacrifice"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent":"bloodmagic:item/ItemModelBase",
|
||||||
|
"textures": {
|
||||||
|
"layer0":"bloodmagic:items/SigilOfSeverance_deactivated"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent":"bloodmagic:item/ItemModelBase",
|
||||||
|
"textures": {
|
||||||
|
"layer0":"bloodmagic:items/SigilOfSeverance_activated"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent":"bloodmagic:item/ItemModelBase",
|
||||||
|
"textures": {
|
||||||
|
"layer0":"bloodmagic:items/WindSigil_deactivated"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent":"bloodmagic:item/ItemModelBase",
|
||||||
|
"textures": {
|
||||||
|
"layer0":"bloodmagic:items/WindSigil_activated"
|
||||||
|
}
|
||||||
|
}
|
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Reference in a new issue