Phantom Bridge sigil should now work while riding entities (#717)
http://i.imgur.com/TnQRX6v.gifv
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@ -4,7 +4,6 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModBlocks;
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import WayofTime.bloodmagic.registry.ModBlocks;
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public class ItemSigilPhantomBridge extends ItemSigilToggleableBase
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public class ItemSigilPhantomBridge extends ItemSigilToggleableBase
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@ -17,7 +16,7 @@ public class ItemSigilPhantomBridge extends ItemSigilToggleableBase
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@Override
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@Override
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public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected)
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public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected)
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{
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{
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if (!player.onGround && !player.isSneaking())
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if ((!player.onGround && !player.isRiding()) && !player.isSneaking())
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return;
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return;
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int range = 2;
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int range = 2;
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