Getting more spell stuff done
This commit is contained in:
parent
9d9d376e4a
commit
b34ff3c58e
78 changed files with 1133 additions and 159 deletions
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@ -552,7 +552,7 @@ public class EntitySpellProjectile extends Entity implements IProjectile
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{
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for(IProjectileImpactEffect impactEffect : impactList)
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{
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impactEffect.onEntityImpact(mop);
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impactEffect.onEntityImpact(mop, this);
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}
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}
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}
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@ -3,36 +3,36 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.MeleeDefaultEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefaultEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileDefensiveEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileEnvironmentalEarth;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.ProjectileOffensiveEarth;
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public class SpellEffectEarth extends SpellEffect
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{
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@Override
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public void defaultModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefensiveEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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parad.addUpdateEffect(new ProjectileEnvironmentalEarth(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -66,8 +66,7 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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public void defaultModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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parad.addWorldEffect(new MeleeDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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@ -94,28 +93,26 @@ public class SpellEffectEarth extends SpellEffect
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(10*Math.pow((0.5*(this.powerEnhancement)+1)*2 + 1,3)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(3*(1.5*this.potencyEnhancement+1)*(Math.pow(1*this.powerEnhancement+1,2))*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForDefenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(3*Math.pow((this.powerEnhancement*2+1),2)*(this.potencyEnhancement*2+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement));
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return (int)(10*2*(0.1d*(this.potencyEnhancement+1))*Math.pow(3.47,this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -4,6 +4,9 @@ import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileDefaultFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileDefensiveFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileEnvironmentalFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileOffensiveFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefaultFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefensiveFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfEnvironmentalFire;
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@ -21,25 +24,19 @@ public class SpellEffectFire extends SpellEffect
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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parad.damage+=this.potencyEnhancement;
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parad.addImpactEffect(new ProjectileOffensiveFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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parad.damage+=this.potencyEnhancement;
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parad.addImpactEffect(new ProjectileDefensiveFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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parad.damage+=this.potencyEnhancement;
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parad.addUpdateEffect(new ProjectileEnvironmentalFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -97,48 +94,43 @@ public class SpellEffectFire extends SpellEffect
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)((5*Math.pow(1.5*this.powerEnhancement+1, 2)*(1.5*this.potencyEnhancement+1)+this.potencyEnhancement*15)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(10*Math.pow((this.powerEnhancement)*1.3+1,2)*((1.5*this.potencyEnhancement+1))*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForDefenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(25*Math.pow(1*this.powerEnhancement+1,2)*(1*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(75*(0.5*this.powerEnhancement+1)*(0.5*this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForDefaultSelf()
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{
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return 10*(int)(10*Math.pow(1.5, this.powerEnhancement+1.5*this.potencyEnhancement));
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return 10*(int)(10*Math.pow(1.5, this.powerEnhancement+1.5*this.potencyEnhancement)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseSelf()
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{
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return 500*(int)((this.powerEnhancement+1)*Math.pow(2, potencyEnhancement));
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return 500*(int)((this.powerEnhancement+1)*Math.pow(2, potencyEnhancement)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForDefenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(25*(3*this.potencyEnhancement+1)*(2*this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -174,5 +166,4 @@ public class SpellEffectFire extends SpellEffect
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// TODO Auto-generated method stub
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return 0;
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}
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}
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@ -3,36 +3,34 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileDefaultWind;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileEnvironmentalWind;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.ProjectileOffensiveWind;
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public class SpellEffectWind extends SpellEffect
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{
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@Override
