Quick update
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@ -305,7 +305,7 @@ public class AlchemicalWizardryEventHooks
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entityLiving.worldObj.spawnParticle("flame", x+SpellHelper.gaussian(1),y-1.3+SpellHelper.gaussian(0.3),z+SpellHelper.gaussian(1), 0, 0.06d, 0);
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int r = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFireFuse).getAmplifier();
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int radius = r+1;
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float radius = 0.5f*r+0.5f;
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if(entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFireFuse).getDuration()<=2)
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{
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