Initial framework for Anointments

None added yet, but the registration is working now.
This commit is contained in:
WayofTime 2021-01-10 16:50:19 -05:00
parent b3af1b8e77
commit b86595beaa
13 changed files with 506 additions and 5 deletions

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Version 3.0.4
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- Added two new explosives:
- The Shaped Charge, which will break a 5x5x5 volume when placed
- The Deforester Charge, which can chop down a tree up to a maximum of 128 logs.
- (Both explosives drop all blocks affected, and do not cause further environmental nor entity damage.)
- Added new alchemy arrays:
- Two arrays, which changes the current daylight cycle to day and night. Recipes are temp.
- Fixed the following Living Armour upgrades so that they are now obtainable:
- Experienced
- Body Builder
- Fixed Living Armour not upgrading under certain conditions.
- Fixed the two rituals involving Living Armour so that they are properly activatable using a Weak Activation Crystal.
- Fixed NPE in Blood Altar when trying to interact with the contained Fluids
- Also fixed bug that prevented the Altar from accepting fluids piped in as inputs.
- Fixed a client-side crash when right clicking the ground with a Lava Crystal when on a server - now properly makes a fire without consuming the client.
- Added new alchemy arrays:
- Two arrays, which changes the current daylight cycle to day and night. Recipes are temp.
- Fixed the JEI so that it no longer ouputs an error when loading Alchemy Array recipes without a crafting output.
- Fixed crash with Actually Additions