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public void defaultModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileDefaultWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.addImpactEffect(new ProjectileOffensiveWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.ricochetMax+=this.potencyEnhancement;
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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parad.addUpdateEffect(new ProjectileEnvironmentalWind(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -94,15 +92,13 @@ public class SpellEffectWind extends SpellEffect
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(100*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(100*(0.5*this.potencyEnhancement+1)*(this.powerEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -115,8 +111,7 @@ public class SpellEffectWind extends SpellEffect
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(50*(this.powerEnhancement+1)*(this.potencyEnhancement+1)*Math.pow(0.8, costEnhancement));
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}
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@Override
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@ -3,8 +3,8 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect;
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import java.util.List;
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import java.util.Random;
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import WayofTime.alchemicalWizardry.common.NewPacketHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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@ -15,8 +15,8 @@ import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldProvider;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.common.NewPacketHandler;
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public class SpellHelper
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{
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@ -193,4 +193,37 @@ public class SpellHelper
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NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getVelSettingPacket(motionX, motionY, motionZ), (EntityPlayerMP) player);
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}
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}
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public static void smashBlock(World world, int posX, int posY, int posZ)
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{
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Block block = world.getBlock(posX, posY, posZ);
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if(block==Blocks.stone)
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{
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world.setBlock(posX, posY, posZ, Blocks.cobblestone);
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}
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else if(block==Blocks.cobblestone)
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{
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world.setBlock(posX, posY, posZ, Blocks.gravel);
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}
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else if(block==Blocks.gravel)
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{
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world.setBlock(posX, posY, posZ, Blocks.sand);
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}
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}
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public static boolean isBlockFluid(Block block)
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{
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return block instanceof BlockLiquid;
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}
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public static void evaporateWaterBlock(World world, int posX, int posY, int posZ)
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{
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Block block = world.getBlock(posX, posY, posZ);
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if(block == Blocks.water || block == Blocks.flowing_water)
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{
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world.setBlockToAir(posX, posY, posZ);
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}
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}
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}
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@ -6,6 +6,6 @@ import net.minecraft.world.World;
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public interface IProjectileImpactEffect
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{
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public void onEntityImpact(Entity mop);
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public void onEntityImpact(Entity mop, Entity projectile);
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public void onTileImpact(World world, MovingObjectPosition mop);
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}
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@ -0,0 +1,34 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public abstract class MeleeSpellCenteredWorldEffect extends MeleeSpellWorldEffect
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{
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protected float range;
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public MeleeSpellCenteredWorldEffect(int power, int potency, int cost)
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{
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super(power, potency, cost);
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range = 0;
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}
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@Override
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public void onWorldEffect(World world, EntityPlayer entityPlayer)
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{
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Vec3 lookVec = entityPlayer.getLook(range);
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int x = (int)(entityPlayer.posX + lookVec.xCoord);
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int y = (int)(entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord);
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int z = (int)(entityPlayer.posZ + lookVec.zCoord);
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this.onCenteredWorldEffect(world, x, y, z);
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}
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public void setRange(float range)
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{
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this.range = range;
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}
