Initial framework for Anointments
None added yet, but the registration is working now.
This commit is contained in:
parent
b3af1b8e77
commit
b86595beaa
13 changed files with 506 additions and 5 deletions
|
@ -49,6 +49,7 @@ import wayoftime.bloodmagic.common.data.recipe.BloodMagicRecipeProvider;
|
|||
import wayoftime.bloodmagic.common.item.BloodMagicItems;
|
||||
import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
|
||||
import wayoftime.bloodmagic.common.registries.BloodMagicRecipeSerializers;
|
||||
import wayoftime.bloodmagic.core.AnointmentRegistrar;
|
||||
import wayoftime.bloodmagic.core.LivingArmorRegistrar;
|
||||
import wayoftime.bloodmagic.core.recipe.IngredientBloodOrb;
|
||||
import wayoftime.bloodmagic.core.registry.AlchemyArrayRegistry;
|
||||
|
@ -101,6 +102,7 @@ public class BloodMagic
|
|||
// RegistrarBloodMagic.BLOOD_ORBS.createAndRegister(modBus, "bloodorbs");
|
||||
BloodMagicItems.BLOOD_ORBS.createAndRegister(modBus, "bloodorbs");
|
||||
LivingArmorRegistrar.UPGRADES.createAndRegister(modBus, "upgrades");
|
||||
AnointmentRegistrar.ANOINTMENTS.createAndRegister(modBus, "anointments");
|
||||
BloodMagicItems.BASICITEMS.register(modBus);
|
||||
BloodMagicBlocks.BASICBLOCKS.register(modBus);
|
||||
BloodMagicBlocks.DUNGEONBLOCKS.register(modBus);
|
||||
|
@ -171,6 +173,7 @@ public class BloodMagic
|
|||
RITUAL_MANAGER.discover();
|
||||
ModRituals.initHarvestHandlers();
|
||||
LivingArmorRegistrar.register();
|
||||
AnointmentRegistrar.register();
|
||||
AlchemyArrayRegistry.registerBaseArrays();
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue