Getting more spell stuff done

This commit is contained in:
WayofTime 2014-03-07 07:02:18 -05:00
parent 9d9d376e4a
commit b34ff3c58e
78 changed files with 1133 additions and 159 deletions

View file

@ -3,36 +3,36 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefaultEarth;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefaultEarth;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefensiveEarth;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileEnvironmentalEarth;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileOffensiveEarth;
public class SpellEffectEarth extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefensiveEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
parad.addUpdateEffect(new ProjectileEnvironmentalEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
@ -66,8 +66,7 @@ public class SpellEffectEarth extends SpellEffect
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
parad.addWorldEffect(new MeleeDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
}
@Override
@ -94,28 +93,26 @@ public class SpellEffectEarth extends SpellEffect
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(10*Math.pow((0.5*(this.powerEnhancement)+1)*2 + 1,3)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(3*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(3*Math.pow((this.powerEnhancement*2+1),2)*(this.potencyEnhancement*2+1)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForEnvironmentProjectile()
{
return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement));
return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
}
@Override

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@ -4,6 +4,9 @@ import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileDefaultFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileDefensiveFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileEnvironmentalFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileOffensiveFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefaultFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefensiveFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfEnvironmentalFire;
@ -21,25 +24,19 @@ public class SpellEffectFire extends SpellEffect
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
parad.addImpactEffect(new ProjectileOffensiveFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
parad.addImpactEffect(new ProjectileDefensiveFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
parad.addUpdateEffect(new ProjectileEnvironmentalFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
@ -97,48 +94,43 @@ public class SpellEffectFire extends SpellEffect
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)((5*Math.pow(1.5*this.powerEnhancement+1, 2)*(1.5*this.potencyEnhancement+1)+this.potencyEnhancement*15)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(10*Math.pow((this.powerEnhancement)*1.3+1,2)*((1.5*this.potencyEnhancement+1))*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(25*Math.pow(1*this.powerEnhancement+1,2)*(1*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(75*(0.5*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForDefaultSelf()
{
return 10*(int)(10*Math.pow(1.5, this.powerEnhancement+1.5*this.potencyEnhancement));
return 10*(int)(10*Math.pow(1.5, this.powerEnhancement+1.5*this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForOffenseSelf()
{
return 500*(int)((this.powerEnhancement+1)*Math.pow(2, potencyEnhancement));
return 500*(int)((this.powerEnhancement+1)*Math.pow(2, potencyEnhancement)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
return (int)(25*(3*this.potencyEnhancement+1)*(2*this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
@ -174,5 +166,4 @@ public class SpellEffectFire extends SpellEffect
// TODO Auto-generated method stub
return 0;
}
}

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@ -3,36 +3,34 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileDefaultWind;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileEnvironmentalWind;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileOffensiveWind;
public class SpellEffectWind extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileOffensiveWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.ricochetMax+=this.potencyEnhancement;
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
parad.addUpdateEffect(new ProjectileEnvironmentalWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
@ -94,15 +92,13 @@ public class SpellEffectWind extends SpellEffect
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(100*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(100*(0.5*this.potencyEnhancement+1)*(this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override
@ -115,8 +111,7 @@ public class SpellEffectWind extends SpellEffect
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
return (int)(50*(this.powerEnhancement+1)*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
}
@Override

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@ -3,8 +3,8 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import java.util.List;
import java.util.Random;
import WayofTime.alchemicalWizardry.common.NewPacketHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
@ -15,8 +15,8 @@ import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.common.NewPacketHandler;
public class SpellHelper
{
@ -193,4 +193,37 @@ public class SpellHelper
NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getVelSettingPacket(motionX, motionY, motionZ), (EntityPlayerMP) player);
}
}
public static void smashBlock(World world, int posX, int posY, int posZ)
{
Block block = world.getBlock(posX, posY, posZ);
if(block==Blocks.stone)
{
world.setBlock(posX, posY, posZ, Blocks.cobblestone);
}
else if(block==Blocks.cobblestone)
{
world.setBlock(posX, posY, posZ, Blocks.gravel);
}
else if(block==Blocks.gravel)
{
world.setBlock(posX, posY, posZ, Blocks.sand);
}
}
public static boolean isBlockFluid(Block block)
{
return block instanceof BlockLiquid;
}
public static void evaporateWaterBlock(World world, int posX, int posY, int posZ)
{
Block block = world.getBlock(posX, posY, posZ);
if(block == Blocks.water || block == Blocks.flowing_water)
{
world.setBlockToAir(posX, posY, posZ);
}
}
}

