Added the method to create the Omega armours, though it wasn't a secret for a while! :D
Added the ability to enchant omega armour in such a way that there won't be a single best method A bunch of other stuff I can't remember. Fun times!
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34 changed files with 477 additions and 146 deletions
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@ -22,6 +22,7 @@ import WayofTime.alchemicalWizardry.common.block.BlockSpellEffect;
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import WayofTime.alchemicalWizardry.common.block.BlockSpellEnhancement;
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import WayofTime.alchemicalWizardry.common.block.BlockSpellModifier;
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import WayofTime.alchemicalWizardry.common.block.BlockSpellParadigm;
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import WayofTime.alchemicalWizardry.common.block.BlockStabilityGlyph;
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import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
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import WayofTime.alchemicalWizardry.common.block.BlockWritingTable;
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import WayofTime.alchemicalWizardry.common.block.BloodRune;
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@ -41,10 +42,12 @@ import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.BlockDemonChe
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import WayofTime.alchemicalWizardry.common.items.ItemBlockCrystalBelljar;
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import WayofTime.alchemicalWizardry.common.items.ItemBloodRuneBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemCrystalBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemEnchantmentGlyphBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemSpellEffectBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemSpellEnhancementBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemSpellModifierBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemSpellParadigmBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemStabilityGlyphBlock;
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import cpw.mods.fml.common.registry.GameRegistry;
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/**
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@ -94,6 +97,7 @@ public class ModBlocks
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public static Block blockCrystal;
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public static Block blockMimic;
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public static Block blockEnchantmentGlyph;
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public static Block blockStabilityGlyph;
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public static void init()
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@ -136,6 +140,7 @@ public class ModBlocks
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blockLifeEssence = new LifeEssenceBlock();
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blockEnchantmentGlyph = new BlockEnchantmentGlyph();
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blockStabilityGlyph = new BlockStabilityGlyph();
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}
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public static void registerBlocksInPre()
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@ -179,7 +184,8 @@ public class ModBlocks
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GameRegistry.registerBlock(ModBlocks.blockDemonChest, "blockDemonChest");
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GameRegistry.registerBlock(ModBlocks.blockCrystal, ItemCrystalBlock.class, "blockCrystal");
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GameRegistry.registerBlock(ModBlocks.blockMimic, "blockMimic");
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GameRegistry.registerBlock(ModBlocks.blockEnchantmentGlyph, "blockEnchantmentGlyph");
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GameRegistry.registerBlock(ModBlocks.blockEnchantmentGlyph, ItemEnchantmentGlyphBlock.class, "blockEnchantmentGlyph");
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GameRegistry.registerBlock(ModBlocks.blockStabilityGlyph, ItemStabilityGlyphBlock.class, "blockStabilityGlyph");
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}
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public static void registerBlocksInInit()
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