Initial framework for Anointments
None added yet, but the registration is working now.
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13 changed files with 506 additions and 5 deletions
165
src/main/java/wayoftime/bloodmagic/anointment/Anointment.java
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165
src/main/java/wayoftime/bloodmagic/anointment/Anointment.java
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package wayoftime.bloodmagic.anointment;
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import java.lang.reflect.Type;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.function.Consumer;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Multimap;
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import com.google.common.reflect.TypeToken;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParseException;
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import com.google.gson.annotations.JsonAdapter;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.ai.attributes.Attribute;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.registries.ForgeRegistryEntry;
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import wayoftime.bloodmagic.core.living.LivingStats;
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import wayoftime.bloodmagic.core.living.LivingUpgrade;
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import wayoftime.bloodmagic.core.living.LivingUpgrade.Level;
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@JsonAdapter(Anointment.Deserializer.class)
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public class Anointment extends ForgeRegistryEntry<Anointment>
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{
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public static final Anointment DUMMY = new Anointment(new ResourceLocation("dummy"));
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private final ResourceLocation key;
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// private final Set<ResourceLocation> incompatible;
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private final Map<String, Bonus> bonuses;
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private IAttributeProvider attributeProvider;
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private IDamageProvider damageProvider;
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public Anointment(ResourceLocation key)
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{
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this.key = key;
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this.bonuses = Maps.newHashMap();
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}
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public Anointment withBonusSet(String id, Consumer<List<Number>> modifiers)
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{
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// List<Number> values = DefaultedList.of();
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List<Number> values = new ArrayList<Number>();
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modifiers.accept(values);
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bonuses.put(id, new Bonus(id, values));
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return this;
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}
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public Number getBonusValue(String id, int level)
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{
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List<Number> modifiers = bonuses.getOrDefault(id, Bonus.DEFAULT).modifiers;
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if (modifiers.isEmpty() || level == 0)
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return 0;
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return modifiers.get(level - 1);
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}
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public ResourceLocation getKey()
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{
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return key;
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}
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@Override
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public String toString()
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{
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return key.toString();
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}
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public Anointment withAttributeProvider(IAttributeProvider attributeProvider)
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{
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this.attributeProvider = attributeProvider;
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return this;
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}
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public IAttributeProvider getAttributeProvider()
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{
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return attributeProvider;
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}
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public Anointment withDamageProvider(IDamageProvider damageProvider)
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{
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this.damageProvider = damageProvider;
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return this;
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}
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public IDamageProvider getDamageProvider()
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{
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return damageProvider;
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}
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public interface IAttributeProvider
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{
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void handleAttributes(AnointmentHolder holder, Multimap<Attribute, AttributeModifier> modifiers, UUID uuid, Anointment anoint, int level);
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}
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public interface IDamageProvider
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{
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double getAdditionalDamage(PlayerEntity player, ItemStack weapon, double damage, LivingStats stats, LivingEntity attacked, LivingUpgrade upgrade, int level);
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}
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public static class Bonus
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{
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private static final Bonus DEFAULT = new Bonus("null", Collections.emptyList());
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private final String id;
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private final List<Number> modifiers;
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public Bonus(String id, List<Number> modifiers)
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{
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this.id = id;
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this.modifiers = modifiers;
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}
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public String getId()
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{
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return id;
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}
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}
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public static class Deserializer implements JsonDeserializer<Anointment>
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{
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@Override
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public Anointment deserialize(JsonElement element, Type typeOfT, JsonDeserializationContext context)
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throws JsonParseException
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{
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JsonObject json = element.getAsJsonObject();
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ResourceLocation id = new ResourceLocation(json.getAsJsonPrimitive("id").getAsString());
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List<Level> levels = context.deserialize(json.getAsJsonArray("levels"), new TypeToken<List<Level>>()
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{
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}.getType());
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boolean negative = json.has("negative") && json.getAsJsonPrimitive("negative").getAsBoolean();
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Anointment upgrade = new Anointment(id);
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// if (negative)
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// upgrade.asDowngrade();
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// if (json.has("incompatibilities"))
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// {
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// String[] incompatibilities = context.deserialize(json.getAsJsonArray("incompatibilities"), String[].class);
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// for (String incompatible : incompatibilities)
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// upgrade.addIncompatibility(new ResourceLocation(incompatible));
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// }
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if (json.has("bonuses"))
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{
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Map<String, Number[]> bonuses = context.deserialize(json.getAsJsonObject("bonuses"), new TypeToken<Map<String, Number[]>>()
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{
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}.getType());
