Added the method to create the Omega armours, though it wasn't a secret for a while! :D

Added the ability to enchant omega armour in such a way that there won't be a single best method
A bunch of other stuff I can't remember. Fun times!
This commit is contained in:
WayofTime 2015-04-11 15:43:06 -04:00
parent afa3988a21
commit b725f7b814
34 changed files with 477 additions and 146 deletions

View file

@ -22,6 +22,7 @@ import WayofTime.alchemicalWizardry.common.block.BlockSpellEffect;
import WayofTime.alchemicalWizardry.common.block.BlockSpellEnhancement;
import WayofTime.alchemicalWizardry.common.block.BlockSpellModifier;
import WayofTime.alchemicalWizardry.common.block.BlockSpellParadigm;
import WayofTime.alchemicalWizardry.common.block.BlockStabilityGlyph;
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
import WayofTime.alchemicalWizardry.common.block.BlockWritingTable;
import WayofTime.alchemicalWizardry.common.block.BloodRune;
@ -41,10 +42,12 @@ import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.BlockDemonChe
import WayofTime.alchemicalWizardry.common.items.ItemBlockCrystalBelljar;
import WayofTime.alchemicalWizardry.common.items.ItemBloodRuneBlock;
import WayofTime.alchemicalWizardry.common.items.ItemCrystalBlock;
import WayofTime.alchemicalWizardry.common.items.ItemEnchantmentGlyphBlock;
import WayofTime.alchemicalWizardry.common.items.ItemSpellEffectBlock;
import WayofTime.alchemicalWizardry.common.items.ItemSpellEnhancementBlock;
import WayofTime.alchemicalWizardry.common.items.ItemSpellModifierBlock;
import WayofTime.alchemicalWizardry.common.items.ItemSpellParadigmBlock;
import WayofTime.alchemicalWizardry.common.items.ItemStabilityGlyphBlock;
import cpw.mods.fml.common.registry.GameRegistry;
/**
@ -94,6 +97,7 @@ public class ModBlocks
public static Block blockCrystal;
public static Block blockMimic;
public static Block blockEnchantmentGlyph;
public static Block blockStabilityGlyph;
public static void init()
@ -136,6 +140,7 @@ public class ModBlocks
blockLifeEssence = new LifeEssenceBlock();
blockEnchantmentGlyph = new BlockEnchantmentGlyph();
blockStabilityGlyph = new BlockStabilityGlyph();
}
public static void registerBlocksInPre()
@ -179,7 +184,8 @@ public class ModBlocks
GameRegistry.registerBlock(ModBlocks.blockDemonChest, "blockDemonChest");
GameRegistry.registerBlock(ModBlocks.blockCrystal, ItemCrystalBlock.class, "blockCrystal");
GameRegistry.registerBlock(ModBlocks.blockMimic, "blockMimic");
GameRegistry.registerBlock(ModBlocks.blockEnchantmentGlyph, "blockEnchantmentGlyph");
GameRegistry.registerBlock(ModBlocks.blockEnchantmentGlyph, ItemEnchantmentGlyphBlock.class, "blockEnchantmentGlyph");
GameRegistry.registerBlock(ModBlocks.blockStabilityGlyph, ItemStabilityGlyphBlock.class, "blockStabilityGlyph");
}
public static void registerBlocksInInit()