Re-add FakePlayer check to sigils (#970)

whar did dey go?
This commit is contained in:
Nicholas Ignoffo 2016-11-11 16:57:50 -08:00
parent 1f31268669
commit b0007a1d36
25 changed files with 121 additions and 4 deletions

View file

@ -1,10 +1,13 @@
package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import net.minecraft.block.Block;
import net.minecraft.block.IGrowable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@ -24,6 +27,9 @@ public class ItemSigilGreenGrove extends ItemSigilToggleableBase
@Override
public boolean onSigilUse(ItemStack stack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (PlayerHelper.isFakePlayer(player))
return false;
if (applyBonemeal(world, blockPos, player))
{
if (!world.isRemote)
@ -39,6 +45,9 @@ public class ItemSigilGreenGrove extends ItemSigilToggleableBase
@Override
public void onSigilUpdate(ItemStack stack, World worldIn, EntityPlayer player, int itemSlot, boolean isSelected)
{
if (PlayerHelper.isFakePlayer(player))
return;
int range = 3;
int verticalRange = 2;
int posX = (int) Math.round(player.posX - 0.5f);