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@ -6,6 +6,6 @@ import net.minecraft.world.World;
public interface IProjectileImpactEffect
{
public void onEntityImpact(Entity mop);
public void onEntityImpact(Entity mop, Entity projectile);
public void onTileImpact(World world, MovingObjectPosition mop);
}

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@ -0,0 +1,34 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public abstract class MeleeSpellCenteredWorldEffect extends MeleeSpellWorldEffect
{
protected float range;
public MeleeSpellCenteredWorldEffect(int power, int potency, int cost)
{
super(power, potency, cost);
range = 0;
}
@Override
public void onWorldEffect(World world, EntityPlayer entityPlayer)
{
Vec3 lookVec = entityPlayer.getLook(range);
int x = (int)(entityPlayer.posX + lookVec.xCoord);
int y = (int)(entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord);
int z = (int)(entityPlayer.posZ + lookVec.zCoord);
this.onCenteredWorldEffect(world, x, y, z);
}
public void setRange(float range)
{
this.range = range;
}
public abstract void onCenteredWorldEffect(World world, int posX, int posY, int posZ);
}

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@ -0,0 +1,38 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
public class MeleeDefaultEarth extends MeleeSpellCenteredWorldEffect
{
public MeleeDefaultEarth(int power, int potency, int cost)
{
super(power, potency, cost);
this.setRange(2);
}
@Override
public void onCenteredWorldEffect(World world, int posX, int posY, int posZ)
{
for(int i=-3; i<=3; i++)
{
for(int j=-3; j<=3; j++)
{
for(int k=-3; k<=3; k++)
{
if(!world.isAirBlock(posX + i, posY + j, posZ + k) && world.getTileEntity(posX + i, posY + j, posZ + k)==null)
{
Block block = world.getBlock(posX + i, posY + j, posZ + k);
int meta = world.getBlockMetadata(posX + i, posY + j, posZ + k);
EntityFallingBlock entity = new EntityFallingBlock(world, posX + i + 0.5f, posY + j + 0.5f, posZ + k + 0.5f, block, meta);
world.spawnEntityInWorld(entity);
}
}
}
}
}
}

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@ -0,0 +1,58 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.fluids.BlockFluidBase;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefaultEarth extends ProjectileImpactEffect
{
public ProjectileDefaultEarth(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
// TODO Auto-generated method stub
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int horizRange = (int)(0.5*(this.powerUpgrades)+1);
int vertRange = (int)(0.5*(this.powerUpgrades)+1);
int posX = mop.blockX;
int posY = mop.blockY;
int posZ = mop.blockZ;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertRange; j<=vertRange; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
{
Block block = world.getBlock(posX+i, posY+j, posZ+k);
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1 || SpellHelper.isBlockFluid(block))
{
continue;
}
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
world.func_147480_a(posX+i, posY+j, posZ+k, false);
}
}
}
}
}
}

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@ -0,0 +1,66 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
public class ProjectileDefensiveEarth extends ProjectileImpactEffect
{
public ProjectileDefensiveEarth(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
// TODO Auto-generated method stub
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int horizRange = (int)(this.powerUpgrades);
int vertRange = (int)(this.potencyUpgrades);
int posX = mop.blockX;
int posY = mop.blockY;
int posZ = mop.blockZ;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertRange; j<=vertRange; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
{
Block block = world.getBlock(posX+i, posY+j, posZ+k);
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
{
continue;
}
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
if(world.rand.nextFloat()<0.6f)
{
SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
}
}
}
}
}
}
}

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@ -52,7 +52,7 @@ public class ProjectileEnvironmentalEarth extends ProjectileUpdateEffect
if(!worldObj.isAirBlock(posX+i, posY+j, posZ+k)&&blocksBroken<maxBlocks)
{
Block block = worldObj.getBlock(posX+i, posY+j, posZ+k);
if(block == null || block.getBlockHardness(worldObj, posX+i, posY+j, posZ+k)==-1)
if(block == null || block.getBlockHardness(worldObj, posX+i, posY+j, posZ+k)==-1 || SpellHelper.isBlockFluid(block))
{
continue;
}

