Getting more spell stuff done

This commit is contained in:
WayofTime 2014-03-07 07:02:18 -05:00
parent 9d9d376e4a
commit b34ff3c58e
78 changed files with 1133 additions and 159 deletions

View file

@ -3,36 +3,34 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileDefaultWind;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileEnvironmentalWind;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileOffensiveWind;
public class SpellEffectWind extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileOffensiveWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.ricochetMax+=this.potencyEnhancement;
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
parad.addUpdateEffect(new ProjectileEnvironmentalWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
@ -94,15 +92,13 @@ public class SpellEffectWind extends SpellEffect
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(100*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(100*(0.5*this.potencyEnhancement+1)*(this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
@ -115,8 +111,7 @@ public class SpellEffectWind extends SpellEffect
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(50*(this.powerEnhancement+1)*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override