Getting more spell stuff done

This commit is contained in:
WayofTime 2014-03-07 07:02:18 -05:00
parent 9d9d376e4a
commit b34ff3c58e
78 changed files with 1133 additions and 159 deletions

View file

@ -143,8 +143,8 @@ public class BoundShovel extends ItemSpade implements IBindable
Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
int posX = (int)(blockVec.xCoord);
int posY = (int)(blockVec.xCoord);
int posZ = (int)(blockVec.xCoord);
int posY = (int)(blockVec.yCoord);
int posZ = (int)(blockVec.zCoord);
boolean silkTouch = false;
int so = Enchantment.silkTouch.effectId;
int fortune = Enchantment.fortune.effectId;