Disabled arm rendering for 1.3.3-11

This commit is contained in:
WayofTime 2015-07-20 20:56:46 -04:00
parent 87d8af95d7
commit b2c013e8c6

View file

@ -1,11 +1,9 @@
package WayofTime.alchemicalWizardry.client; package WayofTime.alchemicalWizardry.client;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderBlockOverlayEvent; import net.minecraftforge.client.event.RenderBlockOverlayEvent;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.client.event.sound.SoundEvent; import net.minecraftforge.client.event.sound.SoundEvent;
import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.ModBlocks;
@ -16,8 +14,6 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.InputEvent; import cpw.mods.fml.common.gameevent.InputEvent;
import cpw.mods.fml.common.gameevent.TickEvent.Phase; import cpw.mods.fml.common.gameevent.TickEvent.Phase;
import cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent; import cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ClientEventHandler public class ClientEventHandler
{ {
@ -25,18 +21,18 @@ public class ClientEventHandler
public static ResourceLocation currentPlayerTexture = null; public static ResourceLocation currentPlayerTexture = null;
@SideOnly(Side.CLIENT) // @SideOnly(Side.CLIENT)
@SubscribeEvent // @SubscribeEvent
public void renderPOVArmour(RenderHandEvent event) // public void renderPOVArmour(RenderHandEvent event)
{ // {
if (this.mc.thePlayer.worldObj.isRemote && this.mc.gameSettings.thirdPersonView == 0 && !this.mc.renderViewEntity.isPlayerSleeping() && !this.mc.gameSettings.hideGUI && !this.mc.playerController.enableEverythingIsScrewedUpMode()) // if (this.mc.thePlayer.worldObj.isRemote && this.mc.gameSettings.thirdPersonView == 0 && !this.mc.renderViewEntity.isPlayerSleeping() && !this.mc.gameSettings.hideGUI && !this.mc.playerController.enableEverythingIsScrewedUpMode())
{ // {
currentPlayerTexture = ((AbstractClientPlayer) mc.thePlayer).getLocationSkin(); // currentPlayerTexture = ((AbstractClientPlayer) mc.thePlayer).getLocationSkin();
//
ClientUtils.renderPlayerArmourInPOV(mc.thePlayer, event.partialTicks); // ClientUtils.renderPlayerArmourInPOV(mc.thePlayer, event.partialTicks);
event.setCanceled(true); // event.setCanceled(true);
} // }
} // }
// @SubscribeEvent(priority = EventPriority.LOWEST) // @SubscribeEvent(priority = EventPriority.LOWEST)
// public void onPlayerRenderTick(RenderPlayerEvent.Pre event) // public void onPlayerRenderTick(RenderPlayerEvent.Pre event)