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@ -0,0 +1,98 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
public class ProjectileOffensiveEarth extends ProjectileImpactEffect
{
public ProjectileOffensiveEarth(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
int horizRange = (int)(this.powerUpgrades);
int vertDepth = (int)(3*this.potencyUpgrades+1);
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
int posX = (int)(blockVector.xCoord);
int posY = (int)(blockVector.yCoord);
int posZ = (int)(blockVector.zCoord);
World world = mop.worldObj;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertDepth; j<0; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
{
Block block = world.getBlock(posX+i, posY+j, posZ+k);
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
{
continue;
}
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
if(block == Blocks.stone || block == Blocks.cobblestone || block == Blocks.sand || block == Blocks.gravel || block == Blocks.grass || block == Blocks.dirt)
{
world.setBlockToAir(posX+i, posY+j, posZ+k);
}
}
}
}
}
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
// int horizRange = (int)(this.powerUpgrades);
// int vertRange = (int)(this.potencyUpgrades);
//
// int posX = mop.blockX;
// int posY = mop.blockY;
// int posZ = mop.blockZ;
//
// for(int i=-horizRange; i<=horizRange; i++)
// {
// for(int j=-vertRange; j<=vertRange; j++)
// {
// for(int k=-horizRange; k<=horizRange; k++)
// {
// if(!world.isAirBlock(posX+i, posY+j, posZ+k))
// {
// Block block = world.getBlock(posX+i, posY+j, posZ+k);
// if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
// {
// continue;
// }
// //block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
// //world.destroyBlock(posX+i, posY+j, posZ+k, true);
// if(world.rand.nextFloat()<0.6f)
// {
// SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
// }
// }
// }
// }
// }
}
}

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@ -3,7 +3,9 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.f
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefaultFire extends ProjectileImpactEffect
@ -14,23 +16,23 @@ public class ProjectileDefaultFire extends ProjectileImpactEffect
}
@Override
public void onEntityImpact(Entity mop)
{
mop.setFire((int)Math.pow(2,this.powerUpgrades));
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int x = mop.blockX;
int y = mop.blockY;
int z = mop.blockZ;
int range = 0;
for(int i=-range; i<=range;i++)
public void onEntityImpact(Entity mop, Entity proj)
{
Vec3 blockVec = SpellHelper.getEntityBlockVector(mop);
int x = (int)(blockVec.xCoord);
int y = (int)(blockVec.yCoord);
int z = (int)(blockVec.zCoord);
World world = mop.worldObj;
int horizRange = 0;
int vertRange = 0;
for(int i=-horizRange; i<=horizRange;i++)
{
for(int j=-range; j<=range;j++)
for(int j=-vertRange; j<=vertRange;j++)
{
for(int k=-range; k<=range; k++)
for(int k=-horizRange; k<=horizRange; k++)
{
if(world.isAirBlock(x+i, y+j, z+k))
{
@ -39,6 +41,30 @@ public class ProjectileDefaultFire extends ProjectileImpactEffect
}
}
}
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int x = mop.blockX;
int y = mop.blockY;
int z = mop.blockZ;
int horizRange = 0;
int vertRange = 0;
for(int i=-horizRange; i<=horizRange;i++)
{
for(int j=-vertRange; j<=vertRange;j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(world.isAirBlock(x+i, y+j, z+k))
{
world.setBlock(x+i, y+j, z+k, Blocks.fire);
}
}
}
}
}
}

View file

@ -0,0 +1,47 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefensiveFire extends ProjectileImpactEffect
{
public ProjectileDefensiveFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
mop.setFire(3*(this.potencyUpgrades+1));
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int horizRange = (int)((this.powerUpgrades));
int vertRange = (int)((this.powerUpgrades));
int posX = mop.blockX;
int posY = mop.blockY;
int posZ = mop.blockZ;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertRange; j<=vertRange; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
{
SpellHelper.smeltBlockInWorld(world, posX+i, posY+j, posZ+k);
}
}
}
}
}
}

View file

@ -0,0 +1,46 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
public class ProjectileEnvironmentalFire extends ProjectileUpdateEffect
{
public ProjectileEnvironmentalFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onUpdateEffect(Entity projectile)
{
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
int horizRange = this.powerUpgrades+1;
int vertRange = (int)(0.5*(this.powerUpgrades+1));
int posX = (int)(posVec.xCoord);
int posY = (int)(posVec.yCoord);
int posZ = (int)(posVec.zCoord);
World worldObj = projectile.worldObj;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertRange; j<=vertRange; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(!worldObj.isAirBlock(posX+i, posY+j, posZ+k))
{
SpellHelper.evaporateWaterBlock(worldObj, posX + i, posY + j, posZ + k);
}
}
}
}
}
}

View file

@ -0,0 +1,88 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
public class ProjectileOffensiveFire extends ProjectileImpactEffect
{
public ProjectileOffensiveFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
int horizRange = (int)(this.powerUpgrades);
int vertDepth = (int)(3*this.potencyUpgrades+1);
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
int posX = (int)(blockVector.xCoord);
int posY = (int)(blockVector.yCoord);
int posZ = (int)(blockVector.zCoord);
World world = mop.worldObj;
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertDepth; j<0; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(world.isAirBlock(posX+i, posY+j, posZ+k))
{
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava,7,3);
}
}
}
}
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
// int horizRange = (int)(this.powerUpgrades);
// int vertRange = (int)(this.potencyUpgrades);
//
// int posX = mop.blockX;
// int posY = mop.blockY;
// int posZ = mop.blockZ;
//
// for(int i=-horizRange; i<=horizRange; i++)
// {
// for(int j=-vertRange; j<=vertRange; j++)
// {
// for(int k=-horizRange; k<=horizRange; k++)
// {
// if(!world.isAirBlock(posX+i, posY+j, posZ+k))
// {
// Block block = world.getBlock(posX+i, posY+j, posZ+k);
// if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
// {
// continue;
// }
// //block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
// //world.destroyBlock(posX+i, posY+j, posZ+k, true);
// if(world.rand.nextFloat()<0.6f)
// {
// SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
// }
// }
// }
// }
// }
}
}

View file

@ -1,7 +1,10 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfDefensiveFire extends SelfSpellEffect {
@ -14,11 +17,27 @@ public class SelfDefensiveFire extends SelfSpellEffect {
@Override
public void onSelfUse(World world, EntityPlayer player)
{
// TODO Auto-generated method stub
int horizRange = (int)(this.powerUpgrades);
int vertDepth = (int)(3*this.potencyUpgrades+1);
world.playAuxSFXAtEntity(player, 1008, (int)player.posX, (int)player.posY, (int)player.posZ, 0);
Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
int posX = (int)(blockVector.xCoord);
int posY = (int)(blockVector.yCoord);
int posZ = (int)(blockVector.zCoord);
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertDepth; j<0; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
if(world.isAirBlock(posX+i, posY+j, posZ+k))
{
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava,7,3);
}
}
}
}
}
}

View file

@ -15,7 +15,7 @@ public class ProjectileDefaultIce extends ProjectileImpactEffect
}
@Override
public void onEntityImpact(Entity mop)
public void onEntityImpact(Entity mop, Entity proj)
{
return;
}

View file

@ -16,7 +16,7 @@ public class ProjectileDefensiveIce extends ProjectileImpactEffect
}
@Override
public void onEntityImpact(Entity mop)
public void onEntityImpact(Entity mop, Entity proj)
{
return;
}

View file

@ -16,7 +16,7 @@ public class ProjectileOffensiveIce extends ProjectileImpactEffect
}
@Override
public void onEntityImpact(Entity mop)
public void onEntityImpact(Entity mop, Entity proj)
{
if(mop instanceof EntityLivingBase)
{

View file

@ -0,0 +1,33 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefaultWind extends ProjectileImpactEffect
{
public ProjectileDefaultWind(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
float wantedYVel = (float)((0.5)*(0.5*this.potencyUpgrades + 1));
mop.motionX = proj.motionX;
mop.motionY = mop.motionY += wantedYVel;
mop.motionZ = proj.motionZ;
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
return;
}
}

View file

@ -0,0 +1,33 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileOffensiveWind extends ProjectileImpactEffect
{
public ProjectileOffensiveWind(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop, Entity proj)
{
if(mop instanceof EntityLiving)
{
((EntityLiving) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionHeavyHeart.id,(int)(100*(2*this.powerUpgrades+1)*(1/(this.potencyUpgrades+1))),this.potencyUpgrades));
}
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
return;
}
}