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public abstract void onCenteredWorldEffect(World world, int posX, int posY, int posZ);
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}
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@ -0,0 +1,38 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
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import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityFallingBlock;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
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public class MeleeDefaultEarth extends MeleeSpellCenteredWorldEffect
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{
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public MeleeDefaultEarth(int power, int potency, int cost)
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{
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super(power, potency, cost);
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this.setRange(2);
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}
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@Override
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public void onCenteredWorldEffect(World world, int posX, int posY, int posZ)
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{
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for(int i=-3; i<=3; i++)
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{
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for(int j=-3; j<=3; j++)
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{
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for(int k=-3; k<=3; k++)
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{
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if(!world.isAirBlock(posX + i, posY + j, posZ + k) && world.getTileEntity(posX + i, posY + j, posZ + k)==null)
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{
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Block block = world.getBlock(posX + i, posY + j, posZ + k);
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int meta = world.getBlockMetadata(posX + i, posY + j, posZ + k);
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EntityFallingBlock entity = new EntityFallingBlock(world, posX + i + 0.5f, posY + j + 0.5f, posZ + k + 0.5f, block, meta);
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world.spawnEntityInWorld(entity);
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,58 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.BlockFluidBase;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
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public class ProjectileDefaultEarth extends ProjectileImpactEffect
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{
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public ProjectileDefaultEarth(int power, int potency, int cost)
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{
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super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int)(0.5*(this.powerUpgrades)+1);
|
||||
int vertRange = (int)(0.5*(this.powerUpgrades)+1);
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertRange; j<=vertRange; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
Block block = world.getBlock(posX+i, posY+j, posZ+k);
|
||||
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1 || SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
world.func_147480_a(posX+i, posY+j, posZ+k, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,66 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
|
||||
public class ProjectileDefensiveEarth extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int)(this.powerUpgrades);
|
||||
int vertRange = (int)(this.potencyUpgrades);
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertRange; j<=vertRange; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
Block block = world.getBlock(posX+i, posY+j, posZ+k);
|
||||
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
if(world.rand.nextFloat()<0.6f)
|
||||
{
|
||||
SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -52,7 +52,7 @@ public class ProjectileEnvironmentalEarth extends ProjectileUpdateEffect
|
|||
if(!worldObj.isAirBlock(posX+i, posY+j, posZ+k)&&blocksBroken<maxBlocks)
|
||||
{
|
||||
Block block = worldObj.getBlock(posX+i, posY+j, posZ+k);
|
||||
if(block == null || block.getBlockHardness(worldObj, posX+i, posY+j, posZ+k)==-1)
|
||||
if(block == null || block.getBlockHardness(worldObj, posX+i, posY+j, posZ+k)==-1 || SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,98 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
|
||||
public class ProjectileOffensiveEarth extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileOffensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
int horizRange = (int)(this.powerUpgrades);
|
||||
int vertDepth = (int)(3*this.potencyUpgrades+1);
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int posX = (int)(blockVector.xCoord);
|
||||
int posY = (int)(blockVector.yCoord);
|
||||
int posZ = (int)(blockVector.zCoord);
|
||||
|
||||
World world = mop.worldObj;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertDepth; j<0; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
Block block = world.getBlock(posX+i, posY+j, posZ+k);
|
||||
if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
if(block == Blocks.stone || block == Blocks.cobblestone || block == Blocks.sand || block == Blocks.gravel || block == Blocks.grass || block == Blocks.dirt)
|
||||
{
|
||||
world.setBlockToAir(posX+i, posY+j, posZ+k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
// int horizRange = (int)(this.powerUpgrades);
|
||||
// int vertRange = (int)(this.potencyUpgrades);
|
||||
//
|
||||
// int posX = mop.blockX;
|
||||
// int posY = mop.blockY;
|
||||
// int posZ = mop.blockZ;
|
||||
//
|
||||
// for(int i=-horizRange; i<=horizRange; i++)
|
||||
// {
|
||||
// for(int j=-vertRange; j<=vertRange; j++)
|
||||
// {
|
||||
// for(int k=-horizRange; k<=horizRange; k++)
|
||||
// {
|
||||
// if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
// {
|
||||
// Block block = world.getBlock(posX+i, posY+j, posZ+k);
|
||||
// if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
// //block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
// //world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
// if(world.rand.nextFloat()<0.6f)
|
||||
// {
|
||||
// SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
|
@ -3,7 +3,9 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.f
|
|||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
|
||||
public class ProjectileDefaultFire extends ProjectileImpactEffect
|
||||
|
@ -14,23 +16,23 @@ public class ProjectileDefaultFire extends ProjectileImpactEffect
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop)
|
||||
{
|
||||
