Added Harvest Goddess Sigil, fixed Water and Lava sigils so they actually place their fluids (derp)
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10 changed files with 226 additions and 5 deletions
src/main/java/WayofTime/alchemicalWizardry
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@ -66,6 +66,7 @@ import WayofTime.alchemicalWizardry.common.items.sigil.AirSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.DivinationSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemBloodLightSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemFluidSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemHarvestSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemSeerSigil;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfEnderSeverance;
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import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfSupression;
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@ -193,6 +194,7 @@ public class ModItems
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public static Item itemDestinationClearer;
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public static Item itemBloodMagicBook;
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public static Item itemHarvestSigil;
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public static Item bucketLife;
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@ -296,6 +298,7 @@ public class ModItems
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itemBloodMagicBook = new ItemBMBook().setUnlocalizedName("bmBook");
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itemBloodPack = new ItemBloodLetterPack().setUnlocalizedName("itemBloodPack");
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itemHarvestSigil = new ItemHarvestSigil().setUnlocalizedName("itemHarvestSigil");
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}
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public static void registerItems()
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@ -400,6 +403,7 @@ public class ModItems
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GameRegistry.registerItem(ModItems.baseAlchemyItems, "bloodMagicBaseAlchemyItems");
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GameRegistry.registerItem(ModItems.itemBloodPack, "itemBloodPack");
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GameRegistry.registerItem(ModItems.itemHarvestSigil, "itemHarvestSigil");
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//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
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}
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}
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