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bonuses.forEach((k, v) -> upgrade.withBonusSet(k, numbers -> Collections.addAll(numbers, v)));
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}
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return upgrade;
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}
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}
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}
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package wayoftime.bloodmagic.anointment;
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import java.util.Map;
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import com.google.common.collect.Maps;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.ListNBT;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ResourceLocation;
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import wayoftime.bloodmagic.core.AnointmentRegistrar;
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import wayoftime.bloodmagic.util.Constants;
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public class AnointmentHolder
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{
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private final Map<Anointment, AnointmentData> anointments;
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public AnointmentHolder(Map<Anointment, AnointmentData> anointments)
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{
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this.anointments = anointments;
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}
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public AnointmentHolder()
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{
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this(Maps.newHashMap());
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}
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public CompoundNBT serialize()
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{
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CompoundNBT compound = new CompoundNBT();
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ListNBT statList = new ListNBT();
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anointments.forEach((k, v) -> {
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CompoundNBT anoint = new CompoundNBT();
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anoint.putString("key", k.getKey().toString());
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anoint.putInt("level", v.getLevel());
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anoint.putInt("damage", v.getDamage());
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anoint.putInt("max_damage", v.getMaxDamage());
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statList.add(anoint);
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});
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compound.put("upgrades", statList);
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//
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// compound.putInt("maxPoints", maxPoints);
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return compound;
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}
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public void deserialize(CompoundNBT nbt)
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{
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ListNBT statList = nbt.getList("anointments", 10);
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statList.forEach(tag -> {
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if (!(tag instanceof CompoundNBT))
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return;
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Anointment anoint = AnointmentRegistrar.ANOINTMENT_MAP.getOrDefault(new ResourceLocation(((CompoundNBT) tag).getString("key")), Anointment.DUMMY);
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// LivingUpgrade upgrade = LivingArmorRegistrar.UPGRADE_MAP.getOrDefault(new ResourceLocation(((CompoundNBT) tag).getString("key")), LivingUpgrade.DUMMY);
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if (anoint == Anointment.DUMMY)
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return;
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// double experience = ((CompoundNBT) tag).getDouble("exp");
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AnointmentData data = new AnointmentData(((CompoundNBT) tag).getInt("level"), ((CompoundNBT) tag).getInt("damage"), ((CompoundNBT) tag).getInt("max_damage"));
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anointments.put(anoint, data);
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});
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//
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// maxPoints = nbt.getInt("maxPoints");
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}
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public static AnointmentHolder fromNBT(CompoundNBT holderTag)
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{
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AnointmentHolder holder = new AnointmentHolder();
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holder.deserialize(holderTag);
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return holder;
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}
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public static AnointmentHolder fromItemStack(ItemStack stack)
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{
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CompoundNBT nbtTag = stack.getTag();
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if (nbtTag == null)
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{
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return null;
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}
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CompoundNBT holderTag = nbtTag.getCompound(Constants.NBT.ANOINTMENTS);
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if (holderTag != null)
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{
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return fromNBT(holderTag);
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}
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return null;
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}
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public void toItemStack(ItemStack stack)
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{
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CompoundNBT nbtTag = stack.getOrCreateTag();
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CompoundNBT childTag = this.serialize();
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nbtTag.put(Constants.NBT.ANOINTMENTS, childTag);
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}
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public static AnointmentHolder fromPlayer(PlayerEntity player, Hand hand)
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{
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return fromPlayer(player, hand, false);
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}
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public static AnointmentHolder fromPlayer(PlayerEntity player, Hand hand, boolean createNew)
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{
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ItemStack heldItem = player.getHeldItem(hand);
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AnointmentHolder holder = fromItemStack(heldItem);
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return holder == null && createNew ? new AnointmentHolder() : holder;
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}
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public static void toPlayer(PlayerEntity player, Hand hand, AnointmentHolder holder)
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{
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ItemStack heldItem = player.getHeldItem(hand);
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holder.toItemStack(heldItem);
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}
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public static class AnointmentData
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{
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private int level;
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private int damage;
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private int maxDamage;
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public AnointmentData(int level, int damage, int maxDamage)
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{
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this.level = level;
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this.damage = damage;
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this.maxDamage = maxDamage;
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}
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public int getLevel()
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{
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return this.level;
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}
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public int getDamage()
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{
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return this.damage;
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}
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public int getMaxDamage()
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{
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return this.maxDamage;
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}
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}
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}
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package wayoftime.bloodmagic.anointment;
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public class AnointmentUtil
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{
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}
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