mop.setFire((int)Math.pow(2,this.powerUpgrades));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int x = mop.blockX;
|
||||
int y = mop.blockY;
|
||||
int z = mop.blockZ;
|
||||
int range = 0;
|
||||
for(int i=-range; i<=range;i++)
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int x = (int)(blockVec.xCoord);
|
||||
int y = (int)(blockVec.yCoord);
|
||||
int z = (int)(blockVec.zCoord);
|
||||
World world = mop.worldObj;
|
||||
|
||||
int horizRange = 0;
|
||||
int vertRange = 0;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange;i++)
|
||||
{
|
||||
for(int j=-range; j<=range;j++)
|
||||
for(int j=-vertRange; j<=vertRange;j++)
|
||||
{
|
||||
for(int k=-range; k<=range; k++)
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(world.isAirBlock(x+i, y+j, z+k))
|
||||
{
|
||||
|
@ -39,6 +41,30 @@ public class ProjectileDefaultFire extends ProjectileImpactEffect
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int x = mop.blockX;
|
||||
int y = mop.blockY;
|
||||
int z = mop.blockZ;
|
||||
|
||||
int horizRange = 0;
|
||||
int vertRange = 0;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange;i++)
|
||||
{
|
||||
for(int j=-vertRange; j<=vertRange;j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(world.isAirBlock(x+i, y+j, z+k))
|
||||
{
|
||||
world.setBlock(x+i, y+j, z+k, Blocks.fire);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
|
||||
public class ProjectileDefensiveFire extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
mop.setFire(3*(this.potencyUpgrades+1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int)((this.powerUpgrades));
|
||||
int vertRange = (int)((this.powerUpgrades));
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertRange; j<=vertRange; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
SpellHelper.smeltBlockInWorld(world, posX+i, posY+j, posZ+k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
|
||||
public class ProjectileEnvironmentalFire extends ProjectileUpdateEffect
|
||||
{
|
||||
public ProjectileEnvironmentalFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdateEffect(Entity projectile)
|
||||
{
|
||||
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
|
||||
|
||||
int horizRange = this.powerUpgrades+1;
|
||||
int vertRange = (int)(0.5*(this.powerUpgrades+1));
|
||||
|
||||
int posX = (int)(posVec.xCoord);
|
||||
int posY = (int)(posVec.yCoord);
|
||||
int posZ = (int)(posVec.zCoord);
|
||||
|
||||
World worldObj = projectile.worldObj;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertRange; j<=vertRange; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(!worldObj.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
SpellHelper.evaporateWaterBlock(worldObj, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,88 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
|
||||
public class ProjectileOffensiveFire extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileOffensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
int horizRange = (int)(this.powerUpgrades);
|
||||
int vertDepth = (int)(3*this.potencyUpgrades+1);
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int posX = (int)(blockVector.xCoord);
|
||||
int posY = (int)(blockVector.yCoord);
|
||||
int posZ = (int)(blockVector.zCoord);
|
||||
|
||||
World world = mop.worldObj;
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertDepth; j<0; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava,7,3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
// int horizRange = (int)(this.powerUpgrades);
|
||||
// int vertRange = (int)(this.potencyUpgrades);
|
||||
//
|
||||
// int posX = mop.blockX;
|
||||
// int posY = mop.blockY;
|
||||
// int posZ = mop.blockZ;
|
||||
//
|
||||
// for(int i=-horizRange; i<=horizRange; i++)
|
||||
// {
|
||||
// for(int j=-vertRange; j<=vertRange; j++)
|
||||
// {
|
||||
// for(int k=-horizRange; k<=horizRange; k++)
|
||||
// {
|
||||
// if(!world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
// {
|
||||
// Block block = world.getBlock(posX+i, posY+j, posZ+k);
|
||||
// if(block == null || block.getBlockHardness(world, posX+i, posY+j, posZ+k)==-1)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
// //block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
// //world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
// if(world.rand.nextFloat()<0.6f)
|
||||
// {
|
||||
// SpellHelper.smashBlock(world, posX+i, posY+j, posZ+k);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
|
@ -1,7 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
|
||||
public class SelfDefensiveFire extends SelfSpellEffect {
|
||||
|
@ -14,11 +17,27 @@ public class SelfDefensiveFire extends SelfSpellEffect {
|
|||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
int horizRange = (int)(this.powerUpgrades);
|
||||
int vertDepth = (int)(3*this.potencyUpgrades+1);
|
||||
|
||||
world.playAuxSFXAtEntity(player, 1008, (int)player.posX, (int)player.posY, (int)player.posZ, 0);
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int posX = (int)(blockVector.xCoord);
|
||||
int posY = (int)(blockVector.yCoord);
|
||||
int posZ = (int)(blockVector.zCoord);
|
||||
|
||||
|
||||
for(int i=-horizRange; i<=horizRange; i++)
|
||||
{
|
||||
for(int j=-vertDepth; j<0; j++)
|
||||
{
|
||||
for(int k=-horizRange; k<=horizRange; k++)
|
||||
{
|
||||
if(world.isAirBlock(posX+i, posY+j, posZ+k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava,7,3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ public class ProjectileDefaultIce extends ProjectileImpactEffect
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop)
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ public class ProjectileDefensiveIce extends ProjectileImpactEffect
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop)
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ public class ProjectileOffensiveIce extends ProjectileImpactEffect
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop)
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
if(mop instanceof EntityLivingBase)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
|
||||
public class ProjectileDefaultWind extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefaultWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
float wantedYVel = (float)((0.5)*(0.5*this.potencyUpgrades + 1));
|
||||
|
||||
mop.motionX = proj.motionX;
|
||||
mop.motionY = mop.motionY += wantedYVel;
|
||||
mop.motionZ = proj.motionZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
|
||||
public class ProjectileOffensiveWind extends ProjectileImpactEffect
|
||||
{
|
||||
|
||||
public ProjectileOffensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
if(mop instanceof EntityLiving)
|
||||
{
|
||||
((EntityLiving) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionHeavyHeart.id,(int)(100*(2*this.powerUpgrades+1)*(1/(this.potencyUpgrades+1))),this.potencyUpgrades));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue