Quick update
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20 changed files with 866 additions and 73 deletions
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@ -93,44 +93,44 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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protected int getCostForDefaultProjectile()
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{
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return (int)(10*Math.pow((0.5*(this.powerEnhancement)+1)*2 + 1,3)*Math.pow(0.8, costEnhancement));
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return (int)(10*Math.pow((0.5*(this.powerEnhancement)+1)*2 + 1,3)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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return (int)(10*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.8, costEnhancement));
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return (int)(10*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForDefenseProjectile()
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{
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return (int)(3*Math.pow((this.powerEnhancement*2+1),2)*(this.potencyEnhancement*2+1)*Math.pow(0.8, costEnhancement));
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return (int)(3*Math.pow((this.powerEnhancement*2+1),2)*(this.potencyEnhancement*2+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
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return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForDefaultSelf()
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{
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return (int)(20*Math.pow(1.5*powerEnhancement+1,2)*(2*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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return (int)(20*Math.pow(1.5*powerEnhancement+1,2)*(2*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForOffenseSelf()
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{
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return (int)(10*Math.pow(2*this.powerEnhancement+1,2)*(this.potencyEnhancement+1));
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return (int)(10*Math.pow(2*this.powerEnhancement+1,2)*(this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForDefenseSelf()
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{
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return (int)(750*(1.1*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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return (int)(750*(1.1*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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@ -143,24 +143,24 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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protected int getCostForDefaultMelee()
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{
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return (int)(50*Math.pow(1.5*this.potencyEnhancement + 1,3)*(0.5*this.powerEnhancement + 1)*Math.pow(0.8, costEnhancement));
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return (int)(50*Math.pow(1.5*this.potencyEnhancement + 1,3)*(0.5*this.powerEnhancement + 1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForOffenseMelee()
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{
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return (int)(20*Math.pow(1.5*this.powerEnhancement+1,3)*(0.25*this.powerEnhancement+1));
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return (int)(20*Math.pow(1.5*this.powerEnhancement+1,3)*(0.25*this.powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForDefenseMelee()
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{
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return (int)(5*(1.2*this.powerEnhancement+1)*(1.0f/3.0f*Math.pow(this.potencyEnhancement,2)+2+1.0f/2.0f*this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
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return (int)(5*(1.2*this.powerEnhancement+1)*(1.0f/3.0f*Math.pow(this.potencyEnhancement,2)+2+1.0f/2.0f*this.potencyEnhancement)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentMelee()
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{
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return (int)(500*Math.pow(2*this.potencyEnhancement+1, 3)*(0.25*this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
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return (int)(500*Math.pow(2*this.potencyEnhancement+1, 3)*(0.25*this.powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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}
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