Getting more spell stuff done
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78 changed files with 1133 additions and 159 deletions
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@ -143,8 +143,8 @@ public class BoundShovel extends ItemSpade implements IBindable
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Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
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int posX = (int)(blockVec.xCoord);
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int posY = (int)(blockVec.xCoord);
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int posZ = (int)(blockVec.xCoord);
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int posY = (int)(blockVec.yCoord);
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int posZ = (int)(blockVec.zCoord);
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boolean silkTouch = false;
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int so = Enchantment.silkTouch.effectId;
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int fortune = Enchantment.fortune.effectId;
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