Added Harvest Goddess Sigil, fixed Water and Lava sigils so they actually place their fluids (derp)

This commit is contained in:
WayofTime 2014-11-18 15:29:31 -05:00
parent ad3289d080
commit b3199cfb19
10 changed files with 226 additions and 5 deletions
src/main/java/WayofTime/alchemicalWizardry

View file

@ -66,6 +66,7 @@ import WayofTime.alchemicalWizardry.common.items.sigil.AirSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.DivinationSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemBloodLightSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemFluidSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemHarvestSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSeerSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfEnderSeverance;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfSupression;
@ -193,6 +194,7 @@ public class ModItems
public static Item itemDestinationClearer;
public static Item itemBloodMagicBook;
public static Item itemHarvestSigil;
public static Item bucketLife;
@ -296,6 +298,7 @@ public class ModItems
itemBloodMagicBook = new ItemBMBook().setUnlocalizedName("bmBook");
itemBloodPack = new ItemBloodLetterPack().setUnlocalizedName("itemBloodPack");
itemHarvestSigil = new ItemHarvestSigil().setUnlocalizedName("itemHarvestSigil");
}
public static void registerItems()
@ -400,6 +403,7 @@ public class ModItems
GameRegistry.registerItem(ModItems.baseAlchemyItems, "bloodMagicBaseAlchemyItems");
GameRegistry.registerItem(ModItems.itemBloodPack, "itemBloodPack");
GameRegistry.registerItem(ModItems.itemHarvestSigil, "itemHarvestSigil");
//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
}
}