Allow passives to drop Will in Peaceful (#711)
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@ -23,6 +23,7 @@ import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.EnumDifficulty;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@ -325,7 +326,7 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
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{
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List<ItemStack> soulList = new ArrayList<ItemStack>();
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if (!(killedEntity instanceof EntityMob))
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if (killedEntity.worldObj.getDifficulty() != EnumDifficulty.PEACEFUL && !(killedEntity instanceof EntityMob))
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{
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return soulList;
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}
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